Thu Nov 03, 2016 1:41 am
Thu Nov 03, 2016 1:47 am
JWL3 wrote:Why oh why do 2k devs try to change the game year after year? How about changing only the aspects that need to be fixed (don't even get me started)?
Last year, the pick was perfectly balanced. I would get called for moving picks and I knew it - I can complain about it to the refs, but I knew what I did was run straight into the defender to set the pick. Perfect.
This year, they completely got rid of moving picks. In mypark, all it takes is for a guy with the brick wall badge to set a pick and I'd be a pinball, trying to chase down a slippery offensive player just going back and forth left and right on the pick. I'd get freaking stuck to the pick guy like a magnet. Heck, some dude even set a pick 15 feet away from the ball handler and I got magnetically attracted to him, not allowing me to run out at the open shooter. This is retarded.
Get rid of damned picks in mypark or turn down their effectiveness.
Thu Nov 03, 2016 3:11 am
Dee4Three wrote:JWL3 wrote:Why oh why do 2k devs try to change the game year after year? How about changing only the aspects that need to be fixed (don't even get me started)?
Last year, the pick was perfectly balanced. I would get called for moving picks and I knew it - I can complain about it to the refs, but I knew what I did was run straight into the defender to set the pick. Perfect.
This year, they completely got rid of moving picks. In mypark, all it takes is for a guy with the brick wall badge to set a pick and I'd be a pinball, trying to chase down a slippery offensive player just going back and forth left and right on the pick. I'd get freaking stuck to the pick guy like a magnet. Heck, some dude even set a pick 15 feet away from the ball handler and I got magnetically attracted to him, not allowing me to run out at the open shooter. This is retarded.
Get rid of damned picks in mypark or turn down their effectiveness.
I understand your frustration. For me, I like the pick n rolls a lot better this year (last year they were totally broken). BUT, the getting stuck on the pick setter and not being able to get unstuck is really annoying. It's not that it only happens on picks either, an opposing CPU player will just be walking into the lane, and your offensive player is literally stuck under him for like 3 to 5 seconds. And an open shot is a result.
Really frustrating.
Thu Nov 03, 2016 9:16 am
Sat Nov 05, 2016 7:00 am
Uncle Drew wrote:Dee4Three wrote:JWL3 wrote:Why oh why do 2k devs try to change the game year after year? How about changing only the aspects that need to be fixed (don't even get me started)?
Last year, the pick was perfectly balanced. I would get called for moving picks and I knew it - I can complain about it to the refs, but I knew what I did was run straight into the defender to set the pick. Perfect.
This year, they completely got rid of moving picks. In mypark, all it takes is for a guy with the brick wall badge to set a pick and I'd be a pinball, trying to chase down a slippery offensive player just going back and forth left and right on the pick. I'd get freaking stuck to the pick guy like a magnet. Heck, some dude even set a pick 15 feet away from the ball handler and I got magnetically attracted to him, not allowing me to run out at the open shooter. This is retarded.
Get rid of damned picks in mypark or turn down their effectiveness.
I understand your frustration. For me, I like the pick n rolls a lot better this year (last year they were totally broken). BUT, the getting stuck on the pick setter and not being able to get unstuck is really annoying. It's not that it only happens on picks either, an opposing CPU player will just be walking into the lane, and your offensive player is literally stuck under him for like 3 to 5 seconds. And an open shot is a result.
Really frustrating.
And to further your point, they ALWAYS make the shot !! Unrealistic indeed.
Wed Nov 09, 2016 6:23 am
Wed Nov 09, 2016 7:50 am
Thu Nov 10, 2016 4:52 am
Andrew wrote:They definitely let a few slide, although the cynic in me says that that's kind of realistic, given some of the calls (or rather, non-calls) in real life. It's making a difference in 2K Pro-Am, though. We had a player foul out last night primarily because of the moving screens they were trying to set.
Mon Nov 14, 2016 8:08 pm