Gameplay developer blog by Mike Wang over at Operation Sports: http://www.operationsports.com/features ... mike-wang/
Definitely worth a read.
Andrew wrote:I'm guessing most people are going to stick with the best pass (ie the traditional pass button, letting the game decide based on context), double tapping Y/Triangle for an alley-oop, and holding B/Circle for a hand-off. The different functions are intuitive enough, but it still feels a bit like overkill; I can't help thinking a modifier and one pass button, two at most, would suffice.
burnshroom wrote:23 Days prior to release... Let's see how it plays out in game first.
There are players year after year clamoring for extra control over their players. 2K is trying to answer that call, but still offering those who are fine with the status quo the option to not go all in.
I am fine with that.
You can't please everyone, but 2k is doing what they can.
PeacemanNOT wrote:They released gameplay eight days before release for NBA 2K15. So maybe some in-game gameplay 21st September?
Cyber007x wrote:I trust 2K too much by now to second guess any major implementation they commit to won't work. I think if the 3 pass button wasnt going to work out decently, mike wang said in the blog, he had been playing it to death and testing it. im more inclined to believe if it didnt work well, mike would have scrapped it by now, or at least i hope so. im cautiously confident it would all work out just fine
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