exrxixxx wrote:The only problem left is that those textures are not displayed in the game. All black court.
This is what I will begin to look at.
JaoSming wrote:exrxixxx wrote:The only problem left is that those textures are not displayed in the game. All black court.
This is what I will begin to look at.
Yep, this is the big one though. Just saying, Leftos and I dedicated ourselves to this for a good week or so and only got to the point you are at now. Fingers crossed you find something we didnt.
JaoSming wrote:the bmp file controls the reflections, which get wonky with these 1 texture floors anyway. 4096 would be ideal (as the max), but any bump would be good.
exrxixxx wrote:JaoSming wrote:the bmp file controls the reflections, which get wonky with these 1 texture floors anyway. 4096 would be ideal (as the max), but any bump would be good.
OK, thanks.
I think I understood the problem with All Black Court.
Just theoreticly. Now must test physicly
iamLillard wrote:exrxixxx wrote:JaoSming wrote:the bmp file controls the reflections, which get wonky with these 1 texture floors anyway. 4096 would be ideal (as the max), but any bump would be good.
OK, thanks.
I think I understood the problem with All Black Court.
Just theoreticly. Now must test physicly
fingers crossed for u guys who all want to help this community![]()
JaoSming wrote:strangly enough, you already won. Since more than half of that is showing up, using the top half would give us 2048x1024 which would still be an awesome boost than what we have now.
So even if you can't get it to show up completely, that is already an amazing and useful result
exrxixxx wrote:JaoSming wrote:strangly enough, you already won. Since more than half of that is showing up, using the top half would give us 2048x1024 which would still be an awesome boost than what we have now.
So even if you can't get it to show up completely, that is already an amazing and useful result
Ya, that requeres a lot of tweaks and testing, all this weird pixels should be remved.
Will try for 4096 with new file
skoadam wrote:in a meanwhile, we still waiting for previews god damn it
iamLillard wrote:thats great, if u can managed to do in 4096px...pls try to stretch the picture to the whole court surface(I know this wont be easy)
JBulls wrote:OMG OMG, HD everything!
exrxixxx is the man!
Sixers85 wrote:JBulls wrote:OMG OMG, HD everything!
exrxixxx is the man!
hihih...yes...and if this methos will be applied to r4zor methos will be fantastic
exrxixxx wrote:Sixers85 wrote:JBulls wrote:OMG OMG, HD everything!
exrxixxx is the man!
hihih...yes...and if this methos will be applied to r4zor methos will be fantastic
I have never installed Texmod yet and have no idea how it works (will take a look later), but if logo can be resized, I will resize it to full floor size.
Sixers85 wrote:exrxixxx wrote:Sixers85 wrote:JBulls wrote:OMG OMG, HD everything!
exrxixxx is the man!
hihih...yes...and if this methos will be applied to r4zor methos will be fantastic
I have never installed Texmod yet and have no idea how it works (will take a look later), but if logo can be resized, I will resize it to full floor size.
the same..never used and installed textmod. the r4zor method no need texmod, it's a method that use the normal iff file. if you find a way to resize the texture on iff court file I think can be applied also to r4zor method
iamLillard wrote:
Guys....back in the day I created the topic .....I never ever think abouth how far can this go on this.... but now I see the lights in the end of the tunnel
chicagoRAW wrote:what if we want to edit just the parquet size to make it hd, have you figured that out?
chicagoRAW wrote:what if we want to edit just the parquet size to make it hd, have you figured that out?
Users browsing this forum: No registered users and 3 guests