Player Facial Progression Tutorial *Written version*

Patchmaking tutorials for NBA 2K14.

Player Facial Progression Tutorial *Written version*

Postby TGsoGood on Sun Aug 03, 2014 9:16 am

Official Release Page: viewtopic.php?f=153&t=96056

TUTORIAL
Using Player Facial Progression

You will need:
A compatible CF.
Facial Progression Turk Scripts for RED MC.
(Link: Facial Progression TURK Scripts for RED MC (Compatible D. Rose Included))

RED MC. (works with free version)


______________________________________

Tutorial Part I

*Installing Turk Scripts*

Download RED MC TURK files for Facial Progression
Go to your main RED MC folder (folder where you installed RED MC)
Copy or Drag the RED MC TURK script files


--------------------------------


Tutorial Part II (How to use compatible CFs)


Download Compatible CF (rename CF if needed)
(If the CF is not compatible this will not work)
Place compatible CF in your main 2K folder


Open RED MC.

Go to open file.

Open the compatible CF file from your main 2K folder

Click on TURK

Now select which facial progression mod you would like to use and save the file to view changes in game.
(below is an example of me changing Derrick Rose's look)
Image

Description:
*Facial Progression Clean cut:
Clean cut, usually shorter hair with no beard/ or trimmed mustache

*Facial Progression Hair1:
Short or Medium hair, stubble/or short beard
(Different lengths of hair and beards are depedent upon the player and CF)

*Facial Progression Hair2:
Medium/Longer hair, Full beard/ or 3d beard
(Different lengths of hair and beards are depedent upon the player and CF)

Example:
Image

*Important: Faces will not change if you try to do this during a game. I suggest go to edit player mode and view original face then back out to team roster, make changes in RED MC and save, and then view the player again to see chages.
__________________________________


Again if the CF is not compatible this will not work.
CFs with with Player Facial Progression is great for:
MyPlayer
Association
Season

I would recommend using these CFs with the above game modes but also these can be useful if
you just want to change a players look between exhibition games.

Link to Facial progression thread with compatible CFs ----> viewtopic.php?f=153&t=96056&hilit=facial+progression


Credits to:
VLAD (RED MC)
Phoenix89 (D. Rose HeadShape)
CAM (Allowing me to use his D. Rose Texture as a base)
Last edited by TGsoGood on Sun Nov 01, 2015 2:30 pm, edited 9 times in total.
This topic was moved from NBA 2K14 by JaoSming on Mon Aug 04, 2014 4:56 am.
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Re: Player Facial Progression Tutorial *Coming soon*

Postby TGsoGood on Sun Aug 03, 2014 9:17 am

I already have the tutorial written up. Now I need to make a video, I am download screen recorder now to do so.
*Also I am waiting on Cam's permission to use a texture. Hopefully I will soon be ready to release another breakthrough in modding.
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Re: Player Facial Progression Tutorial *Coming soon*

Postby Ese on Sun Aug 03, 2014 11:07 am

Thats nice, does it also apply on regular players? Thanks!
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Re: Player Facial Progression Tutorial *Coming soon*

Postby TGsoGood on Sun Aug 03, 2014 1:17 pm

Ese wrote:Thats nice, does it also apply on regular players? Thanks!

Well it will require some work, it will not be automatic so CFs will have to be made specifically for this mod. As of now,
I have only made one but if CF makers get on board there could be more soon.
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Re: Player Facial Progression Tutorial *Written version*

Postby Kevin on Mon Aug 04, 2014 8:52 am

How would we know that the cf is compatible.?
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Re: Player Facial Progression Tutorial *Written version*

Postby TGsoGood on Mon Aug 04, 2014 9:05 am

KevinParker13 wrote:How would we know that the cf is compatible.?


The only compatible CF at this time is the Derrick Rose one that is included in the download.

If there are any CF makers who have multiple versions of a player and would like me to make those compatible please let me know that
I have permission to do so. I will not release as my own, I can send the compatible version to back for you to release yourself.
I would like for CF makers to get on board. I know this would be easier if I make a tutorial about making CFs compatible but at this time
I'm still trying to make a video tutorial to show people how this even works.
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Re: Player Facial Progression Tutorial *Written version*

Postby Kevin on Mon Aug 04, 2014 8:24 pm

I'll send you a file for my MyPlayer custom cyberface. Are you willing to make it compatible for me?
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Re: Player Facial Progression Tutorial *Written version*

Postby TGsoGood on Mon Aug 04, 2014 11:53 pm

KevinParker13 wrote:I'll send you a file for my MyPlayer custom cyberface. Are you willing to make it compatible for me?


Yes! Just send me a link to the file.
Do you have multiple versions of the CF? If not that is OK I can make the "Progressed" models. Just let me know if you want a beard or something.
The only thing I can't add right now is long 3d hair/ 3d braids in combonation with a 3d beard Like Dirk had this year (I think I will be able change that soon!). Of course we all know that we can have 3d mohawk and 3d beard thanks to James Harden model.


Also guys I will try to create a TURK Script that will allow MyPlayer's to wear a hat strictly for the Draft, but again I will have to make the CFs compatible (meaning I will have to add an additional headshape into the CF file).
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