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A hub for everything related to NBA 2K14 modding. Releases, previews, requests, and other modding discussion belongs here.
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Are you interested in Cam's Complete Roster Project conversion & Complete Association Mod?

Yes to both
74
59%
Yes to Complete Association Mod, but using Med's roster
25
20%
Yes to Cam's Next-Gen Complete Roster Project conversion
21
17%
No
5
4%
 
Total votes : 125

Re: ✪ Cam's Compilation Global v11 ft. SJ & Lagoa release so

Sun Nov 17, 2013 5:33 am

~Shoes edited for skinny legs (slightly elongated for proper proportion)


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ty

Re: ✪ Cam's Compilation Global v11 ft. SJ & Lagoa RELEASED!

Sun Nov 17, 2013 11:59 am

[Cam] wrote:Thanks man. That's an interesting request. Um I could possibly edit the undershirt layer to be so miniscule that it just doesn't appear in-game, but removing a layer in Blender (the 3D editing system) will cause an error when attempting to re-import the body into the global as 2k has assigned layers that must be met (hence why 2k13 bodies cannot be used in 2k14) I'll consider doing this as it's not too hard of an edit, and I know a lot of people use Bliss' tight jersey mod so we'll see man (Y)


Thanks for considering my request....hope it will be included sooner or later. Thanks again (Y)

Re: ✪ Cam's Compilation Global v11 ft. SJ & Lagoa RELEASED!

Sun Nov 17, 2013 1:38 pm

jay-r wrote:Few pic's with your latest global + CCPM enb:

/
Hey that looks great but Im a total noob. whats CCPM? lol

Re: ✪ Cam's Compilation Global v11 ft. SJ & Lagoa RELEASED!

Sun Nov 17, 2013 4:44 pm

Kaitoukid wrote:It's just I really wanted lebron to be that way. please? Can you make another? Sorry. I know that is too much. but I really want LeBron to be like that. Please. Please. Your newest version will be the best I think. Thin legs, Good accessories and colors. And In upper body just edit the default upper body, reduce muscle just a little. please If I know how to edit. I will just do it myself. but I can't, I have exp. in editing 3d models but I think it's not sufficient. Or can you just give me a simple tutorial. please. I will ask my friend that is good in editing 3d models. please.


My answer remains the same, I'm sorry but no, you're the only one complaining. I have not received a single other complaint about the bodies of any players. In your original post before you edited it you said "You can't play like this" that's just ridiculous. Just please stop being stubborn and play with the game the way it's been modded, a lot of work has went into this from all of us. I seriously don't understand what you're seeing that the 4000+ people that have downloaded the mod aren't. I'm sorry I can't fulfill your request.

tatlopuyo wrote:nice compilation global.

lol @ kaitoukid.


thanks man, and yea him saying he can't play the game with LeBron the way he is, is just blasphemy. He requested default bodies and I gave them to him even after forewarning him that they were unrealistic, now he wants things a different way. idk. can't please everyone I suppose.

jay-r wrote:Few pic's with your latest global + CCPM enb:


Nice screens as always man (Y) I use CCPM as well and I love the way it looks in combo with this global

allenencomienda071804 wrote:Hey cam! Maybe you can make 2 long hexpads and sleeves. What i mean is that 1 long hexpad/sleeves like lebron or dwade wears and the other with much longer hexpad/sleeves like parsons or durant wears. Maybe you can replace any accesories that is not use by any nba player today, like knee braces or anything that is not used. So there will be two kinds of long hexpad/sleeves in the same global. What do you think brother?


I was thinking of doing that, I just haven't decided which accessories to remove and more specifically how to get the object layers in blender to re-order properly to make the process of just transferring my longer sleeve edits to another layer. But we'll see, I have some time before the next update as I'm waiting on Lagoa to release his V4 (Y)

jampasir wrote:
~Shoes edited for skinny legs (slightly elongated for proper proportion)


ty


You're welcome bro, shoes looking good as always jam (Y)

odiomoratti wrote:Thanks for considering my request....hope it will be included sooner or later. Thanks again (Y)


No problem man, I can include it as soon as the next update (Y)

DJNIKEL wrote:Hey that looks great but Im a total noob. whats CCPM? lol


Crystal Clear Photo Mod ENB, google it and you can find a download, or search within this thread for it, a link has been provided previously (Y)

Re: ✪ Cam's Compilation Global v11 ft. SJ & Lagoa RELEASED!

Sun Nov 17, 2013 7:28 pm

[Cam], just noticed the i promise bands remains the away=white home=black when in game, but when it's on the menu or replay mode. it's on reversed colors. have you also noticed it?

Re: ✪ Cam's Compilation Global v11 ft. SJ & Lagoa RELEASED!

