Patch #3 Out Now (PS4, PC, X1)

Talk about NBA 2K15 here.

Patch #3 Out Now (PS4, PC, X1)

Postby Andrew on Tue Dec 02, 2014 9:39 am

Expected within 10-14 days, as per the official Twitter:

Patch #3 for #NBA2K15 has been submitted to Sony/Microsoft. Should be released within the next 10-14 days. Patch notes alongside patch.


LD2K has mentioned that it's "very big", addressing some frame rate issues, nerfing some exploits, adding new hairstyles, updating face scanning, and more.

UPDATE: The patch is out now for PS4.
UPDATE 2: The patch is out now for PC as well.
UPDATE 3: At last, the patch is now available on X1.

The patch notes are as follows:

GENERAL

  • Continued improvements have been made to the face scanning process. Please ensure you have plenty of balanced lighting (natural light is best) for best results.
  • A number of improvements have been made to the MyPARK Championship experience. Get out there and represent your Park!
  • The following players have received updates hairstyles/beards: Chris Andersen, Carmelo Anthony, Dwight Howard, Martell Webster, Josh McRoberts, Deandre Jordan, Marcin Gortat, Kyrie Irving, Iman Shumpert, Michael Williams Carter, and Xavier Henry.
  • The following players have received new or updated head scans: historic Shaquille O’Neal, Damian Lillard, Larry Sanders (goggles), Otto Porter (prescription goggles), Steve Nash, and Jordan Hill. Rajon Rondo now has a new body type.
  • Updated the Atlanta Hawks uniform to match the look for the 2014-15 season.
  • Updated the Toronto Raptors uniform by reducing the thickness of the red trim around the arms.
  • Updated the referee uniforms to match the look for the 2014-15 NBA season.
  • Improved lip sync and facial animations for a number of the Real Voice interviews with Doris Burke.
  • Fixed an issue where the commentator would occasionally reference an on-screen overlay when one was not being displayed.
  • Fixed a case where the game would occasionally hang when scrolling by the created players tab in the Roster Creator.
  • The shooting form and shot base animations are now correctly coupled when scrolling through them in Edit Player.
  • A League Members screen has been added to Online Leagues, with the ability for admins to kick users from the league as well as the ability to award a win to the user of their choosing.
  • In Online Leagues, a clear indication of who won/lost playoff games is now provided when viewing the results of games around the league.
  • When accepting an Online Leagues invite on the Main Menu, the user will no longer lose functionality after accepting an invite, then canceling out of the Retrieving Content Data dialog.
  • When spectating or in Got Next in the Jordan Rec Center, the quarter and time remaining will now appear in the score bar.
  • Created/generated players will now have their hot zones updated when their position changes.
  • Users with very low teammate grades in All-Star Team-Up/MyPARK games will be removed from the current session.
  • NBA players now have appropriate wingspans/body lengths listed when editing them in Edit Player.
  • Users are now able to change where the NBA logo is placed on their headband when viewing it in Accessories in the MyPLAYER Store.
  • Updated the Adidas Ankle Brace to match its real-life counterpart (velcro now faces out).
  • Fixed an issue where parties of 5 would sometimes get split up when searching for All-Star Team-Up game.
  • Records will now be shown with the correct values when loading into quick matches online.
  • Resolved a rare issue where the game would randomly hang during the Dunk Contest at All-Star Weekend.
  • The correct players names and scores are now shown during the tiebreaker round in the dunk contest at All-Star Weekend.
  • MyTEAM users who quit out of the game as soon as the clock hits 0, but before the game flow officially ends, will now receive their earned MyTEAM points.
  • Fixed a rare hang that would occur if the user attempted to Rematch during a very small window at the beginning of the Halftime Report.
  • (PC) Support for 21:9 resolutions has been added.
  • (PC) Support for adjusting controller vibration has been added into the VideoSettings.cfg file located in your %APPDATA% folder.

