Leftos, in MyGM/MyLeague modes, once you advance 5-10 years down the line and players start retiring/regressing and cpu generated players start to take over, the player stats are all wonky.
Generated point guards are fine. But generated PF and C's are given a "pass to open man tendency" of either 0 or 3 or so. And SF's and SG's are given a tendency anywhere between 0 and 15. This results in all generated non-PG players averaging assist numbers anywhere between 0.0 and 0.5 assists per game.
This makes the game unplayable for me.
It ruins the suspension of disbelief of the NBA landscape, and makes things really unrealistic. Not to mention the gameplay disadvantages. Only point guards pass.
Right now, the only fix is it edit every single player myself (which is extremely time consuming and complete saps the fun out of the game, but alas).
I'd like to make 30 draft classes so i can edit it once and use it for the rest of the season, but 2k16 has such limited slots (only 10!) for both draft classes and roster slots, which are already taken by other creative things i'm working on or have downloaded. I have to rely on downloading people's draft classes online straight from the network (without me editing it myself), but there's never any guarantee that they've actually gone to the meticulous detail of editing player tendencies.
MyGM/MyLeague mode is the only mode i play. I love playing with the NBA landscape. But after getting so hyped about it, it's unplayable, unless i edit every single generated player
myself after they are drafted (which isn't even possible in MyGM mode). Any chance of a patch that can fix this? Or do i have to wait until next year's game?