Sun Nov 17, 2013 7:41 pm

bhilogy wrote:[Cam], just noticed the i promise bands remains the away=white home=black when in game, but when it's on the menu or replay mode. it's on reversed colors. have you also noticed it?



Yea. Me too have experience like that

Re: ✪ Cam's Compilation Global v11 ft. SJ & Lagoa RELEASED!

Sun Nov 17, 2013 10:33 pm

bhilogy wrote:[Cam], just noticed the i promise bands remains the away=white home=black when in game, but when it's on the menu or replay mode. it's on reversed colors. have you also noticed it?


Kaitoukid wrote:Yea. Me too have experience like that


Hmm I haven't noticed this. I just played some test games with the Heat with various uniforms to see if it was happening to me as well, however, it appears to be working fine for me :? You think you guys could provide some screens of it happening to you? (the closer to the wristband the better) I would say it's a mip-map problem but after re-loading the texture it doesn't generate any mip-maps and for it to be working fine in menu and replay mode yet not working in game is quite strange. But I would like to see this if possible

Re: ✪ Cam's Compilation Global v11 ft. SJ & Lagoa RELEASED!

Sun Nov 17, 2013 10:46 pm

here ya go hope my screenshot help you my friend.
You do not have the required permissions to view the files attached to this post.

Re: ✪ Cam's Compilation Global v11 ft. SJ & Lagoa RELEASED!

Mon Nov 18, 2013 5:02 am

bhilogy wrote:here ya go hope my screenshot help you my friend.


Thank you my friend, that is quite strange that it's doing that. I really am not sure as to why it could be doing that. If I'm able to find a fix in any way I'll let you know (Y)


Alright guys with Lagoa releasing his Superglobal V4 and with him giving me permission to use his new features I will be working on v11.5 of the global. The update will be a little larger than I had first imagined as I'll be including a lot more new features than I first envisioned. Give me a few hours and I'll have the new release of the compilation global for you guys (Y) like always if you have any final requests for the global before release please submit them now!

Re: ✪ Cam's Compilation Global v11.5 Release in a few hours

Mon Nov 18, 2013 5:09 am

my never ending thanks my friend [Cam], one last thing, can you make the knee sleeves more whiter and also the away socks to make the black ones more darker?

Re: ✪ Cam's Compilation Global v11 ft. SJ & Lagoa RELEASED!

Mon Nov 18, 2013 5:27 am

jay-r wrote:Few pic's with your latest global + CCPM enb:
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Is it default Miami stadium?

Re: ✪ Cam's Compilation Global v11.5 Release in a few hours

Mon Nov 18, 2013 6:36 am

bhilogy wrote:my never ending thanks my friend [Cam], one last thing, can you make the knee sleeves more whiter and also the away socks to make the black ones more darker?


Sure thing man, with the textures from Lagoa's latest global it seems as if textures are more white/black, though some are so white they appear as if they're glowing as you can see from Kobe on the left compared to LeBron on the right. So I'll have some experimenting to do.

Image

Here's my to-do list for the release of the 11.5 SuperGlobal - Gratitude Edition ( Will take on the name of Lagoa's V4 global to pay homage to all his great work (Y) )

~Implement Lagoa's V4 features: 100%
~Body Modifications: 0%

-Lengthen Lagoa's knee sleeves for new long normal leg types
-Update Lagoa's new body mods for version without undershirts to be used with Bliss' tight jersey mod
-Create even longer knee sleeve versions
~Create/Update some textures: 0%

Will update as things progress (Y)

Re: ✪ Cam's SuperGlobal v11.5 update in progress ✪

Mon Nov 18, 2013 6:54 am

Hey, Cam, thanks for all the great work. I just have a question... have you incorporated the Brighter Player Reflections and Baggy T-Shirts 1.0 by JaoSming yet?

Re: ✪ Cam's SuperGlobal v11.5 update in progress ✪

Mon Nov 18, 2013 7:03 am

agolden wrote:Hey, Cam, thanks for all the great work. I just have a question... have you incorporated the Brighter Player Reflections and Baggy T-Shirts 1.0 by JaoSming yet?


Thanks man, I haven't implemented those into the global but I'll take a look at them. I'm not sure how the player reflections will look in combo with the base of SJ's roster as his hex edits have reflections at a certain level, but I'll test it out. As far as the baggy T-Shirts I'm not sure if I'll include those as I'll have to edit over 20 body models to implement them for the numerous versions of the global, and I'm not quite aware of any players that wear baggy undershirts in the NBA.

Re: ✪ Cam's SuperGlobal v11.5 update in progress ✪

Mon Nov 18, 2013 7:22 am

[Cam] wrote:
agolden wrote:Hey, Cam, thanks for all the great work. I just have a question... have you incorporated the Brighter Player Reflections and Baggy T-Shirts 1.0 by JaoSming yet?