GAMEPLAY

  • Several improvements made to defensive movement to make it more responsive.
  • Fixed several issues preventing shooting fouls from being called at a high enough frequency for both the user and CPU.
  • Fixed 3PT line recognition for jump shooters to prevent them from stepping over the line when attempting 3PT shots.
  • Pass speeds have been increased to reduce "floaty" passes.
  • Increased the AI's usage of 3PT shots to better match real life NBA statistics.
  • Implemented a casual walk-up state and new back-to-basket walk launch to get rid of the "hunchback" walk-ups. Also made it easier to dribble walk in general.
  • Disabled technical fouls due to excessive timeouts in online games to prevent griefing.
  • Fixed overpowered behind-the-back dribble moves.
  • Addressed several cases of control unresponsiveness in the dribbling system.
  • Tuned interior and contact shot success for more predictable outcomes.
  • Reduced contact dunk frequency for Posterizers in all game modes.
  • The AI will now evaluate more options rather than always doing "auto-putbacks" off of offensive rebounds.
  • Several improvements made to balance offensive and defensive rebounding.
  • More impactful penalties instituted against "zig-zag" 3PT exploit.
  • Corrected a case where block inputs were being dropped near the basket.
  • Increased the frequency of reaching fouls.
  • Tuned defensive closeout speed and effectiveness.
  • The shot meter is now enabled during free throw situations.
  • Reduced the frequency of moving screen violations.
  • Fixed an exploit in which the user could continually engage and disengage from the Post to get to the basket.
  • Changed the default setting for Defensive Assist online to 50 to help with on-ball defense.
  • Re-worked the shot fatigue system to take more factors into account to better simulate real life.
  • Tweaked the ‘Beluba’ Camera to make it more playable in transition and during free throws.
  • Fixed the ability to throw long touchdown passes by alley-ooping to the receiver from the backcourt.
  • Force receivers to play standing catches on check-ball passes.
  • Fixed an issue where a user's pass release type request was being overridden during fast breaks.
  • Fixed several cases of rebounding goaltends being called too frequently.
  • Improvements to passing and catching into the post.
  • Made passers more aware of defenders behind them when selecting pass animations.
  • Fixed Play-call messages not appearing when calling a play in the Jordan Rec Center.
  • Prevent post players from auto pump faking from dropsteps.
  • Delayed the AI's decision to pass on pick & rolls until the roll animation has launched.
  • Improved Deny Ball movement when Out of Position.
  • Improved the responsiveness of the Right Stick defensive Quick Steps.
  • Addressed a rare issue where the user wasn’t able to move his defender during an inbound situation.
  • Fixed on-ball defense facing when out of position and really close to the ball handler.
  • Prevented off-ball defenders from going into a shot contest if an on-ball teammate is already in one.
  • Made it easier to control your player during the 2K Camera flip transition.
  • Improved post shot selection for AI-controlled players to better match their tendencies.
  • Reduced the frequency of steals in perimeter body-ups.
  • Fixed the logic for the AI dribbler passing to the roll man in pick-and-roll situations.
  • Removed dribble drive stutter that was occasionally playing in the wrong situations.
  • Improved Points of Emphasis logic for late game situations.
  • Player attributes now dynamically update in the Substitutions menu to demonstrate the effects of hot/cold streaks and injuries.
  • Improved logic and spacing for players in the Triangle freelance offense.
  • A number of other smaller changes have been made to address issues as well as enhance the user experience.

