It's one example, but since the mode is storyline driven, there would be plenty of opportunities to have your MyPLAYER make certain decisions. If each of those decisions allowed the story to progress in a slightly different direction, allowing for different twists and turns, and different
combinations of twists and turns, then you have a story that is less linear, and a little bit different for everyone who plays.
It also means more replay value, if you want to start a new MyCAREER game. If you've played through MyCAREER and want to start over, you have to go through the story in Year 1 again, knowing what will happen. Having the story branch off in different directions according to your choices means that you can play it a slightly - or perhaps even drastically - way than you did before. With a single, mostly linear storyline, you've got to go through it all again to get to the more "open world" approach of Year 2 onwards. And again, some people might prefer the open world/sandbox approach over having anything to do with the story in the first place.
That's why I'd prefer to have options. When you look at the franchise modes, I think it was a great idea to have both MyLEAGUE and MyGM; the former being sandbox-oriented and customisable, a mode where you build the story and the experience yourself, and the latter guiding you by giving you objectives and less control over certain aspects.
Again, I'm not saying that the current approach to MyCAREER is objectively bad, though I do think it has some potential drawbacks. Of course, not everyone will mind that or see them as problems that hinder their enjoyment, so at the end of the day, all I can say is that it doesn't appeal to me personally. Which is fine, there's other stuff in the game that does, and I know that other people like it, which is great. That is the benefit of having a well-rounded product: there's something for everyone. However, that doesn't mean we shouldn't state our preferences, or withhold criticism.
Dommy73 wrote:Well, we did have three trailers (Beyond the Shadows, Believe, The Rise). I'd like to think there might be at least three possible story branches - which would be pretty smart as I don't think many people create more than three characters.
That's a possibility, I suppose. I have a feeling it's more a case of "These are the stories of our cover players...what will your story be?" and then presenting a story for you to play through. Some of the Achievements suggest that there could be some branching options, or at the very least a couple of alternate endings to the story in Year 1, so I guess we'll see.