The will to help out everyone is just better for me at this point, this technique will help out the people
Who want to get better at cf making in general and just help out the mod's like NCAA have better cf's quicker and better, so the later mods won't be unfinished.
And atleast give me a thanks for making this, always great to see people showing atleast some respect for the spent time.
I'm thankful to KingDareal, cause we were the first one's knowing about such thing, atleast from the old pes days. But yea i'm not going to keep this away from everyone anymore, i'm not getting any money from this anyways.
But yea i'll try to answer any questions from these 2 videos. If you don't undestand something, feel free to ask. I'll might add some video responses to those questions, it just depends if it's late at my place or not lol.
The cf making in general has gotten easier this past year for me, because of the new blender being compatible with the nba2k models.
I was listening to some music btw, i always do that when i'm making something, just saying, it makes you relaxed lol.
The video is in 2 parts.
First Part:
Main Knowledge from this:
Headshape editing, what i'm using, getting the real pic to load on blender, using it to get better results, UV Map
45 Minutes Long.
Second Part:
Main Knowledge from this:
Blender texturizing, using the new made texture to match the colors up with the default 2k texture, alpha making(green,white, gray), DDS talk, making the textures look better.
18 Minutes Long
UPDATED 7/11/2014
CORRECT io_n2km included
Also the files that you will need(CF Id's,blender files,texture files,headshot links,what programs to use, where to get them)