MyCAREER

  • Improved shot awareness and raised shot percentages for teammates in MyCareer to make them more effective.
  • Several improvements made to the Teammate Grade evaluation.
  • Fixed an issue where tattoos equipped while in the Practice Gym failed to apply to the player when playing the next NBA game.
  • Fixed an issue where an incorrect scene would sometimes play when the user’s team wins a playoff series against a rival NBA player.
  • During the offseason, your favorite team should no longer try and recruit you if you are already on that team.
  • Users can now preview sounds in the Arena Media menu prior to purchasing.
  • Fixed a rare case where a player not on the team would appear in scenes with the MyPLAYER.
  • The ‘Chase Down Artist’ badge should now unlock at the appropriate time.
  • The requirements for the ‘Dimer’, ‘Acrobat’, ‘Scrapper’, ‘Spin Lay-in’, ‘Post Hoperator’, and ‘Charge Card’ badges have been lowered to make them a little more attainable.
  • The +/- stat will now display proper values after portions of the game have been simulated.
  • Corrected an issue where the MyPLAYER was sometimes not the offensive player in the post scoring drill.
  • Fixed an issue where pre-game rituals would occasionally not trigger before a played game.
  • Corrected a case where the camera would sometimes look at the other team during a speaking huddle.
  • The MyPLAYER will now wear his team’s uniform during the Three-Point Contest at All-Star Weekend.
  • The MyPLAYER will no longer wear his in-game accessories along with his casual clothes in the Sprite commercial.
  • The Rising Stars and All-Star games will no longer take place in the 2014 all-star arena starting with year 2 of MyCAREER.
  • The Hall of Fame environment has been completely re-lit to increase the visual fidelity of the experience.

MyGM/MyLEAGUE


  • Addressed an issue where some save progress would be lost in an active save when loading a custom roster and playing a game outside of MyGM/MyLEAGUE prior to entering it.
  • Fixed an issue where user-approved trades (via Trade Approval) were occasionally not processed when accepted during the offseason in MyLEAGUE.
  • Tuned generated draft class creation to create more variety with respect to body scale proportions (e.g. shoulder width, wingspan, etc.).
  • Tuned DPOY formula in order to get more accurate award recipient finalists.
  • Fixed an issue where a player’s injury recovery time could dramatically drop when aggravating an existing injury.
  • When a player worsens an injury by attempting to play through it (e.g. Sore Knee -> Torn ACL), the injury duration will now be updated to match the new injury.
  • Your Trainer will now inform you of exactly which body part he is worried about when uncovering an injury concern on a draft prospect.
  • Corrected an issue that was restricting some players from signing contract extensions in-season despite having the appropriate number of bird years.
  • Players that are focused on Injury Rehab will no longer aggravate existing injuries during Training.
  • When prompted to Load / Download a draft class, the menu will now also populate with classes built by your fellow community members.
  • In MyGM, the user will no longer receive an offseason owner goal to not lose a player to free agency when that player is already signed for the next season.
  • In MyGM, your owner will no longer ask you to upgrade a position where you already have a star player when you have another position in need of a clear upgrade.
  • In MyGM, fixed an issue where upgrades that affect durability affected only the miscellaneous durability instead of the durability of all body parts.
  • In MyGM, the user will no longer fail the ‘Keep Morale above X’ goal is the related player gets injured and his morale drops below the threshold as a result of the injury.
  • In MyGM, CFOs with the ‘Bully’ badge will no longer lower their own Trust due to the badge.
  • The game will no longer hang when trying to finish the offseason with 4 or less players on the roster (What are you thinking anyhow?).
  • Addressed an issue in the Gameplan where the rotation would reset when leaving a team-specific gameplan for a team that had 15 players on the roster.
  • Head Coach hirings/firings are now tracked in the Transaction Report.
  • Fixed a bug where the social media messages from different Power Rankings personalities would be incorrect when starting with a Fantasy Draft.

NOTE: All patch fixes will work in your existing game mode saves.
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Re: Patch #3 Coming Soon

Postby JBulls on Tue Dec 02, 2014 10:11 am

I wonder how long steam takes to approve updates.
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Re: Patch #3 Coming Soon

Postby Call_M3_Mr-T on Tue Dec 02, 2014 10:14 am

JBulls wrote:I wonder how long steam takes to approve updates.

