Wed May 10, 2017 6:52 am
Dee4Three wrote:StyxTx wrote:Dee4Three wrote:They didn't, modders pointed out that both NBA 2K16 and NBA 2K17 had body types that are given to different players, not "scanned" body types. In 2K17, they lowered the number of body types, to just 4 I believe (Going back to NBA 2K14 PC version I believe). So in 2K16, they had more "preset" body types, and in NBA 2K17 they lowered that number of "preset".
I'm not even asking for scanned body types, I'm just asking for players to look like athletes.
Hm. They even had some videos of players getting their bodies scanned. Maybe it was 15.
It was never implemented on any 2k game, people have videos calling out 2k on it on youtube. They advertised it and it never happened.
Wed May 10, 2017 6:53 am
StyxTx wrote:Dee4Three wrote:StyxTx wrote:Dee4Three wrote:They didn't, modders pointed out that both NBA 2K16 and NBA 2K17 had body types that are given to different players, not "scanned" body types. In 2K17, they lowered the number of body types, to just 4 I believe (Going back to NBA 2K14 PC version I believe). So in 2K16, they had more "preset" body types, and in NBA 2K17 they lowered that number of "preset".
I'm not even asking for scanned body types, I'm just asking for players to look like athletes.
Hm. They even had some videos of players getting their bodies scanned. Maybe it was 15.
It was never implemented on any 2k game, people have videos calling out 2k on it on youtube. They advertised it and it never happened.
Well that is better than their usual MO. They put the advertised stuff into the game then take them out with the ensuing patches.
Wed May 10, 2017 7:12 am
Wed May 10, 2017 7:26 am
Dee4Three wrote:This guy is a bit annoying, but he points out a lot of issues with 2K17. Like how changing the players weight has no impact on the players looks or how he moves, and how making someone Lean, Ripped or Average makes no difference in appearance at all. It's all just for show. Take a look.
Wed May 10, 2017 10:32 am
Wed May 10, 2017 11:59 am
Andrew wrote:From memory, the scans were of player's tattoos. There was an assumption that it meant authentic body models for everyone, and that misconception was never corrected; presumably because it would have been delivering bad news, which while disappointing would at least have been honest clarification.
Wed May 10, 2017 11:38 pm
Thu May 11, 2017 12:13 am
Thu May 11, 2017 12:16 am
Andrew wrote:Ideally both if you're going for as much authenticity as possible, but if it's between the two, body size and shape is more readily noticeable. Of course, even if you stick with seven generally suitable body models, a lot of players in NBA 2K17 have been assigned an unsuitable one, being way too skinny.
Thu May 11, 2017 12:47 am
Dee4Three wrote:StyxTx, yeah I read about that.
I like the authenticity attempt, but which is more important... the tattoos being 100% accurate, or the players actually looking and moving like professional athletes? Obviously the players looking and moving like professional athletes.....
Fri May 12, 2017 2:19 am
Fri May 12, 2017 2:53 am
TBM wrote:I disagree that the crowd visually is bad. The old videos were way too over the top. That said, audio wise, it needs a ton of work. I keep pointing to this as an example of how it should sound: