[Q] wrote:Lamrock wrote:True, though Gran Turismo 5 was delayed for years and wasn't finished when it came out.
It's a dangerous game to play because with no deadline, they could just work on it forever and it'd never be "finished". They'd just find more stuff to work on
GT Sport is apparently coming out on November 16 this year. Hopefully this one sticks.
The creator revealed some interesting stuff this week.
GTP: The competition aspect of Gran Turismo Sport is exciting, but many long-time fans of the series are worried about the more traditional, classic parts of the game. Can you reassure them that will still be part of GT Sport?
KY: Gran Turismo Sport is actually going to contain more features than any other game in the series to date. Nothing has been dropped, things have only been added. Whether it be the campaign mode, or the offline gameplay, or the open lobbies, everything has been raised in quality and there is more of it, so there is nothing to worry about. Nothing has been dropped.
The closed beta is really just one snippet of the whole Gran Turismo Sport experience. It’s just one part of it, and it’s also the most stressful part of the experience, so it’s important that we have the support of the community to help test it out.
GTP: A lot of fans have noticed that we’ve seen only new cars in GT Sport so far. Will we see any older, classic cars in the game?
KY: Three years ago, we basically reset all the car models in the game, to start building them from scratch. Now, the models have been created at a quality that will last for ten years from this point on. We intend to add more and more models in future updates, so you don’t have to worry about that. We have a lot of plans to add content post-launch.
GTP: Will the Course Maker ever return?
KY: I want to put it back in, but it’s something I can’t say yes to right now.
GTP: Will you be able to customize your driver’s racing suit?
KY: Yes, and their helmet.
For some it’s all about the numbers, and GT Sport‘s launch car count now stands at more than 177. This includes Vision Gran Turismo cars, continuing the program that stalled with the last GT6 update. There’s also plenty of real vehicles and production-based racers too, and the stable will grow over time. Polyphony has remodeled all the game’s cars from scratch for the PS4 system, calling them “super premium” cars.
Polyphony also reinforces the track count in GT Sport. As we learned last year, the game will feature 27 tracks, spread over 19 locations. These include a mix of real tracks like Brands Hatch and the Nürburgring, and new fictional locations too.
The most recent video also revealed some new tracks, including Suzuka and Bathurst. The Interlagos circuit, confirmed in screenshots, has yet to appear in racing action.
Fans can also look forward to what Sony terms a “fully featured livery editor”. The release details the ability to personalize vehicles with performance brand logos. Some images also hint at full liveries, or custom shapes being available to create your own. You can check it out in the GT Sport image blowout from earlier today.