Lol me too
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Re: Patch #3 Coming Soon

Postby burnshroom on Tue Dec 02, 2014 12:26 pm

Previous patch hit steam before M$ and Sony approved theirs...
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Re: Patch #3 Coming Soon

Postby tantanwing on Tue Dec 02, 2014 12:41 pm

I just hope they fix the micro sttutering and fps drops before anyhting else. it was running completely fine before then it suddenly isnt as smooth as before even in low settings
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Re: Patch #3 Coming Soon

Postby Dommy73 on Tue Dec 02, 2014 3:04 pm

JBulls wrote:I wonder how long steam takes to approve updates.

They do not approve anything AFAIK.
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Re: Patch #3 Coming Soon

Postby jmmontoro on Tue Dec 02, 2014 3:12 pm

Don't know if it was ironical or not but just in case, Steam doesn't do approvings. Each game has complete independence to update itself, Steam is merely a bridge between publishers/developers and customers. So if 2K/VC are happy with the patch then they can release it whenever they please. According to the latest test branch the patch is gonna be 3,39 GBs so those with bandwidth cap/issues be advised.
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Re: Patch #3 Coming Soon

Postby crippknottick on Tue Dec 02, 2014 3:48 pm

Dec. 2nd is my birthday. Since it's past 12am on December 2nd (where I am at) when you posted this information this is the best birthday gift you could give me. Thanks Andrew! You made my day. :D
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Re: Patch #3 Coming Soon

Postby corleone2k on Tue Dec 02, 2014 4:38 pm

crippknottick wrote:Dec. 2nd is my birthday. Since it's past 12am on December 2nd (where I am at) when you posted this information this is the best birthday gift you could give me. Thanks Andrew! You made my day. :D


Happy Birthday dude! :wink: :mrgreen: (Y)
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Re: Patch #3 Coming Soon

Postby corleone2k on Tue Dec 02, 2014 4:40 pm

i hope the 3rd patch fixes and shows the live stats that is very important for all modes in NBA 2K15! :crazyeyes: :bowdown2: :applaud: :bowdown: :cheeky: :mrgreen:
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Re: Patch #3 Coming Soon

Postby xEvanGz on Tue Dec 02, 2014 4:58 pm

corleone2k wrote:i hope the 3rd patch fixes and shows the live stats that is very important for all modes in NBA 2K15! :crazyeyes: :bowdown2: :applaud: :bowdown: :cheeky: :mrgreen:


Hopefully and they need too, I hate it when the commentator talks about stats but it doesn't have a graphic showing it :evil:

crippknottick wrote:Dec. 2nd is my birthday. Since it's past 12am on December 2nd (where I am at) when you posted this information this is the best birthday gift you could give me. Thanks Andrew! You made my day. :D


Happy B-Day, December is full of birthdays, my sisters b-day is on the third lol
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Re: Patch #3 Coming Soon

Postby Dommy73 on Tue Dec 02, 2014 6:48 pm

Also that guy from Jerusalem who wqs later crucified has birthday in December.
Brian is his name if I recall it correctly.
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Re: Patch #3 Coming Soon

Postby I Hate Mondays on Tue Dec 02, 2014 10:27 pm

Did anyone say new hairstyles and face scans ? Fucking amazing
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Re: Patch #3 Coming Soon

Postby Andrew on Tue Dec 02, 2014 10:53 pm

crippknottick wrote:Dec. 2nd is my birthday. Since it's past 12am on December 2nd (where I am at) when you posted this information this is the best birthday gift you could give me. Thanks Andrew! You made my day. :D


I have to give most of the credit to 2K for that, what with it being their work and all, but glad to be the bearer of good news. Happy Birthday!
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Re: Patch #3 Coming Soon

Postby Tha King on Wed Dec 03, 2014 12:18 am

New hairstyle is the dope, yes I hope the overlay for stats will be fixed.
And Sock length (if they want us to purchase it, I'm fine with it), Undershirt, Shorts on MC.
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Re: Patch #3 Coming Soon

Postby Dommy73 on Wed Dec 03, 2014 1:03 am

BTW with 3+ GB in size one could only hope it also contains some extra high-res courts and other textures :)
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Re: Patch #3 Coming Soon

Postby TBM on Wed Dec 03, 2014 2:47 am

Doubt it, Dommy.

