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A hub for everything related to NBA 2K14 modding. Releases, previews, requests, and other modding discussion belongs here.
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Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Fri May 01, 2015 1:14 pm

Kiddlovesnets wrote:Well for future import, is it possible to import some audio files for pronunciation of the 2014 draftee player names? For instance, the names such as Joel Embiid and Marcus Smart cannot be pronounced in NBA 2k14 since the audio file for these names are missing, but in NBA2K15 the commentators can pronounce every current NBA player name.

I agree with this

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Jun 07, 2015 6:20 pm

I'll definitely look into it meaning audio files i havent had a chance to use the new tool yet been PC been down a month or so

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Jun 07, 2015 6:28 pm

When will the update coming?

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Jun 07, 2015 9:30 pm

Devilish wrote:I'll definitely look into it meaning audio files i havent had a chance to use the new tool yet been PC been down a month or so


Aight then man, we'll be waiting

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Tue Oct 27, 2015 6:11 pm

Hello everyone finally am able to return to modding and editing but before i start to get into things i need some help with tools still.
Does anyone know of an .OBB editor or extractor?I could really use a tool of some sorts to do some amazing things for this upcoming project using whatever i can get from 2K16 to work as i did with 2K15..Well i'll be able to keep in touch alot more so expect to see some things (Y)

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Wed Oct 28, 2015 10:57 pm

Devilish wrote:Hello everyone finally am able to return to modding and editing but before i start to get into things i need some help with tools still.
Does anyone know of an .OBB editor or extractor?I could really use a tool of some sorts to do some amazing things for this upcoming project using whatever i can get from 2K16 to work as i did with 2K15..Well i'll be able to keep in touch alot more so expect to see some things (Y)


Glad to see you're back man and long time no see! As much as I want to help, I don't have the tools (.OBB editor or extractor) you need. Hopefully someone here can lend a hand.

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Thu Oct 29, 2015 12:41 am

Devilish wrote:Hello everyone finally am able to return to modding and editing but before i start to get into things i need some help with tools still.
Does anyone know of an .OBB editor or extractor?I could really use a tool of some sorts to do some amazing things for this upcoming project using whatever i can get from 2K16 to work as i did with 2K15..Well i'll be able to keep in touch alot more so expect to see some things (Y)

i have 2k16 install and the editing tool for it from greg and TBM... If i can help i will

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Fri Oct 30, 2015 7:03 pm

mlp111 wrote:
Devilish wrote:Hello everyone finally am able to return to modding and editing but before i start to get into things i need some help with tools still.
Does anyone know of an .OBB editor or extractor?I could really use a tool of some sorts to do some amazing things for this upcoming project using whatever i can get from 2K16 to work as i did with 2K15..Well i'll be able to keep in touch alot more so expect to see some things (Y)

i have 2k16 install and the editing tool for it from greg and TBM... If i can help i will

Check your PM inbox

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sat Oct 31, 2015 3:58 am

If I can help. Feel free to ask. Btw just ask if. You can export the new body models for 2k16 to import to 2k14? I have noticed that some of the bodies became different from last yr. Like lebrons body and drose from 2k15 they got more a little bulky from 2k16? I hope we can get that bodies.

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sat Oct 31, 2015 4:09 am

Great! I hope this will be the greatest NG mod so far! (Y) (Y)

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sat Oct 31, 2015 5:37 am

Kaitoukid wrote:If I can help. Feel free to ask. Btw just ask if. You can export the new body models for 2k16 to import to 2k14? I have noticed that some of the bodies became different from last yr. Like lebrons body and drose from 2k15 they got more a little bulky from 2k16? I hope we can get that bodies.

more than likely this is impossible

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sat Oct 31, 2015 6:57 am

Kaitoukid wrote:If I can help. Feel free to ask. Btw just ask if. You can export the new body models for 2k16 to import to 2k14? I have noticed that some of the bodies became different from last yr. Like lebrons body and drose from 2k15 they got more a little bulky from 2k16? I hope we can get that bodies.

