Vl@d Zola Jr. wrote:Expected Release Date: November 2013 (more narrow period of time will be set as soon as the "Integrate sources" stage gets complete)
Road To Release:
1. Get PC version of the game - Done
2. Get the necessary files - Done
3. Define struct sizes - Done
4. Decompress structs - Done
5. Build file matrix - Done
6. Manually decode struct fields - Done
7. Generate sources - Done
8. Integrate sources - 10%
9. Update MyFriend Panel - TBD
10. Adjust Licensing & Purchasing Systems - TBD
11. Beta-testing - TBD
12. Create documentation - TBD
13. Release
Vino wrote:Vl@d Zola Jr. wrote:Expected Release Date: November 2013 (more narrow period of time will be set as soon as the "Integrate sources" stage gets complete)
Road To Release:
1. Get PC version of the game - Done
2. Get the necessary files - Done
3. Define struct sizes - Done
4. Decompress structs - Done
5. Build file matrix - Done
6. Manually decode struct fields - Done
7. Generate sources - Done
8. Integrate sources - 10%
9. Update MyFriend Panel - TBD
10. Adjust Licensing & Purchasing Systems - TBD
11. Beta-testing - TBD
12. Create documentation - TBD
13. ReleaseWe can't wait to start working on FIBA,this year its so exciting than ever before. Now, finding out that tool is coming soon, we're going crazy man.
We have already started doing some art's stuff, but we still waiting because obviously without RED MC we can't do anything else.
And after all I
kill bill wrote: Great man and nice video but in 1:00 it looks more like Victor Sada than Milos Teodosic hehe
slimm44 wrote:Vlad, there aren't enough emoticons for me to express how happy you just made me. You, my friend, are awesome and I will happily give you my money when this bad boy is done.
skoadam wrote:Im intrested in edit draft classes, i even dont know if this was avaible in 2k13 reditor, so im asking, i need to assign cfs in my created draft class file(not asso or mycareer file), any chance?
Vl@d Zola Jr. wrote:BUT this year we can finally accomplish The ultimate goal for RED MC: create a total modding instrument, which will allow us to handle everything from sliders in association mode to hd-textures of IFF files.
RowdyRondo wrote:http://en.wikipedia.org/wiki/Binary_Land
skoadam wrote:Im intrested in edit draft classes, i even dont know if this was avaible in 2k13 reditor, so im asking, i need to assign cfs in my created draft class file(not asso or mycareer file), any chance?
eko718 wrote:Hey Vlad, any chance you'll be moving to next gen? I'm asking for the PS4 specifically. Looks like we are going to really need an editor for that too.
HoopJunkie wrote:Quick question that I've been wanting to ask for a while now. How do thing work with editing and saving xbox360 rosters? How do you go about getting the files on the computer, edited, and back to 2k14 for 360? I have a buddy would wants to be able to have some of the cool stuff I have on PC. Just wondering, any help would be great tho.
z_dize wrote:Is there a chance you can incorporate turning Auto-save off with the tool and other game settings? It looks like it's expanding now and not just covering roster, though shoes in general still has to do with players.
skoadam wrote:Vlad, are the column order will be the same like in 2k13? if its not can u make it default similar to 2k13?
nhalt42 wrote:One question I have is if this tool will be able to fix the player positions on regular 5 on 5 blacktop mode. No matter what order I select the players or what height they are, they are always locked into the wrong positions (except the SF position). Even manually changing the player height and position in the player edit menu has no effect. I was wondering if this was due to the ASA_ID or some other factor. Thank you very much.
slimm44 wrote:Vlad, I see a tab called "Rookie Templates" to the right of the "Players" tab. What is this?
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