• iamLillard • floors [2014 courts RELEASED]

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Re: • Texmod floors • NEED HEX EDITORS

Postby iamLillard on Sun Nov 03, 2013 3:09 am

I still wait for your full court covered one texture iff file in this 4096 pixels (without any lines if u can)
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Re: • Texmod floors • NEED HEX EDITORS

Postby Sixers85 on Sun Nov 03, 2013 3:11 am

I think it's the same iam......if you don't want the line,simply delete it by the 3d model
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Re: • Texmod floors • NEED HEX EDITORS

Postby exrxixxx on Sun Nov 03, 2013 3:38 am

ya, it is absolutelly the same.
Just move 3D models that you don't need outside the boundaries, it will take 2 minutes with Blender

Same with increasing centre lego.
Just scale it with Blender. One more minute
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Re: • Texmod floors • NEED HEX EDITORS

Postby iamLillard on Sun Nov 03, 2013 4:43 am

exrxixxx wrote:ya, it is absolutelly the same.
Just move 3D models that you don't need outside the boundaries, it will take 2 minutes with Blender

Same with increasing centre lego.
Just scale it with Blender. One more minute

can someone be so kind and do that to me I'm absolutly noob at blender never used... thanx in advice :applaud:
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Re: • Texmod floors • NEED HEX EDITORS

Postby exrxixxx on Sun Nov 03, 2013 4:59 am

iamLillard wrote:
exrxixxx wrote:ya, it is absolutelly the same.
Just move 3D models that you don't need outside the boundaries, it will take 2 minutes with Blender

Same with increasing centre lego.
Just scale it with Blender. One more minute

can someone be so kind and do that to me I'm absolutly noob at blender never used... thanx in advice :applaud:[/quot

I coul dwrite late small tutorial with few pics, but before that you have to install Blender, Pythond, n2km pluggins.
Read some tutorials how to at NLSC.

***
Anyway I will move some elements, simialr as R4zor did later.

Now when next time will sit by PC (in few hours) Iwill write shiort instructions how to:
- import parquet 2048x2048 px (you may already paint that texture, this is already good add-on):)
- import centre logo, 4096x4096.

Will be included
-Oppenoffice (Excel) file where you can calculate few digits very quickly
-Sample parquet (bad quality, just resized 512px)
-Logo 4096x4096 (true quality)

All procedure for one court will not exceed 5 min for most of you.
That is damn easy, just took a week to find it out

****
Later will show how to resize, etc
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Re: • Texmod floors • NEED HEX EDITORS

Postby inshin234 on Sun Nov 03, 2013 6:20 am

please release all off your court! this is something to be proud of. :))
*much better than next gen nba court ;)
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Re: • Texmod floors • NEED HEX EDITORS

Postby Sixers85 on Sun Nov 03, 2013 6:51 am

iamLillard wrote:
exrxixxx wrote:ya, it is absolutelly the same.
Just move 3D models that you don't need outside the boundaries, it will take 2 minutes with Blender

Same with increasing centre lego.
Just scale it with Blender. One more minute

can someone be so kind and do that to me I'm absolutly noob at blender never used... thanx in advice :applaud:


bro...take a look on jaosmig tutorial ( 2k12 section)....and jaosming video tutorial...it's very very simple.

exrxixxx wrote:Same with increasing centre lego.
Just scale it with Blender. One more minute


not understand why...but i'm waiting to find the answer in your tuorial :D ...and start the 30 stadium project
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Re: • Texmod floors • NEED HEX EDITORS

Postby exrxixxx on Sun Nov 03, 2013 7:18 am

exrxixxx wrote:Same with increasing centre lego.
Just scale it with Blender. One more minute


not understand why...but i'm waiting to find the answer in your tuorial :D ...and start the 30 stadium project[/quote]

By default 2K centre logo is framed to a box a little bigger (or at least not less) than logo size.
You can put inside those frames any quyality of texture: 256x256, 512x512, 16x50, 100000000x24, etc.

