How would you rate NBA Live's overall control out of 10?
Honestly I'd have to give it a 6. For some reason, there feels like a lot of inconsistencies with the game play in general under the hood and it's affecting the overall performance of the game. One day the game is playing fast, and the controls are ultra responsive, then there's times where it feels the complete opposite? I also believe there's a lot of random contextual animations that control the game play, such as the walking the ball up the floor/slow the pace down animations, and the momentum fast breaks that look awkward especially when you catch the ball in the corner. There has to be a way for the dev team to give complete control in these situations. For instance, if we, the player, want to walk the ball up the floor, why not implement that with the left stick? The overall control of the tempo should be up to the users to decide. I'm straying away from the actual topic now, I just feel that with the control scheme there's way too much input lag, that maybe due to all these contextual situations.
What do you guys think? Am I giving it a low rating for overall control responsiveness to animations? Do you think they are they relying on too much on the timing based off animations? Not sure?
Is there a difference in control responsiveness when the game is faster compared to slower?
Need some others thoughts