michaelsan wrote:Cam you can't explain how much you do appreciate jay-r's constant support, but i can't explain how much you are great and a treasure for this community.
If Jordan is a basketball legend, you are a modding legend as well.
Thank you so so much for this work, your polite attitude and your big heart. God bless you.
mike
Wow man, I can't begin to explain how much your kind words mean to me. I really do appreciate such high praise, thank you for the appreciation of my work as well as your view of me as a person. It really really means a lot to me
beAst95 wrote:wow ! this thing perfectly worked for me : Next Gen Arm Sleeves + Skinny Legs + Longer Knee Pads & Sleeves! thanks

)
i wish your next version will fix 'the player will really touch the ball'

) can you do dat ?
just read previous comment about this thing

I'm glad you found a version that pleases you! I'm not really sure how much I can do about players touching the ball..Body modifications may alter the physics of game-play slightly but I think players not touching the ball is something that is on 2k's end as I've experienced that even with default bodies.
DMavs wrote:Another flawless work. Thanks!
[Cam] wrote:Just an FYI; Lagoa is working on V4 of his global that includes:
~Longer legs for normal leg players (non-skinny leg)
~Jersey and Accessory texture edits for more realistic and clean results
~Different lighting on players
With his permission upon release I could include these features in a small update of v11 (v11.1) Would you guys want these features included in the current global?

or

Let me know!
Of course!

Thanks bro! I'll be sure to incorporate any features I see fit for the next update
Brianbscotty wrote:It is simply awesome. I ended using next gen arms with normal legs. With the ENB I'm using, it was perfect, IMO. Many thanks! Very, very happy.....

Glad you're happy man!
Kaitoukid wrote:Thanks man! 100%like!

))) Thankssss!
Kaitoukid wrote:"Just an FYI; Lagoa is working on V4 of his global that includes: "
~Longer legs for normal leg players (non-skinny leg)
~Jersey and Accessory texture edits for more realistic and clean results
~Different lighting on players
Man, I'll just ask why the away i promise rubberband looks like the white rubberband when in away game. it is shining. can you fix it ? And I have a request in your 11.1 version, As I quoted above, can you make longer legs and slight skinny leg for muscular players but the upper body is default? and your accessory texture edits fix the i promise rubber band. Can't you not really include the next gen. arm sleeves and the newest features for default upper body only?

I really like you mod dude. please?
Kaitoukid wrote:Man this what i am talking about, In the game it's still white when away and little black when its home? can you fix it and include in your latest version?
Kaitoukid wrote:Can we request to lagoa to make a defaultbody with the newest features? It's alright but you can try to fix the i promise rbbrband? Can you edit the body more? like in the picture. lEbron is muscular but with your newest global i think its too thin. The default is okay but it's too muscular and the legs its too thick, can you make the legs slightly thin and the body may more mucsular, like in the picture. I think your mod make the muscular bodies too thin.He's also wearing ipromiserubberband black there in away.
Errr I don't know where to start..You 100% like but are requesting a plethora of changes..The I Promise rubberband works just fine for me and I have not received any complaints of it not working correctly for anyone else. Even in one of your pictures LeBron is clearly wearing the white rubberband with his home uniform. The rubberband has nothing to do with body modifications, it's a texture so no matter what version you use, I created it from scratch inverting the texture to be green/red rather than red/green meaning black and white are to be switched. There is nothing to fix there as far as I'm concerned. The next gen arm sleeves are an edited upper body mod that Lagoa edited the 3D structure of the upper body to have the sleeves as such, it's not so simple as just adding it onto default bodies. If you have any requests for Lagoa to make body mods you'll have to ask him dude not me. From your pictures you provided I honestly think the muscles are quite accurate; he doesn't have the overly rounded muscles as the default body mods suggest, and I think Lagoa did a fantastic job making the arms as he did. To sum things up, I have the capability to fulfill your request by editing the muscular body type in blender, but I won't make you a completely new body just to your liking as it effects more than just one player, LeBron isn't the only player in the game yet 2k made it so his body appears a certain way despite the body modifications applied to him, I've tested this numerous times. I hate to be stern and I'm sorry if I sound perturbed, I try to please everyone but that's a lot of work to do on an area that I don't really think needs as much editing as you suggest. I'll give it consideration for the future, but I've been modding 90% more than playing; If I see a dire change needs to made I'll do so. As Dmayne said as well man no need to post 4 times in a row, just edit your post and when I view it I'll address it.
Dmayne wrote:Kaitoukid wrote:Man this what i am talking about, In the game it's still white when away and little black when its home? can you fix it and include in your latest version?
@Kaitoukid Dude, seriously, 4 posts in a row again? In the future, if you have another comment or question just
edit your post if nobody posted after you. Now, the gear color is controlled by the roster, not the global, so he can't "fix" the wristbands for you. You will need to use the trainer and change the team colors of the heat jerseys, or use a different roster, like Meds or Kovas and see if that fixes your problem.
Just use the Next Gen Arm Sleeves + Skinny Legs + Longer Knee Pads & Sleeves global. I'm pretty sure the next gen sleeves and smaller upper body come in a package deal, they can't be split apart unless Lagoa makes the next gen sleeves for default body. (Sorry if I'm wrong on this one)
You're mostly right on this man, the roster controls the gear color. I do have some control of the wristbands colors as I could even make them team color if I adjusted the texture, but in this case I really think he's just mistaken as his pictures even show the white wristband with the Home uniform. You're completely right about the next gen arm sleeves, Lagoa would have to make the next gen sleeves for default bodies to translate it or link the layers in Blender and reshape them, etc etc. but it's really a bunch of unneeded work in this situation in my honest opinion.
odiomoratti wrote:great job mate...thank you, thank SJ, thank Lagoa....
Just a little request....since you made all this versions to please everyone....how about a version with no undershirts so we can use 2k13 bliss thight jerseys? Hope you take into consideration this....
something like Lagoa's Next Gen Arm Sleeves Body Mod + Skinny Legs + Longer Knee Pads & Sleeves + No Undershirts would be great
Thanks anyway man....keep up the good work
Thanks man. That's an interesting request. Um I could possibly edit the undershirt layer to be so miniscule that it just doesn't appear in-game, but removing a layer in Blender (the 3D editing system) will cause an error when attempting to re-import the body into the global as 2k has assigned layers that must be met (hence why 2k13 bodies cannot be used in 2k14) I'll consider doing this as it's not too hard of an edit, and I know a lot of people use Bliss' tight jersey mod so we'll see man
Deo0909 wrote:Sir is the knee sleeve are genutrains? Sorry cant view it im on the office right now
thanks
The knee braces are genutrains. I can't change the knee sleeves into them as way too many people wear normal compression-like knee sleeves in comparison to the 2-3 people that wear or wore the genutrain knee brace. It has a hole in the middle unlike the real genutrain brace which I can edit I guess but it's something that I would have to put on a long list of requests of edits to do in 3d editing that aren't really necessities at this time.