Michael JORDAN Cyberface by Fitz31 ... 1.4 Released

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Re: Michael JORDAN Cyberface by Fitz31 ... 1.4 Released

Postby fitz31 on Mon Jan 18, 2016 9:39 am

Brent72 wrote:It was the 96-98 version. I think the problem might be because I put it in the Modded folder like I do with all my other CFs instead of using the Limnono tool. Do you think that could have caused the issue?


no, limnono's external file solution is the one with the "modded" folder. this is the one I use also. Did you tried the 88's version ? maybe there is somethin about the texture not working on certain plateform ... I only tested on mine so :)
but sent to me a screendhost so this can give me an idea
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Re: Michael JORDAN Cyberface by Fitz31 ... 1.4 Released

Postby fitz31 on Mon Jan 18, 2016 10:02 am

Brent72 wrote:It was the 96-98 version. I think the problem might be because I put it in the Modded folder like I do with all my other CFs instead of using the Limnono tool. Do you think that could have caused the issue?

I sent to you a version of png1759 in zip file in PM. tell me if it works better
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Re: Michael JORDAN Cyberface by Fitz31 ... 1.4 Released

Postby dhijay23 on Mon Jan 18, 2016 12:18 pm

:bowdown: thank you sir :bowdown2:
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Re: Michael JORDAN Cyberface by Fitz31 ... 1.4 Released

Postby seanjohn2525 on Mon Jan 18, 2016 3:43 pm

i know why you got a BURN like face... he forgot to put a alpha channel in the cf ^^
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Re: Michael JORDAN Cyberface by Fitz31 ... 1.4 Released

Postby fitz31 on Mon Jan 18, 2016 9:16 pm

seanjohn2525 wrote:i know why you got a BURN like face... he forgot to put a alpha channel in the cf ^^


Actually, there was an alpha channel in the texture, I simply didn't added the transparency on the mustache and the eyebrows
(first, I'm not so good on that, second, the mustache was then too dark, making Jordan looking like "Pancho Villa")

The fact is that, I think, I missed something in the saving options. I used DTX1 + Generate mipmaps ... so to solve it, I used the original again, made my changes, and then just erased it. at the end it's less compressed, but anyway recompressed in the .iff so ...

Regarding Brent72, this solved his issue ... so I released it as "1.5" :)
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Re: Michael JORDAN Cyberface by Fitz31 ... 1.4 Released

Postby seanjohn2525 on Tue Jan 19, 2016 12:24 am

fitz31 wrote:
seanjohn2525 wrote:i know why you got a BURN like face... he forgot to put a alpha channel in the cf ^^


Actually, there was an alpha channel in the texture, I simply didn't added the transparency on the mustache and the eyebrows
(first, I'm not so good on that, second, the mustache was then too dark, making Jordan looking like "Pancho Villa")

The fact is that, I think, I missed something in the saving options. I used DTX1 + Generate mipmaps ... so to solve it, I used the original again, made my changes, and then just erased it. at the end it's less compressed, but anyway recompressed in the .iff so ...

Regarding Brent72, this solved his issue ... so I released it as "1.5" :)

that's ok ^^ your work is great BTW..
you want to see your jordan in my edited global??
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Re: Michael JORDAN Cyberface by Fitz31 ... 1.4 Released

Postby seanjohn2525 on Tue Jan 19, 2016 1:24 am

Image
thnx for making him in my game (Y) (Y)
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Re: Michael JORDAN Cyberface by Fitz31 ... 1.4 Released

Postby fitz31 on Tue Jan 19, 2016 1:45 am

seanjohn2525 wrote:[ Image ]
thnx for making him in my game (Y) (Y)


you are welcome, this pic is with your "global" settings ?
Very nice lighting and colors ... look very natural/realistic, I will take it !
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Re: Michael JORDAN Cyberface by Fitz31 ... New Release : 1.2 (texture)

Postby fitz31 on Sat Jan 23, 2016 2:21 am

eko718 wrote:Nice looking Jordan... the headshape makes a big difference.

Any chance of correcting his leg sleeve to complete the look?

MJSleeve.png


I spoke too fast, this sleeve is part of the global accessories, don't know where to find it to change it. Any idea anyone ?
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Re: Michael JORDAN Cyberface by Fitz31 ... Release : 1.2 (new texture update 1.3)

Postby lwjordan on Wed Apr 20, 2016 7:41 pm

:D thank you for everything
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Re: Michael JORDAN Cyberface by Fitz31 ... 1.4 Released

Postby StompTheCourt on Mon May 09, 2016 7:45 am

Not bad at all nice job (Y)
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Re: Michael JORDAN Cyberface by Fitz31 ... New Release : 1.2 (texture)

Postby Dee4Three on Tue Jun 07, 2016 6:56 am

fitz31 wrote:
eko718 wrote:Nice looking Jordan... the headshape makes a big difference.

