JBulls wrote:Open source would be great, if not, it's okay. Great work either way!
Well that is up to me to think about but at this moment NO
1st beta of texture editor [export-import] will be next week at some point
JBulls wrote:Open source would be great, if not, it's okay. Great work either way!
samardzicnba wrote:so we must pay for that???
samardzicnba wrote:so we must pay for that???
samardzicnba wrote:sorry dudes if i dont understand something, i am 14 years old...
PepsiWithCoke wrote:Not open source doesn't automatically mean not free.
I just hope he isn't like vlad and releases it for free.
nesa24 wrote:JBulls wrote:Open source would be great, if not, it's okay. Great work either way!
Well that is up to me to think about but at this moment NO
1st beta of texture editor [export-import] will be next week at some point
seanbarkley wrote:nesa24 wrote:1st beta of texture editor [export-import] will be next week at some point
AWESOME NEWS!
just to have this clear: theorically will we be able to export-edit-import stuff like courts, jersey or dornas with the editor??
Tha King wrote:Correct me if I'm wrong but for what I understand?
All files is still iff but on an archive? Right?
If I'm right, it will be easier for us if you can make a tool would just simply extract all the iff files, just like the old days directory full of iff files.
And just 1 iff files to share a mod rather than uploading the whole team file which almost 500mb and for like me who come from the Philippines that 500mb will take forever just for an CF or Jersey or Crowd update.
That's another thing to correct me, is this tool will allow us to just share iff?
Or you need to upload the 500mb file just for an CF or Jersey or crowd update?
I know this is too much too ask, and I don't know if that's possible but just an idea.
TIA.
odiomoratti wrote:Great stuff nesa. thank you.
OT: i remeber when you started to hexediting pes(not a long time ago...), you are getting better and better. congratz. Hope to see you on evoweb as well, pes2015 needs you badly.
nesa24 wrote:odiomoratti wrote:Great stuff nesa. thank you.
OT: i remeber when you started to hexediting pes(not a long time ago...), you are getting better and better. congratz. Hope to see you on evoweb as well, pes2015 needs you badly.
Well i dont hexedit. Hex is part of reading files and not decompiling or gameplaymaking. It isnt just replace 0xFF with 0x52...
My work started way before joining evo-web/nlsc...
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