Thanks man, I haven't implemented those into the global but I'll take a look at them. I'm not sure how the player reflections will look in combo with the base of SJ's roster as his hex edits have reflections at a certain level, but I'll test it out. As far as the baggy T-Shirts I'm not sure if I'll include those as I'll have to edit over 20 body models to implement them for the numerous versions of the global, and I'm not quite aware of any players that wear baggy undershirts in the NBA.
Ah, OK. I was just wondering. I also know very little about the creation of globals so I wasn't trying to critique you or anything like that.

Re: ✪ Cam's SuperGlobal v11.5 update in progress ✪

Mon Nov 18, 2013 7:26 am

agolden wrote:Ah, OK. I was just wondering. I also know very little about the creation of globals so I wasn't trying to critique you or anything like that.


No worries man, I didn't take it as criticism :D I just have a tendency of providing explanations with my replies rather than just a yes, no, or maybe so I can hopefully shed some light on things a little more for those that have requests (Y)

Re: ✪ Cam's Compilation Global v11 ft. SJ & Lagoa RELEASED!

Mon Nov 18, 2013 7:48 am

[Cam] wrote:I was actually experimenting with a texture for the next small update that would include that ankle wrap by combining the medium-long sock texture with the ankle brace texture
This is exactly what we need! :crazyeyes: I hope it's possible. God bless you! :bowdown2:

Re: ✪ Cam's SuperGlobal v11.5 update in progress ✪

Mon Nov 18, 2013 9:45 am

is the TD2k14 exe still compatible with the global? because it seems like everybody is using bliss mod and u only inserted the exe to v10?!


by the way, ur doing a great job!

Re: ✪ Cam's SuperGlobal v11.5 update in progress ✪

Mon Nov 18, 2013 10:59 am

You will release again? Will you include your default body mod? Please. If you will include the defaul body mod can you include the thin legs and smaller shoes features? ut default upper body? Like in your global 8. 1? Thanks. Btw do you know how to make a shoes? If you know can you include Nike LeBron 11

Update #8.1
Image
Updated 10/14/13 10:30 AM EST

~Edited "Muscular" body style upon request so players like LeBron, D.Rose and others look correct


Please can you include default upper body mod with thin legs, long legs and tighter shoes LIKE 8.1 GLOBAL BMOD
Last edited by Gretsch on Mon Nov 18, 2013 5:16 pm, edited 1 time in total.

Re: ✪ Cam's SuperGlobal v11.5 update in progress ✪

Mon Nov 18, 2013 1:07 pm

Cam, Next Gen Arm Sleeves + Skinny Legs + Longer Knee Pads & Sleeves is my favorite... although im playin nxtgen now i just want to say keep up the great work and thank u.

Re: ✪ Cam's SuperGlobal v11.5 update in progress ✪

Mon Nov 18, 2013 3:17 pm

Nice set of new implementations my friend. sorry for not making clear about the black socks. im talkin about the short socks and double short socks in game. they are not that black when in game and i am thinking if you can tweak that a little to make it more darker :D

Re: ✪ Cam's Compilation Global v11.5 Release in a few hours

Mon Nov 18, 2013 3:49 pm

[Cam] wrote:Here's my to-do list for the release of the 11.5 SuperGlobal - Gratitude Edition ( Will take on the name of Lagoa's V4 global to pay homage to all his great work (Y) )

~Implement Lagoa's V4 features: 100%
~Body Modifications: 0%

-Lengthen Lagoa's knee sleeves for new long normal leg types
-Update Lagoa's new body mods for version without undershirts to be used with Bliss' tight jersey mod
-Create even longer knee sleeve versions
~Create/Update some textures: 0%

Will update as things progress (Y)

Exciting! :applaud:

Re: ✪ Cam's SuperGlobal v11.5 update in progress ✪

Mon Nov 18, 2013 9:58 pm

what are the number of the longer legs body mods by lagoa in the modtool? i just want that..using ung v. 11 global of u by the way.just want to know so i can just import it myself.

Re: ✪ Cam's Compilation Global v11 ft. SJ & Lagoa RELEASED!

Tue Nov 19, 2013 2:44 am

JohnyFirst wrote:
[Cam] wrote:I was actually experimenting with a texture for the next small update that would include that ankle wrap by combining the medium-long sock texture with the ankle brace texture
This is exactly what we need! :crazyeyes: I hope it's possible. God bless you! :bowdown2:


Yup it's possible and has been created, I'm just a little concerned with the quality of the texture but ehh, can't help it as the texture is limited to 64 x 64 until i find a possible work around to import higher quality textures.

seanbright wrote:is the TD2k14 exe still compatible with the global? because it seems like everybody is using bliss mod and u only inserted the exe to v10?!


by the way, ur doing a great job!


