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Re: NBA 2K17 - Leaked Screenshots / Ghetto Gameplay

Wed Sep 14, 2016 6:54 am

PeacemanNOT wrote:Literally the only problem is that his head is too small and too thin. Other than that I can live with it.


Yup, baby steps..... (Y)

Re: NBA 2K17 - Leaked Screenshots / Ghetto Gameplay

Wed Sep 14, 2016 1:24 pm

No Sheed again this year....

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Re: NBA 2K17 - Leaked Screenshots / Ghetto Gameplay

Wed Sep 14, 2016 1:25 pm

That's a shame. Certainly a noteworthy omission from the 2004 Pistons and 2000 Blazers.

Re: NBA 2K17 - Leaked Screenshots / Ghetto Gameplay

Wed Sep 14, 2016 2:31 pm

Here is a better look at the new Allen Iverson CF, courtesy of Shady.
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Re: NBA 2K17 - Leaked Screenshots / Ghetto Gameplay

Wed Sep 14, 2016 10:07 pm

Dee4Three wrote:No Sheed again this year....

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The retro effort is only for casuals, not guys like us. Honestly, if I attempt to play a retro game on 2K16, I literally can't make it past 5 minutes before I simply exit the game. It's harmful to my eyes and basketball intellect.

Re: NBA 2K17 - Leaked Screenshots / Ghetto Gameplay

Wed Sep 14, 2016 10:47 pm

It comes down to who they can secure likeness rights for, and it's likely that deals sometimes fall through. However, it's puzzling that certain teams are included when the likeness rights for key players can't be secured, as it does defeat the purpose somewhat.

Re: NBA 2K17 - Leaked Screenshots / Ghetto Gameplay

Wed Sep 14, 2016 11:12 pm

Apparently also no Nash (Mavs, Suns) and Raja Bell (Sixers)...

Re: NBA 2K17 - Leaked Screenshots / Ghetto Gameplay

Thu Sep 15, 2016 12:46 am

CasE wrote:Apparently also no Nash (Mavs, Suns) and Raja Bell (Sixers)...


WHAT!

ugh, that ruined my day. If the players from last years game can be used for this years game, it's an easy fix. If not, we just have to hope hes in the hidden files or someone creates him. Nash is such a community first guy, I am shocked that he would be the one missing.

Also, in regards to what Andrew said above. It puzzles me as well.... they could easily put the 82-83 Sixers (Championship team) instead of 84-8u5 Sixers (always without Barkley... a huge piece)... but they never do. There are several other examples of this...

Re: NBA 2K17 - Leaked Screenshots / Ghetto Gameplay

Thu Sep 15, 2016 12:51 am

RICH72601 wrote:
Dee4Three wrote:No Sheed again this year....

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The retro effort is only for casuals, not guys like us. Honestly, if I attempt to play a retro game on 2K16, I literally can't make it past 5 minutes before I simply exit the game. It's harmful to my eyes and basketball intellect.


This.

Honestly, it's not just about missing players, its the court/stadium/accessories including shoes that really get botched. Last year, I converted a bunch of the ACCURATE courts made by people like Rich in order to make it look more realistic (including filling the classic rosters). It seems though that the modding community who does retro has stuck with 2k13 and 14.... and I understand why (Skoa, Hawk, etc etc).

I really hope that this is a breakthrough year and people really start getting into modding the retro. I think it comes down to gameplay... if Rich/Sko/Hawk/Maravich/ShawnKemp/Big Shot/Kahoona etc etc felt the gameplay was less glitchy and out of this world better (and if they have rigs to support the games) than I believe they would be jumping all over it. Unfortunately, gameplay wise the last couple years has had to many issues.

I think modding wise we made huge strides last year, and if the effort was really there for retro (if we could get those guys to convert) we could make some special rosters.

Re: NBA 2K17 - Leaked Screenshots / Ghetto Gameplay

Thu Sep 15, 2016 1:48 am

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Re: NBA 2K17 - Leaked Screenshots / Ghetto Gameplay

Thu Sep 15, 2016 2:36 am

Gameplay

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Re: NBA 2K17 - Leaked Screenshots / Ghetto Gameplay

Thu Sep 15, 2016 6:43 am

That momentous trailer was sick!

Re: NBA 2K17 - Leaked Screenshots / Ghetto Gameplay

Thu Sep 15, 2016 8:37 am

Dee4Three wrote:Also, in regards to what Andrew said above. It puzzles me as well.... they could easily put the 82-83 Sixers (Championship team) instead of 84-8u5 Sixers (always without Barkley... a huge piece)... but they never do. There are several other examples of this...


Yeah, that's a perfect example. The '83 Sixers would've made more sense anyway, and wouldn't have had the issue of missing perennial holdout (and then-rookie) Charles Barkley. Still fun to play with the team in NBA's Greatest, but a strange choice given the circumstances.

Re: NBA 2K17 - Leaked Screenshots / Ghetto Gameplay

Thu Sep 15, 2016 2:16 pm

mp3 wrote:Gameplay

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My take from the gameplay footage:

I'm still seeing a lot of the same annoying animations from last years game, including:

1. A player tries to push the ball up the floor with the initial pass to the wing, it goes over the targets head. This happens even though the target is wide open and only about 10-15 feet in front of the passer (Brandon Ingram play example is in the video)

2. Strange double teaming, even though the user didn't initiate the double team. Shabazz Muhammad (not on a hot streak, has he ever been?) gets doubled at the top of the key for no reason, leaving somebody wide open from 15 feet.

3. Players not helping/getting lost on defense. Yes, this happens in real life. But a couple times in the video Mozgov runs straight down the middle of the lane wide open, and KAT doesn't even make a move towards him until the user tries at the last minute to control KAT. This was a huge problem last year.

4. Body steals. Several times a pass was made to a player who caught the pass (above his head), and even with the defender standing in front of him, brought the ball down and the ball hit the defenders body, dropping the ball and creating a turnover. There were also a few times where players were bodied up (not even aggressively), and the player just dropped the ball. Body steals were an issue last year because they appeared to happen for no reason sometimes. Hopefully it's not as bad this year.

5. The up fake, get the guy in the air and the game FORCES you to take a shot and go to the line is still in the game it seems. This is frustrating, because you as the user should have control on whether you shoot the shot or drive by. In real life, sometimes if the defender jumps and lands on the player, he doesn't shoot. This should be a skill thing, not a forced thing.

Heres the good from the video:

1. The players speed SEEMS to be more realistic (with and without the ball).

2. The new halftime report stat sheet. Now it shows players of the half, and a cool new interface.

3. Presentation overall seems more realistic. Including the lighting.

4. I noticed some new floater animations, and some new passing animations. They looked nice.

Now, I also want to point out that these two guys playing are not really running ANYTHING. I would have liked to see them try and run sets, or some pick n rolls... but nope. They are adhering to the casual players with this gameplay video (which I believe Ronnie 2k and the other dude are), but they are talking it up like they are adhering to all.

Either way, I'm still excited for the game.

Re: NBA 2K17 - Leaked Screenshots / Ghetto Gameplay

Thu Sep 15, 2016 3:15 pm

Yeah iam not seeing many plays ran the gameplay looks a lot like 7 seconds or less so far.

Re: NBA 2K17 - Leaked Screenshots / Ghetto Gameplay

Thu Sep 15, 2016 11:54 pm

Presentation is mind blowing. The rest? Wait and see.
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