Good news, though. (Y)
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Re: Patch #3 Coming Soon

Postby The Heavyweight on Wed Dec 03, 2014 4:56 am

I'm confused here. The patch has apparently been submitted, but Steam doesn't approve patches. Why don't I have the patch yet? Have they not actually submitted it?
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Re: Patch #3 Coming Soon

Postby TBM on Wed Dec 03, 2014 5:02 am

Patch #3 for #NBA2K15 has been submitted to Sony/Microsoft.
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Re: Patch #3 Coming Soon

Postby tarheelphenom on Wed Dec 03, 2014 5:08 am

Since PC is not restricted to Sony or Microsoft, then the patch for the PC version could come any day now.
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Re: Patch #3 Coming Soon

Postby Lagoa on Wed Dec 03, 2014 5:28 am

The Heavyweight wrote:I'm confused here. The patch has apparently been submitted, but Steam doesn't approve patches. Why don't I have the patch yet? Have they not actually submitted it?


Good question, i have the same doubt!

Steam is not for consoles, steam is not manager by PSN or Live.....so???
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Re: Patch #3 Coming Soon

Postby The Heavyweight on Wed Dec 03, 2014 5:42 am

Got it. Maybe they're still finishing up some things for the PC version.
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Re: Patch #3 Coming Soon

Postby crippknottick on Wed Dec 03, 2014 9:03 am

xEvanGz wrote:
corleone2k wrote:i hope the 3rd patch fixes and shows the live stats that is very important for all modes in NBA 2K15! :crazyeyes: :bowdown2: :applaud: :bowdown: :cheeky: :mrgreen:


Hopefully and they need too, I hate it when the commentator talks about stats but it doesn't have a graphic showing it :evil:

crippknottick wrote:Dec. 2nd is my birthday. Since it's past 12am on December 2nd (where I am at) when you posted this information this is the best birthday gift you could give me. Thanks Andrew! You made my day. :D


Happy B-Day, December is full of birthdays, my sisters b-day is on the third lol


Yup, my brother's is on the 12th, my uncle's the 24th, my aunt's the 22nd, then my parents have their bdays in January. We go broke during the winter months. lol
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Re: Patch #3 Coming Soon

Postby Dommy73 on Wed Dec 03, 2014 11:40 pm

Just out of curiosity, in pre-patch 3 version, do files end with 1P? This list viewtopic.php?f=160&t=97400 ends with 1N, but I don't know if they just don't know what's in 1O and 1P.

I'm at work right now and I can't check it for myself.
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Re: Patch #3 Coming Soon

Postby TBM on Thu Dec 04, 2014 7:13 am

1O and 1P are patched in files (containing, among other things, the patched in court files and such). So 1Q will likely be added in this patch.
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Re: Patch #3 Coming Soon

Postby Dommy73 on Thu Dec 04, 2014 8:13 am

It's not in the depot on steamdb, so probably not.
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Re: Patch #3 Coming Soon

Postby jmmontoro on Thu Dec 04, 2014 9:01 am

The court files were not patched in if I'm not mistaken, they were updated through their content delivery system. They're stored in one of the files in the folder C:\Program Files (x86)\Steam\userdata\[userid]\282350\local, I might be wrong though.
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Re: Patch #3 Coming Soon

Postby TBM on Thu Dec 04, 2014 9:14 am

I could be wrong, but I thought they were in 1O.
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Re: Patch #3 Coming Soon

Postby tampy on Thu Dec 04, 2014 6:19 pm

Yes finally! Should we expect the steam patch to hit this week? Steam is pretty fast when it comes to approving patches.
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Re: Patch #3 Coming Soon

Postby Dommy73 on Thu Dec 04, 2014 10:58 pm

tampy wrote:Yes finally! Should we expect the steam patch to hit this week? Steam is pretty fast when it comes to approving patches.

