I have to admit, I'm disappointed. I flew through the first 18 "tests" of Portal in about 35 minutes, it crashed on loading the 19th, and my autosave crashes upon load. And I don't really have any desire to go back to the game presently. Even for the boss fight and the often proclaimed best part. I don't feel like wasting half an hour (ten minutes of which is me trying to place portals while falling and not having the gaming kung-fu to do it consistently...in other words, more thinking, less reflexes plz. just to get to the one level that should be design of the entire game. (
EDIT: Pdub showed me I'm an idiot, and that there is a chapter stop right before it. He also set up a nice home for me where there will be orderlies to take care of me 24/7 for when the madness returns.)
Like BioShock and COD4, I don't see how this lives up to the hype. Maybe it was ruined by having played Narbacular Drop and the flash version long ago. Also Prey. Which did all the portal gameplay mechanics first, even if not as good, although closely. The puzzles only started to get mildly clever, and less tedious, when there were things that could hurt me, although the X's, lack of moving and laser sights made that easy as cake.
I'm a big fan of black comedy, but I don't get the orgasms for Portal's story, which is far from amazing or groundbreaking. I think I also was completing things too fast to get enough delicious comments from GLaDOS.
Also, I wrecked the Source Engine by firing a portal from one end of a very long hallway onto the celing in the exact spot needed in one of the puzzles. Had to reboot, heh.
8/10, at best. Probably the third best PC game I've played from this year after Desktop Tower Defense and BioShock. Have yet to play TF2 though. (Also, not the third best game I've played for the first time this year. JFK Reloaded has stolen a lot more time. And I'll be playing Making History for years more than I will Portal.)
As of this point...GOTY 2007: Super Mario Galaxy (Wii)
Runners-up: God of War II (PS2), Metroid Prime 3: Corruption (Wii)
btw, benji, Have you played TM2 PC online via Kali?
Negative, I will look into it.
FURTHER EDIT: Upon completion of the game, my overall sense is unchanged, that it is less of a standalone game, and more like a section/level/area of a larger game. The comedy clearly reaches it's peak during the final battle. I think that there were really only like four-five stages max in the game, the earlier ones could've easy been combined. Ten levels the complexity of the last two (where I had enemies to outmanuever), would've made it more worthwhile in my opinion. I'm still unsure if two and a halfish hours of main gameplay (once through, then through again with the commentary) is worth $20 (although, at $12.48 as I paid...probably), especially with the lack of desire to simply revisit the puzzles currently. Kinda feels like Rayman Raving Rabbids.
Although, I did love when I got stuck inside something, because I fired the wrong portal away. Even if I didn't die, and simply had to reload.
Hopefully, there will be a pack of maps involving sentries. I had gobs more fun with those than I ever did using momentum, even if they were insanely easy to defeat.
So to restate, very good, an 8, 7 early, 9 late, but not close to GOTY in my opinion. And
, at some of the Eurogamer comments, especially "game of the decade".