2K15 Explorer [WIP] [v0.285 Released]

A hub for everything related to NBA 2K15 modding. Releases, previews, requests, and other modding discussion belongs here.

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby gregkwaste on Fri Mar 20, 2015 6:50 pm

Lagoa wrote:Woaaaaaaaaaaaa....Greg....u need a beta tester? :giggity: :giggity:

U open 3D with??


I don't think there is too much beta testing needed, the whole editing process will be like 1+1=2. Import the model, make your changes, export the model.
The one and only option for 3D Modeling is Blender :D

Tha King wrote:gregkwaste, Hope your checking your inbox brother! :bowdown2: :bowdown2: :bowdown2: :bowdown2: Nice progress.


Yeah mate i checked it, thanks for the info, most of the things were already in plan, i'll consider the new things you said and try to implement them :D

samardzicnba wrote:Yes! Congratulations greg, this is really amazing!!
Just tell me: is 0C going to be fully editable in next version of this tool?


I hope so. :P
gregkwaste
Tzatziki Master
Contributor
 
Posts: 240
Joined: Sat Apr 21, 2012 9:47 pm
Location: Greece

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby dam942 on Sun Mar 22, 2015 12:27 pm

Can't import bigger net mod into 1K archive, it freezes!!!
dam942
 
Posts: 142
Joined: Sun Jun 18, 2006 1:00 am

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby Tha King on Sun Mar 22, 2015 3:23 pm

gregkwaste, Great brother!
Image
You can now donate to me, to make me more motivated on patching! thank you for those who are supporting me.
User avatar
Tha King
 
Posts: 2087
Joined: Sat Aug 29, 2009 11:51 am

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby initiald on Mon Mar 23, 2015 4:27 pm

TBM wrote:[ Image ]

3D editing is a go.

With 3d editing and OC edible, would you be able to fix and redo the Tmac cyberface?
User avatar
initiald
 
Posts: 160
Joined: Wed Feb 03, 2010 8:31 pm

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby iamSamke on Mon Mar 23, 2015 5:29 pm

Yes.
iamSamke
 
Posts: 2080
Joined: Wed Oct 15, 2014 1:11 am
Location: Serbia

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby gregkwaste on Mon Mar 23, 2015 8:13 pm

Image

Added support for 1O and 1P :D
Next step is to fix the 0C import issues

Greg
gregkwaste
Tzatziki Master
Contributor
 
Posts: 240
Joined: Sat Apr 21, 2012 9:47 pm
Location: Greece

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby Kevin on Mon Mar 23, 2015 8:17 pm

omfg
Rest In Peace Kobe
User avatar
Kevin
Fuck the Celtics
 
Posts: 8038
Joined: Sat Nov 16, 2013 9:47 pm
Location: Staples

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby portlandblazer on Mon Mar 23, 2015 8:33 pm

gregkwaste wrote:Added support for 1O and 1P :D
Next step is to fix the 0C import issues


:bowdown: :bowdown2: :bowdown: :bowdown2: :bowdown: :bowdown2:
User avatar
portlandblazer
 
Posts: 206
Joined: Wed Oct 05, 2011 6:54 am

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby iamSamke on Mon Mar 23, 2015 9:16 pm

:bowdown:
Great news!!!
iamSamke
 
Posts: 2080
Joined: Wed Oct 15, 2014 1:11 am
Location: Serbia

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby Lagoa on Mon Mar 23, 2015 9:45 pm

Greeeeeeeeeeeeeat....waiting a release to working on courts! =)
FOLLOW ME ON INSTAGRAM and THREADS @lagoanba

Please consider making a donation of any value if you like my work! :D

https://www.paypal.com/cgi-bin/webscr?c ... source=url
User avatar
Lagoa
 
Posts: 2946
Joined: Tue Dec 17, 2002 11:05 pm
Location: São Paulo, Brasil

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby marko12 on Mon Mar 23, 2015 10:06 pm

Will you fix import png font jersey texture?
-Covek nikada nije zadovoljan tamo gde je.
marko12
 
Posts: 9
Joined: Tue Oct 21, 2014 10:36 pm

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby Kdre on Tue Mar 24, 2015 8:39 am

gregkwaste wrote:[ Image ]

Added support for 1O and 1P :D
Next step is to fix the 0C import issues

Greg



So can anyone fill me in on what this means?
Kdre
 
Posts: 90
Joined: Sat Dec 06, 2003 3:38 pm

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby portlandblazer on Tue Mar 24, 2015 9:16 am

Kdre wrote:
gregkwaste wrote:[ Image ]

Added support for 1O and 1P :D
Next step is to fix the 0C import issues

Greg



So can anyone fill me in on what this means?

1O and 1P archives were only editable with redmc and 0C %90 of files in archive werent editable, would cause pc crash.

1O has net files, 1P not sure, 0C has euros, free agents, etc...
User avatar
portlandblazer
 
Posts: 206
Joined: Wed Oct 05, 2011 6:54 am

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby TBM on Tue Mar 24, 2015 1:17 pm

1O and 1P are files that were patched. Melo, Chris Anderson, Kyrie, Lillard ect. are all in 1O and 1P. So are the patched courts.
Image
User avatar
TBM
Contributor
Contributor
 
Posts: 3653
Joined: Mon Dec 16, 2013 7:33 am

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby Kdre on Tue Mar 24, 2015 1:29 pm

1O and 1P archives were only editable with redmc and 0C %90 of files in archive werent editable, would cause pc crash.

1O has net files, 1P not sure, 0C has euros, free agents, etc...[/quote]

TBM wrote:1O and 1P are files that were patched. Melo, Chris Anderson, Kyrie, Lillard ect. are all in 1O and 1P. So are the patched courts.