If you will not make those frames larger, the picture will not be bigger in your screen.
These are fundamentals of digital graphic.
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Re: • Texmod floors • NEED HEX EDITORS

Postby Sixers85 on Sun Nov 03, 2013 7:24 am

I'm not practic of this foudamentals...so i will see when you post all the tutorial (Y)
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Re: • Texmod floors • NEED HEX EDITORS

Postby exrxixxx on Sun Nov 03, 2013 9:25 am

Thank you, iamLillard, for temporary home,
I will continue latest discussion in new thread, you will regain your forum again.
Good luck with modding !
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Re: • Texmod floors • NEED HEX EDITORS

Postby JBulls on Sun Nov 03, 2013 12:13 pm

Awesome, I'm waiting for the spacing tutorial :D
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Re: • Texmod floors • NEED HEX EDITORS

Postby iamLillard on Sun Nov 03, 2013 8:07 pm

exrxixxx wrote:Thank you, iamLillard, for temporary home,
I will continue latest discussion in new thread, you will regain your forum again.
Good luck with modding !

was my plessure sir :bowdown:
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Re: • Texmod floors • NEED HEX EDITORS

Postby R4zoR on Sun Nov 03, 2013 8:21 pm

iamLillard wrote:
exrxixxx wrote:Thank you, iamLillard, for temporary home,
I will continue latest discussion in new thread, you will regain your forum again.
Good luck with modding !

was my plessure sir :bowdown:

Then pay this dude the 100 Dollars you mentioned to me when you wanted someone to make this thing for you.
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Re: • Texmod floors • NEED HEX EDITORS

Postby iamLillard on Sun Nov 03, 2013 8:45 pm

R4zoR wrote:
iamLillard wrote:
exrxixxx wrote:Thank you, iamLillard, for temporary home,
I will continue latest discussion in new thread, you will regain your forum again.
Good luck with modding !

was my plessure sir :bowdown:

Then pay this dude the 100 Dollars you mentioned to me when you wanted someone to make this thing for you.

Will do it for sure :applaud: (Y) :wink:
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Re: • Texmod floors • NEED HEX EDITORS

Postby skoadam on Tue Nov 05, 2013 4:36 am

any news Iam?
Image Image Image

URB WHERE SIM HAPPENS [41 Complete Seasons Mods + Bonus Rosters]

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Re: • Texmod floors • NEED HEX EDITORS

Postby kahoona on Tue Nov 05, 2013 11:34 pm

Image

I still need to talk about the courts. You got skype iamlillard?
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Re: • Texmod floors • NEED HEX EDITORS

Postby iamLillard on Wed Nov 06, 2013 12:13 am

kahoona wrote:Image

I still need to talk about the courts. You got skype iamlillard?

I have no skype but we can do it in PM BRo
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Re: • Texmod floors • NEED HEX EDITORS

Postby iamLillard on Wed Nov 06, 2013 12:17 am

skoadam wrote:any news Iam?

Celtics court is ready just testing and will release in 20 minutes.
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Image
Image
Image
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Re: • Texmod floors • NEED HEX EDITORS

Postby thelegend23 on Wed Nov 06, 2013 12:33 am

awesome! :D great job man! (Y) (Y) (Y) (Y) (Y)
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Re: • Texmod floors • NEED HEX EDITORS

Postby iamLillard on Wed Nov 06, 2013 12:36 am

thelegend23 wrote:awesome! :D great job man! (Y) (Y) (Y) (Y) (Y)

released u can download and use it (Y) no texmod no nothing just put in the isntal folder and play (some reflection reduced as well)
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Re: • iamLillard • Boston Celtics Floor released

Postby Mile23 on Wed Nov 06, 2013 1:29 am

awesome work bro
My Fictional Courts - HERE
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Re: • iamLillard • Boston Celtics Floor released

Postby thelegend23 on Wed Nov 06, 2013 1:52 am

thanks man! :bowdown: Bulls next please :)
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Re: • iamLillard • Boston Celtics Floor released

Postby Angelo on Wed Nov 06, 2013 1:54 am

The reflection have been lessened i cant seem to see the reflections :( but still this court looks great (Y)
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Re: • iamLillard • Boston Celtics Floor released

Postby evoserb on Wed Nov 06, 2013 1:58 am

It looks great its just one thing I noticed with Boston`s court. On the left half of the court, I noticed that green "box" under the basket is separated from the out of bounds white line (by the TD GARDEN sign). There is noticeable space/gap.
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Re: • iamLillard • Boston Celtics Floor released

Postby iamLillard on Wed Nov 06, 2013 2:00 am

evoserb wrote:It looks great its just one thing I noticed with Boston`s court. On the left half of the court, I noticed that green "box" under the basket is separated from the out of bounds white line (by the TD GARDEN sign). There is noticeable space/gap.

corrected (Y)
Last edited by iamLillard on Wed Nov 06, 2013 2:17 am, edited 1 time in total.
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