Thu Feb 04, 2016 5:19 am
skoadam wrote:shinron15 wrote:
They're realbro! Did you also update the 1990 ASG dorna, or is it the same version that I sent you?
i checked 1990 dorna and its not that bad
[ Image ]
im almost sure right logo is wrong but its imposible for me to recognize what it should be, isee CBS and NBA but nothing more
https://www.youtube.com/watch?v=3qGk40wrjbE
i need better quality of movie or photo and i can make it more detailed
Thu Feb 04, 2016 5:42 am
MadbaLL wrote:@retromanas
there is waistband logo on both jerseys, take a closer and better look.
bigh0rt wrote:Pepis21 wrote:Dope jerseys, but like MadbaLL said fix the numbersBTW, why NBA logo on shorts is too long?
I only noticed this yesterday, and found it very strange. I think because I started with a retro base and it has 2000-length shorts. I generally play with a Global with NBA logo removed and prefer to manually add them to uniforms, so usually I wouldn't notice, but had the default Global in and happened to catch it. Outside from finding a new base (which is tough to find a jersey with numbers that size and that low down on the front of the jersey), I don't know any other way to fix it.
Thu Feb 04, 2016 7:05 am
Thu Feb 04, 2016 7:24 am
bigh0rt wrote:I generally play with a Global with NBA logo removed and prefer to manually add them to uniforms
Thu Feb 04, 2016 8:21 am
retromanas wrote:MadbaLL wrote:@retromanas
there is waistband logo on both jerseys, take a closer and better look.
hmm, i try to look closely, but still cannot see![]()
Fri Feb 05, 2016 2:51 am
bigh0rt wrote:I don't even really consider the pre-existing uniform. I start everything from scratch. That meant searching for something that fit the model I needed. I used an old Lakers jersey that looked to be perfect (I still think the number positioning is). Have never seen the logo stretch like that before. It's so strange.
Fri Feb 05, 2016 3:31 am
Fri Feb 05, 2016 4:15 am
bigh0rt wrote:The numbers on the Magic jersey are perfect size. That is why I chose the Lakers jersey as the base. Because they were the perfect size and location. The only issue is the NBA logo.
Fri Feb 05, 2016 5:12 am
bigh0rt wrote:I don't even really consider the pre-existing uniform. I start everything from scratch. That meant searching for something that fit the model I needed. I used an old Lakers jersey that looked to be perfect (I still think the number positioning is). Have never seen the logo stretch like that before. It's so strange.
Fri Feb 05, 2016 6:05 am
xoamberxo222 wrote:bigh0rt wrote:I don't even really consider the pre-existing uniform. I start everything from scratch. That meant searching for something that fit the model I needed. I used an old Lakers jersey that looked to be perfect (I still think the number positioning is). Have never seen the logo stretch like that before. It's so strange.
Interesting I never really knew how jerseys were redone or modded
Fri Feb 05, 2016 10:22 am
bigh0rt wrote:xoamberxo222 wrote:bigh0rt wrote:I don't even really consider the pre-existing uniform. I start everything from scratch. That meant searching for something that fit the model I needed. I used an old Lakers jersey that looked to be perfect (I still think the number positioning is). Have never seen the logo stretch like that before. It's so strange.
Interesting I never really knew how jerseys were redone or modded
The only things really cemented are name/number positioning and size, and apparently NBA logo dimensions being dependant on short length. The numbers will also change depending on tight or loose jersey setting as well. Everything else is just graphic mumbo jumbo
Fri Feb 05, 2016 1:25 pm
shinron15 wrote:bigh0rt wrote:xoamberxo222 wrote:bigh0rt wrote:I don't even really consider the pre-existing uniform. I start everything from scratch. That meant searching for something that fit the model I needed. I used an old Lakers jersey that looked to be perfect (I still think the number positioning is). Have never seen the logo stretch like that before. It's so strange.
Interesting I never really knew how jerseys were redone or modded
The only things really cemented are name/number positioning and size, and apparently NBA logo dimensions being dependant on short length. The numbers will also change depending on tight or loose jersey setting as well. Everything else is just graphic mumbo jumbo
If 2K hadn't moved the NBA logo to the global file, the stickman logo wouldn't be an issue. Heck, if they didn't apply the logo in the global file, the jerseys from 1997 could've had the golden stickman without conflicting with the other rosters. And there's no point in having a global with the logo removed and to add the logo onto the jerseys manually, as that would take too much work.
Fri Feb 05, 2016 5:41 pm
bigh0rt wrote:The only issue is the NBA logo.
Fri Feb 05, 2016 6:52 pm
Sat Feb 06, 2016 3:28 am
Sat Feb 06, 2016 5:25 am
Sat Feb 06, 2016 7:16 am
Sun Feb 07, 2016 3:21 am
Mon Feb 08, 2016 11:23 am
Mon Feb 08, 2016 5:09 pm
guigou wrote:here in my game Paul Pierce (Celtics'08) is without CF
Mon Feb 08, 2016 9:36 pm
skoadam wrote:guigou wrote:here in my game Paul Pierce (Celtics'08) is without CF
You are missing 1-17 retro parts. There is no missing cfs in URBball.
Tue Feb 09, 2016 10:30 am
Tue Feb 09, 2016 11:59 am
Tue Feb 09, 2016 3:49 pm
Tue Feb 09, 2016 5:09 pm
westbricc wrote:what's jr smith and derrick rose CFIDs? i keep trying to change their cfs using your list but it doesn't work.