Thanks man, it should be compatible with all globals. TD was only inserted in v10 for people to test it out as it was just introduced to me. Most use Bliss' mod as it's the closest to reality as far as tight jerseys go with the neck hole and arm holes edited. I just didn't insert TD past v10 because at the time of release people were saying they didn't notice a difference in using it.

Kaitoukid wrote:You will release again? Will you include your default body mod? Please. If you will include the defaul body mod can you include the thin legs and smaller shoes features? ut default upper body? Like in your global 8. 1? Thanks. Btw do you know how to make a shoes? If you know can you include Nike LeBron 11

Update #8.1
Image
Updated 10/14/13 10:30 AM EST

~Edited "Muscular" body style upon request so players like LeBron, D.Rose and others look correct


Please can you include default upper body mod with thin legs, long legs and tighter shoes LIKE 8.1 GLOBAL BMOD


v8.1's body is normal arms + skinny legs.. I reduced muscles for that version. Lebron 11's are on the forum by [EGS] MLLR


BruceWayne wrote:Cam, Next Gen Arm Sleeves + Skinny Legs + Longer Knee Pads & Sleeves is my favorite... although im playin nxtgen now i just want to say keep up the great work and thank u.


Thanks bro, how you likin next gen? That's my favorite version to use as well, glad you like it.

bhilogy wrote:Nice set of new implementations my friend. sorry for not making clear about the black socks. im talkin about the short socks and double short socks in game. they are not that black when in game and i am thinking if you can tweak that a little to make it more darker :D


Thanks my friend, no worries I somewhat saw what you meant when I was looking through textures to notice which ones were less black/white. All socks are going to be whiter/blacker this version, as well as accessories thanks to a new import from Lagoa (Y)

DMavs wrote:
[Cam] wrote:Here's my to-do list for the release of the 11.5 SuperGlobal - Gratitude Edition ( Will take on the name of Lagoa's V4 global to pay homage to all his great work (Y) )

~Implement Lagoa's V4 features: 100%
~Body Modifications: 0%

-Lengthen Lagoa's knee sleeves for new long normal leg types
-Update Lagoa's new body mods for version without undershirts to be used with Bliss' tight jersey mod
-Create even longer knee sleeve versions
~Create/Update some textures: 0%

Will update as things progress (Y)

Exciting! :applaud:


:D :D

tatlopuyo wrote:what are the number of the longer legs body mods by lagoa in the modtool? i just want that..using ung v. 11 global of u by the way.just want to know so i can just import it myself.


sounds good bro, they are 327 (normal) 372 (skinny) 558 (fat) 1042 (muscular)

Sorry for the lack of updates yesterday guys, got a little busy and when I got around to editing I found some snags along the way; I was going to release a v11.1 for you guys with just Lagoa's new edits implemented but didn't want to release with the imperfections I noticed so I wouldn't receive a multitude of comments to fix certain things. When experimenting with Lagoa's body mods I noticed some accessories were off and some were edited in a way that limits what I'm going to edit. For example medium, medium long and double medium socks have been lengthened, so medium long and double medium go up to the length of Lagoa's current Knee sleeves, meaning only medium will be useable with the longer knee sleeves as he lengthened them to about where mid long and double mid used to be. The leg size has been increased for all legs so when lengthening the knee sleeves some random skin will protrude out meaning the knee sleeves had to be edited outward leaving the knee sleeves looking thick and sitting like an inch off the body and bulky (which is unrealistic and looks crappy) But I found a work-through. I also noticed that for normal body types some accessories don't go past the ankles and into the shoes (one ankle brace, padded calf sleeves and some others) so there's a noticeable gap showing skin leading into the shoe, going to have to fix that up. Sadly this means there won't be an "even longer" knee sleeve version as it would reduce you to just using ankle socks and in real life, those that wear those longer knee sleeves wear AT LEAST medium socks. Still a lot of stuff to work out but the release can be guaranteed for later today as I have the day off to work all morning to complete things. (Y)


~Implement Lagoa's V4 features: 100%
~Body Modifications: 50%

-Lengthen Lagoa's knee sleeves for new long normal leg types
-Update Lagoa's new body mods for version without undershirts to be used with Bliss' tight jersey mod
-Create even longer knee sleeve versions (N)
~Create/Update some textures: 0%
Just a little teaser of how textures, lighting, skin, sweat, etc. look after importing Lagoa's new mods + SJ's skintones and shadows + my edits (Y)
Image
Image

Re: ✪ Cam's SuperGlobal v11.5 update in progress ✪

Tue Nov 19, 2013 3:30 am

Are you sticking with SJ's sweat? Or going with Lagoa's?
Topic locked