2K15 Explorer [WIP] [v0.285 Released]

A hub for everything related to NBA 2K15 modding. Releases, previews, requests, and other modding discussion belongs here.

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby I Hate Mondays on Sat Apr 04, 2015 6:34 am

Oh man... It hurts me. Not the ideea that our community will have no 3D editing pretty soon, but seeing part of your hard work going to the ground. Thanks for your dedication
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby PeacemanNOT on Sat Apr 04, 2015 6:42 am

:| .... oh well, thanks for trying your best my man. (Y)
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby Lagoa on Sat Apr 04, 2015 11:05 am

No problem man.... Texture tools are great too! ;)
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby andreis on Sun Apr 05, 2015 5:19 am

thanks for the effort man.. :applaud: :applaud: :applaud:
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby gregkwaste on Sun Apr 05, 2015 10:21 pm

I also think i fixed the 0C issues. Thankfully the same issues appeared in 0B with OGG imports as well and testing and debugging was much easier in 0B. So everything seems to be working now.
I've also added support for some more zlib containers, which don't contain anything useful to be honest, so there is no proper preview for them :P

Just a short note for the upcoming version: Zlib containers will NOT BE MODDABLE in version v0.28. In most zlib's you will be able to see the contained textures, but trying to import something back will just fuck everything up. It requires some more extended tweaking and it needs some more attention. The timetable says that support for those will be added in v0.29. I am mentioning this just to make sure that i did my part to inform you what NOT to do. It will be a total waste of time to add protection shit by preventing importing to zlib archives for now. The available solutions are, to completely remove zlib support, or to simply make this note :P

Anyway v0.28 is on its final round :D
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby iamSamke on Sun Apr 05, 2015 11:07 pm

gregkwaste wrote:I also think i fixed the 0C issues. Thankfully the same issues appeared in 0B with OGG imports as well and testing and debugging was much easier in 0B. So everything seems to be working now.
I've also added support for some more zlib containers, which don't contain anything useful to be honest, so there is no proper preview for them :P

Just a short note for the upcoming version: Zlib containers will NOT BE MODDABLE in version v0.28. In most zlib's you will be able to see the contained textures, but trying to import something back will just fuck everything up. It requires some more extended tweaking and it needs some more attention. The timetable says that support for those will be added in v0.29. I am mentioning this just to make sure that i did my part to inform you what NOT to do. It will be a total waste of time to add protection shit by preventing importing to zlib archives for now. The available solutions are, to completely remove zlib support, or to simply make this note :P

Anyway v0.28 is on its final round :D


Great! Can't wait! :D
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby Lagoa on Mon Apr 06, 2015 2:27 am

Niiiiice!
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby Tha King on Mon Apr 06, 2015 12:40 pm

:shock: :shock: :shock: :shock: :shock: :shock:
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby EmazingErik on Tue Apr 07, 2015 7:25 am

I hope v0.28 rolls out today! lol just kidding, I can wait. I really wish 3-D modeling will be possible sometime soon though, I wish I can help find out what the problem is but sadly I don't have a clue of how it works.

Edit: Best of luck to those who are trying to find a way.
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby andreis on Fri Apr 10, 2015 2:31 am

sir good day do you know where can i find the xmas jersey using version 0.27?thanks
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby gregkwaste on Fri Apr 10, 2015 4:25 am

Ok if everything goes well, tomorrow is a release day

I'll release the next version of the tool (due to the many many updates in there its going to be 0.285 already) as well as the blender script for model editing in blender.

Last minute fix is the correct normal calculation on the previewed models on the viewport.

Here is a quick preview of the v0.285 layout
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So stay tuned :D

@andreis i have no idea about the xmas jersey :P
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby iamSamke on Fri Apr 10, 2015 5:07 am

YES!!!! Can't wait for 2moro!!!! :crazyeyes: :crazyeyes: :crazyeyes: :crazyeyes:
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby Kevin on Fri Apr 10, 2015 5:45 am

omfg greg ily
Rest In Peace Kobe
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby EmazingErik on Fri Apr 10, 2015 10:12 am

:D
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby Manni Live on Fri Apr 10, 2015 12:27 pm

:shock:
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby PeacemanNOT on Fri Apr 10, 2015 9:47 pm

:cheeky:
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby andreis on Fri Apr 10, 2015 11:20 pm

:crazyeyes: :applaud: :crazyeyes:
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby gregkwaste on Sat Apr 11, 2015 12:49 am

As i promised both tools are out :D

NBA 2K15 Explorer v0.285 & NBA 2K15 3D IE v0.8 Released!
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Get them here

Don't forget to report any errors or problems that you may have

Enjoy :D

Greg

PS: Please consider donating, if you like the work and you want more of it :D
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby TBM on Sat Apr 11, 2015 12:51 am

A full tutorial will be up in the next day or two by me, explaining pretty much everything.


Thank you Based Greg. :bowdown:
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby PeacemanNOT on Sat Apr 11, 2015 12:57 am

:cheeky: Oh yes! :applaud:
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby PeacemanNOT on Sat Apr 11, 2015 1:26 am

Is OC fixed or no? I can't import anything into it. (Y)
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby TBM on Sat Apr 11, 2015 1:32 am

Why can't you?
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby PeacemanNOT on Sat Apr 11, 2015 1:42 am

It just crashes, I've tried twice now. It just does the same thing and says "not responding". I'll try one more time with a different face.
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby gregkwaste on Sat Apr 11, 2015 1:56 am

PeacemanNOT wrote:It just crashes, I've tried twice now. It just does the same thing and says "not responding". I'll try one more time with a different face.


It does not crash, look on the console while you are waiting. Its working on the background and it actually copies A LOT of data back and forth. The whole procedure can take maximum up to 5-6 minutes if your file is on the top. The lower the iff offset the more time it will take. If you test with euroleague team uniforms for example, which are the last files in 0C, the whole procedure will be done in seconds.
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby PeacemanNOT on Sat Apr 11, 2015 2:02 am

I waited at least 10 minutes for it each time. Like I said I'll try it again if I get the time. (Y)
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