"And the shots are just...REFUSING to fall right now, Kevin"

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"And the shots are just...REFUSING to fall right now, Kevin"

Postby ThePointForward on Sat Nov 26, 2016 1:27 am

Nice find from reddit:

https://giant.gfycat.com/HatefulUnnaturalCatbird.webm

Seriously, I've had a lot of instances where the ball was behaving like it was magnetized. Usually when CPU is ballhandling.
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Re: "And the shots are just...REFUSING to fall right now, Kevin"

Postby Dee4Three on Sat Nov 26, 2016 1:34 am

Dommy73 wrote:Nice find from reddit:

https://giant.gfycat.com/HatefulUnnaturalCatbird.webm

Seriously, I've had a lot of instances where the ball was behaving like it was magnetized. Usually when CPU is ballhandling.


Twice last night I had an instance where the ball was going into the hoop, and it "popped" up in the air (an extra bounce on the rim). It was really strange looking. Picture the ball being almost in a stationary position slowly falling into the hoop, and it just suddenly pops up in the air. One time it went in, the other time it popped out.
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Re: "And the shots are just...REFUSING to fall right now, Kevin"

Postby Patr1ck on Sat Nov 26, 2016 4:12 am

Holy crap. I wonder if that is some kind of physics glitch because once it hit's the rim, it obviously should behave like a live ball. I wonder if the rebounding logic had anything to do with it being pulled off the rim like that right into a player's hand.
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Re: "And the shots are just...REFUSING to fall right now, Kevin"

Postby Andrew on Sat Nov 26, 2016 8:46 am

Ugh, stuff like that is extremely frustrating, and makes the game feel canned. I think we sometimes throw that word (and "predetermined") around a bit too much, but there are definitely moments like that where things don't feel like they're on the level.
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Re: "And the shots are just...REFUSING to fall right now, Kevin"

Postby dreamagain on Sat Nov 26, 2016 3:51 pm

To be fair when he shot the ball the computer may have ran the numbers or whatever and determined it was a miss and the animation is just terrible. I don't think the ball operates on a 100% physics based system.. unless im wrong. The game knows whether or not the ball is going in as soon as it is released.
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