Thanks Gents. This has been so confusing to me that I haven't even bothered touching any modding. Looks like you guys are making significant progress though and I've been watching the whole year...

pb you don't come to OS anymore but its always good to see you. Your retro rosters were always a joy of gaming to me lol.

TBM you're always on top of the news man, I can appreciate your excitment throughout.
Kdre
 
Posts: 90
Joined: Sat Dec 06, 2003 3:38 pm

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby portlandblazer on Tue Mar 24, 2015 1:51 pm

Kdre wrote:pb you don't come to OS anymore but its always good to see you. Your retro rosters were always a joy of gaming to me lol.

thanks. unfortunately without a roster tool the retro rosters are pretty much impossible. maybe next year
User avatar
portlandblazer
 
Posts: 206
Joined: Wed Oct 05, 2011 6:54 am

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby gregkwaste on Wed Mar 25, 2015 4:51 am

Ok i got some more news

1) I fixed the 0C Import issues. Unfortunately in order to make this to work, i have to store a temp file to disk. Now because 0C is nearly 11 gigs, this is equivalent of copying 11 gigs from disk to disk, and in order to put this temp back, i need to recopy the temp data back to the original file, so the procedure is going to be quite slow. It seems like its working ( no crashes in game, or the tool) but its very slow


2) I added support for zlib data browsing. In fact i discovered that the small zlib on the end of every player's archive is a small zlibbed xml file which contains data like this :
Image

3) I had already discovered some dorna's in the past, so i worked a bit to make them work in the tool.
What they have done this year is that all rest iff's are pretty much independent, but concerning the dorna's they keep the files split into probably a cdf file, and an iff right next to it. Now these 2 archives are like 2 separate archives in the 0A file, but there is no way that the tool can read one without the other, these should be together. And the main reason for that is simply because the cdf file simply points to data on the next iff file.

I am making this introduction, because till now, the way that the tool worked was: Whenever you try to open an archive, its being read ONCE, from disk and then all the data is being read from memory. In order to make the dorna's data to work, i had to be able to read from disk until i get all the info the cdf needs. This means that the tool got a bit slower ,as far as archive exploring is concerned (some seconds of lag when there is a new uninitiallized IO request), but i think it was worth it.

So here are the milwuakee bucks dorna file contents:
Image

This is a png converted ad:
Image

4) While working on the dorna's i found out a bug about the texture convertion which caused some corruption on many textures. So this one was fixed as well and textures like the next one, are looking much better now:D

Image


Ok so i have to see whats next on the list to fix :D
Thats enough for today i suppose


Greg
gregkwaste
Tzatziki Master
Contributor
 
Posts: 240
Joined: Sat Apr 21, 2012 9:47 pm
Location: Greece

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby I Hate Mondays on Wed Mar 25, 2015 4:54 am

:applaud: :applaud: :applaud: :applaud: looking forward to everything. Thanks a lot in the name of the community
User avatar
I Hate Mondays
 
Posts: 2849
Joined: Fri Mar 01, 2013 8:41 am
Location: Romania

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby Kevin on Wed Mar 25, 2015 5:04 am

:crazyeyes:
Rest In Peace Kobe
User avatar
Kevin
Fuck the Celtics
 
Posts: 8038
Joined: Sat Nov 16, 2013 9:47 pm
Location: Staples

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby iamSamke on Wed Mar 25, 2015 5:14 am

1, 0C: Better than nothing :D
2, zlibs : Does that mean that we can change gender of players :mrgreen:
iamSamke
 
Posts: 2080
Joined: Wed Oct 15, 2014 1:11 am
Location: Serbia

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby iamSamke on Wed Mar 25, 2015 5:16 am

Just kiddin' keep up great work (Y) :applaud:
iamSamke
 
Posts: 2080
Joined: Wed Oct 15, 2014 1:11 am
Location: Serbia

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby gregkwaste on Wed Mar 25, 2015 5:36 am

samardzicnba wrote:1, 0C: Better than nothing :D
2, zlibs : Does that mean that we can change gender of players :mrgreen:


Well i just tested if my 0C import went well. The game does not crash, and i saw my imported texture ingame, but for some fucking reason, players are transparent ingame :S :S :S. And i have no idea why....
I guess that would not be that easy would it :/
gregkwaste
Tzatziki Master
Contributor
 
Posts: 240
Joined: Sat Apr 21, 2012 9:47 pm
Location: Greece

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby marko12 on Wed Mar 25, 2015 5:42 am

0C archive contains a lot of that and a lot of texture face. I do not know which piece belongs to the player. Is there a possibility that in addition to tecture writes player name?
Sorry my English is BAD!
-Covek nikada nije zadovoljan tamo gde je.
marko12
 
Posts: 9
Joined: Tue Oct 21, 2014 10:36 pm

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby Lagoa on Wed Mar 25, 2015 7:31 am

Greeeeeeeeeg, amazing man!

Can u release a beta for now? I need update Cavs court and Nets! =) =) =)
FOLLOW ME ON INSTAGRAM and THREADS @lagoanba

Please consider making a donation of any value if you like my work! :D

https://www.paypal.com/cgi-bin/webscr?c ... source=url
User avatar
Lagoa
 
Posts: 2946
Joined: Tue Dec 17, 2002 11:05 pm
Location: São Paulo, Brasil

Re: 2K15 Explorer [WIP] [v0.27 Released]

Postby EmazingErik on Wed Mar 25, 2015 7:44 am

EMAZING Greg!!! Keep it up!

How soon can we expect this next version to come out?
User avatar
EmazingErik
 
Posts: 357
Joined: Wed Jul 10, 2013 3:15 pm

PreviousNext

Return to NBA 2K15 Modding

Who is online

Users browsing this forum: No registered users and 2 guests