Steam doesn't approve patches for like 2 years now. At most they just run the game, test that the overlay is working and that's it.

VC is probably still fine tuning some stuff for PC (obviously testing on PC is more difficult than on consoles).
Or maybe they're waiting for either Sony's or Microsoft's approval just to be safe.

The only thing we know so far is that it's 3+ GB in size.
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Re: Patch #3 Coming Soon

Postby Lagoa on Fri Dec 05, 2014 4:47 am

And AGAIN 2k dont said NOTHING about PC.... i´m tired of this... :evil: :evil: :evil: :evil:

AGAIN:

2k, Steam are not Sony or Microsoft, so, PC patch #3 will be release at?????
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Re: Patch #3 Coming Soon

Postby TBM on Fri Dec 05, 2014 5:16 am

Yes, Lagoa. :roll:
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Re: Patch #3 Coming Soon

Postby Call_M3_Mr-T on Fri Dec 05, 2014 8:49 am

Calm down man.. Lol.. I don't know about you but I have been playing 2K(on pc) since 2K11 and this is by far the most support I remember getting from 2K on PC..
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Re: Patch #3 Coming Soon

Postby evoserb on Fri Dec 05, 2014 9:28 am

Call_M3_Mr-T wrote:Calm down man.. Lol.. I don't know about you but I have been playing 2K(on pc) since 2K11 and this is by far the most support I remember getting from 2K on PC..


You got a good point. I mean this game is unplayable but at least there is some hope because of the 2K support/Leftos.
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Re: Patch #3 Coming Soon

Postby Lagoa on Fri Dec 05, 2014 10:23 am

Your are so soft guys, this game have 12 months of life, 3 months less now.... and 2k not fix some bugs... for 3 months i play a DEMO.

If 2k looking for a REAL testing team, with betas, demos never release a game with primary bugs. Look....a example. STATS OVERLAY no working.... the players stay on court, u cannot skip, commentator said about the stats (i not see) for 5/10s.... SOMETIMES in a GAME. Look....this bug appears in 1 or 2min of gameplay, it´s not about game 58 of the season (hard to find)....it´s a simple gameplay bug....

It´s just one little example.

Look, i like it the game, love 2k for years, but this guys have loose control with bugs year after year....
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Re: Patch #3 Coming Soon

Postby Lagoa on Fri Dec 05, 2014 11:44 am

Hey guys, but its just my opinion ok? I will not try to kill another opinion...lol ;)
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Re: Patch #3 Coming Soon

Postby tampy on Fri Dec 05, 2014 12:38 pm

Dommy73 wrote:
tampy wrote:Yes finally! Should we expect the steam patch to hit this week? Steam is pretty fast when it comes to approving patches.

Steam doesn't approve patches for like 2 years now. At most they just run the game, test that the overlay is working and that's it.

VC is probably still fine tuning some stuff for PC (obviously testing on PC is more difficult than on consoles).
Or maybe they're waiting for either Sony's or Microsoft's approval just to be safe.

The only thing we know so far is that it's 3+ GB in size.


I remember we got the 1st patch ahead of the consoles. I hope Leftos can give some insight when we're gonna get it..
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Re: Patch #3 Coming Soon

Postby The Heavyweight on Fri Dec 05, 2014 12:59 pm

I just wish we knew if it was actually finished. Console players know their patch was submitted on the 1st, and, pending approval, should be released 10-14 days from then.

We know nothing for PC...for all we know it's still being worked on. If they are holding out until the console patches are ready (don't know what that would accomplish) then I don't know why they wouldn't just say so. Same thing applies if they are still working on it--just say so.

