Kaitoukid wrote:Okay2 What is no.of the socks layer? I have a question, as you said. You will implement the longer legs for the next update. Could you include that longer legs mod to thedefault body? Hahaha. just asking
The proportions would look really off with the big bulky upper body on skinny legs, so I'd say no. Check this thread for texture layers
viewtopic.php?f=154&t=92696SoF'nAwesome wrote:Yo Cam bro happy birthday. I had a request on
your birthday

I'm currently using your 11.5(Normal Arm Sleeves + Skinny Legs + Longer knee sleeves/hexpads). Could you upload this version for me just with the default 2k skin tones?
And keep up the good work. You are one year wiser now

Haha thanks bro! It would take me a little bit to get around to making it since I've been using SJ's global as a base, but I believe I can revert back to the latest version before that and just implement the changes that I've put in since then.
bhilogy wrote:[Cam], enjoy your birthday! and many more blessings to come!
HoopJunkie wrote:Happy birthday bro!
Medevenx wrote:Happy birthday global master!
-scarface- wrote:Happy Birthday!
cheers

twai1012 wrote:Happy birthday to Cam

GloryD wrote:Happy birthday Cam enjoy the time off and your day
Thank you so much guys

I appreciate it a lot! Now that my Birthday's officially over I jumped right back into modding and started focusing on some minor aesthetics to improve the game.
Updates thusfar include:
~Longer Legs for skinny legs for perfect body proportions
~Edited the shape of shoes to reflect real life shoes
~Implemented new eye textures
~Edited head texture for real life skin and hair appearance/lighting effects
I plan on modding more in the coming days and will post updates as they come. For previews of the longer legs you can of course scroll up to the top post to see how those look. Below are previews of the new head and eye textures in comparison to other globals so you can kinda get the gist of what I'm going for as well as some in-game progressive screens

I'm aiming to reduce the lighting that 2k creates on the skin, giving players that somewhat glistening look even before they begin sweating. Below I've posted previews of the skin at the beginning of the Game, 1st quarter sweat and 4th quarter sweat so you can see the effect it has on lighting, skin, etc.




Beginning of Game

1st Quarter Sweat

4th Quarter Sweat

Just experimenting with some things at the moment, let me know if anything need to be adjusted or if this is something you guys would like to see in the next update,
or 