Not too sure how that will go i had minimal success with that last project in doing such and which brought on some problems within the global and causing some crashes.So i'll leave that till there is more research

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sat Oct 31, 2015 9:56 am

Devilish wrote:
Kaitoukid wrote:If I can help. Feel free to ask. Btw just ask if. You can export the new body models for 2k16 to import to 2k14? I have noticed that some of the bodies became different from last yr. Like lebrons body and drose from 2k15 they got more a little bulky from 2k16? I hope we can get that bodies.

Not too sure how that will go i had minimal success with that last project in doing such and which brought on some problems within the global and causing some crashes.So i'll leave that till there is more research



But you successfully import body models of 15 to andnimport it in 2k14 right? I think some files are still the same.

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Nov 01, 2015 10:06 pm

Devilish, would it be possible to import the freelance system from 2k15 or 2k16 in 2k14?

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Nov 01, 2015 11:14 pm

i'll be able to take a look inside the file structure more once i can i've been away need to catch up

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Sun Nov 01, 2015 11:35 pm

@ Devilish - if you can figure out how to do that, I will be incredibly happy. If you can figure out how to assign each freelance style to specific teams, I will shake real fast and giggle.

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Mon Nov 02, 2015 1:23 pm

slimm44 wrote:@ Devilish - if you can figure out how to do that, I will be incredibly happy. If you can figure out how to assign each freelance style to specific teams, I will shake real fast and giggle.

Uh first things first but cant promise that, :lol:

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Tue Nov 03, 2015 2:30 am

As an incentive, I'll post the video of me shaking real fast and giggling on youtube and link it here.

Also, can you explain what plays you imported to 2k14 and how to identify them? Did the names of the plays change? Are all plays new?

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Tue Nov 03, 2015 3:49 am

slimm44 wrote:As an incentive, I'll post the video of me shaking real fast and giggling on youtube and link it here.

Also, can you explain what plays you imported to 2k14 and how to identify them? Did the names of the plays change? Are all plays new?

The entire playbook iff im sure the names of the plays didnt change tho

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Tue Nov 03, 2015 3:49 am

This post needs to be deleted.
Last edited by slimm44 on Tue Nov 03, 2015 7:51 am, edited 1 time in total.

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Tue Nov 03, 2015 4:39 am

Devilish, i think you should focus on plays/freelance/gameplay in general because all other things are secondary target for 2k14 imo

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Tue Nov 03, 2015 7:11 am

Devilish, I pasted your playbook edits and downloaded Maystro's roster off moddingway. I see no difference between play art, play names, or how the plays are run differently in-game in that file in comparison to the default 2k roster. How do I know what is different and how do I assign "new" plays to different teams? I'm also still seeing the high post entry pass bug on Horns plays.

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Tue Nov 03, 2015 6:12 pm

slimm44 wrote:Devilish, I pasted your playbook edits and downloaded Maystro's roster off moddingway. I see no difference between play art, play names, or how the plays are run differently in-game in that file in comparison to the default 2k roster. How do I know what is different and how do I assign "new" plays to different teams? I'm also still seeing the high post entry pass bug on Horns plays.

I'll try and take a look at the play stuff tomorrow i've been away a long time so i need to catch up on things.But idk if i've noticed a bug with hornets not saying your wrong just i havent noticed it yet

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Tue Nov 03, 2015 10:59 pm

@ Devilish - you have no idea how much I want this mod to work. I'm just not seeing any difference. I WANT to see a difference. If I can see a difference, I can probably find out how to reassign plays to teams and make team-specific playbooks. Let me know what you find out.

Re: 2K14 Next-Gen Mod Beta Released -Updated Link&Cloths&Plays

Wed Nov 04, 2015 5:35 pm

I'm still esceptic about this mod. You've never explained to use how do you import all this stuff from 2k15 and 2k16, which from my point of view is impossible bc they are completly different engines, but anyway, whenever you show us some serious previews of animations, playbooks and body models I'll believe you, but right now I still think all this stuff is just smoke.
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