Any chance of correcting his leg sleeve to complete the look?

MJSleeve.png


I spoke too fast, this sleeve is part of the global accessories, don't know where to find it to change it. Any idea anyone ?


I found the global.iff in 2k explorer, I think it's now in 1m or 2z. but I cant check right now. You can extract the global and open it up by using "Open Archive" in 7-zip.

If I get a chance to locate the exact tab its in, ill let you know. I literally just saw it this weekend.
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Re: Michael JORDAN Cyberface by Fitz31 ... New Release : 1.2 (texture)

Postby TBM on Tue Jun 07, 2016 8:27 am

Dee4Three wrote:
fitz31 wrote:
eko718 wrote:Nice looking Jordan... the headshape makes a big difference.

Any chance of correcting his leg sleeve to complete the look?

MJSleeve.png


I spoke too fast, this sleeve is part of the global accessories, don't know where to find it to change it. Any idea anyone ?


I found the global.iff in 2k explorer, I think it's now in 1m or 2z. but I cant check right now. You can extract the global and open it up by using "Open Archive" in 7-zip.

If I get a chance to locate the exact tab its in, ill let you know. I literally just saw it this weekend.


You're aware you can just check the manifest for all the file locations, right?
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Re: Michael JORDAN Cyberface by Fitz31 ... New Release : 1.2 (texture)

Postby Dee4Three on Tue Jun 07, 2016 8:47 am

TBM wrote:
Dee4Three wrote:
fitz31 wrote:
eko718 wrote:Nice looking Jordan... the headshape makes a big difference.

Any chance of correcting his leg sleeve to complete the look?

MJSleeve.png


I spoke too fast, this sleeve is part of the global accessories, don't know where to find it to change it. Any idea anyone ?


I found the global.iff in 2k explorer, I think it's now in 1m or 2z. but I cant check right now. You can extract the global and open it up by using "Open Archive" in 7-zip.

If I get a chance to locate the exact tab its in, ill let you know. I literally just saw it this weekend.


You're aware you can just check the manifest for all the file locations, right?


True, but 2k explorer has them all mixed up now because of the patches. I have the original game files on my laptop with 2k explorer, and the now game after all the patches on my desktop. A lot of things have moved.
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Re: Michael JORDAN Cyberface by Fitz31 ... 1.4 Released

Postby TBM on Tue Jun 07, 2016 9:46 am

The manifest updates with the patches. Nothing is moved around. Just use the patched game with the patched manifest with the explorer.
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Re: Michael JORDAN Cyberface by Fitz31 ... 1.4 Released

Postby Dee4Three on Tue Jun 07, 2016 11:48 pm

TBM wrote:The manifest updates with the patches. Nothing is moved around. Just use the patched game with the patched manifest with the explorer.


Oh, I didn't know that. That actually helps a lot.

Thanks,
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Re: Michael JORDAN Cyberface by Fitz31 ... 1.4 Released

Postby TheMoor on Fri Jun 17, 2016 9:59 am

Had to change my user name from ''masterteacher101'' to "TheMoor". Take this with a grain of salt 2K . These are the MJ sleeves I made for 2k13. Put these in the game and watch how Jordan comes to life!!! The ONLY thing I would do different is make the Jordan calf sleeve a little shorter at the bottom to come up closer to the calf. The Jordan Knee brace I would put the word "GRID" in white over the red fold over above the knee. Now someone take what I done and make it better!!!
You all have my permission. I totally forgot how to edit. LOL!! Ifanyone needs the dds files, leave a message and I will send them to you. Peace!
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Re: Michael JORDAN Cyberface try by Fitz31 ... (Released)

Postby berdugo on Sun Jul 03, 2016 1:12 am

fitz31 wrote:I build heaadshape from youngest Jordan (png1726 and 1733)
Initially I though importing meshes from the older Jordan should work, but there was some issues on the animations ... (I prbably miss somethin).
Anyway, I rebuild each one from sratch, tell me your opinions so I will optimize or release:

[ Image ]


where i can download or link of this released??? thankyou :mrgreen:
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Re: Michael JORDAN Cyberface by Fitz31 ... 1.4 Released

Postby AtotheZ on Wed Feb 15, 2017 4:06 am

help it looks like there's a bug or somthing wrong with the installation i've put the files/cfs in wagua folder.. and when i played the games.. jordan is invisible (more liek invincible) hehe.. :crazyeyes:
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