I wouldn't care but one of the reasons I actually bought this game when I did is because I was under the impression support would be the same as the other full-price versions. Face scanning aside, PC hasn't been slighted in the least thus far but announcing the patch for only 2 of the 3 platforms is worrying me. I just want to see an announcement like the consoles got.
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Re: Patch #3 Coming Soon

Postby benji on Sat Dec 06, 2014 6:58 am

Depending on how their servers for the various features are setup, it's easier/better to update all the platforms at once along with the servers instead of doing it piecemeal. Since they can push a PC patch whenever they want, then they wait on the console approval.

If this is a significant patch as stated, then they would likely be loathe to have one platform running on a significantly different build for weeks.
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Re: Patch #3 Coming Soon

Postby benji on Sat Dec 06, 2014 7:02 am

Of course, I just noticed that Leftos is playing The Wolf Among Us instead of working. Which is typical of lazy developers so that's another potential explanation.
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Re: Patch #3 Coming Soon

Postby Call_M3_Mr-T on Sat Dec 06, 2014 7:40 am

benji wrote:Of course, I just noticed that Leftos is playing The Wolf Among Us instead of working. Which is typical of lazy developers so that's another potential explanation.

I don't know why but this was so hilarious to me..
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Re: Patch #3 Coming Soon

Postby The Heavyweight on Sat Dec 06, 2014 7:59 am

benji wrote:Depending on how their servers for the various features are setup, it's easier/better to update all the platforms at once along with the servers instead of doing it piecemeal. Since they can push a PC patch whenever they want, then they wait on the console approval.

If this is a significant patch as stated, then they would likely be loathe to have one platform running on a significantly different build for weeks.


That makes a lot of sense. I don't understand why they wouldn't have just said that in the patch announcement, though. "PC patch will be released once patch is approved by MS and Sony"
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Re: Patch #3 Coming Soon

Postby TBM on Sat Dec 06, 2014 8:52 am

benji wrote:Of course, I just noticed that Leftos is playing The Wolf Among Us instead of working. Which is typical of lazy developers so that's another potential explanation.

You're joking, right?
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Re: Patch #3 Coming Soon

Postby Dommy73 on Sat Dec 06, 2014 9:29 am

TBM wrote:
benji wrote:Of course, I just noticed that Leftos is playing The Wolf Among Us instead of working. Which is typical of lazy developers so that's another potential explanation.

You're joking, right?

I might be fairly new on this forum, but this is what I have seen people saying multiple times:
"It's benji."
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Re: Patch #3 Coming Soon

Postby Hadley88 on Sat Dec 06, 2014 12:14 pm

On Steam there is nothing to approve. If you have a Patch, you can just release it.
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Re: Patch #3 Coming Soon

Postby benji on Sat Dec 06, 2014 2:12 pm

TBM wrote:You're joking, right?

No, not at all, Leftos was totally playing The Wolf Among Us and then the new Telltale Game of Thrones during what should be WORKING HOURS.

I probably should have told on him to Ronald2K or something.
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Re: Patch #3 Coming Soon

Postby tarheelphenom on Sat Dec 06, 2014 4:15 pm

You think that's going to get the patch out quicker? So you're the teachers pet type dude taddling on people huh.
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Re: Patch #3 Coming Soon

Postby TBM on Sun Dec 07, 2014 4:18 am

^ He's trolling.
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Re: Patch #3 Coming Soon

Postby benji on Sun Dec 07, 2014 7:24 am

tarheelphenom wrote:You think that's going to get the patch out quicker? So you're the teachers pet type dude taddling on people huh.

Actually, it's about ethics in video game development.
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Re: Patch #3 Coming Soon

Postby Dommy73 on Sun Dec 07, 2014 12:12 pm

benji wrote:
tarheelphenom wrote:You think that's going to get the patch out quicker? So you're the teachers pet type dude taddling on people huh.

Actually, it's about ethics in video game development.

But lazy devs are people too and they have the right to play games in their working hours like the rest of us.

Actually devs aren't lazy. It's a programmer thing. :D
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