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Re: Community project/Fict. Draft Class Year 1.2 Released

Fri Feb 14, 2014 8:38 am

can i get in on this?? i have a texture, this is it...want the dds file?? i just need u to put it on a head shape

Image

Re: Community project/Fict. Draft Class Year 1.2 Released

Fri Feb 14, 2014 8:40 am

Awesome looking stuff, guys.

Re: Community project/Fict. Draft Class Year 1.2 Released

Fri Feb 14, 2014 9:15 pm

vnardella5 wrote:can i get in on this?? i have a texture, this is it...want the dds file?? i just need u to put it on a head shape

Image


I can use this file... no need to post the dds file. With this picture alone I can create the dds texture, the proper
alpha layer, and the proper green normal map also

If more people want to just upload a fictional texture like the one above I can turn them into good fictional cf's. No special request please
Last edited by TGsoGood on Fri Feb 14, 2014 10:53 pm, edited 1 time in total.

Re: Community project/Fict. Draft Class Year 1.2 Released

Fri Feb 14, 2014 9:35 pm

nicee good...just thought it would be easier but now i can create some nice textures...i would love to see it on a head shape when done

Re: Community project/Fict. Draft Class Year 1.2 Released

Sat Feb 15, 2014 1:49 am

TGsoGood, Nice work. You're on a roll. :applaud: (Y) (Y)

Re: Community project/Fict. Draft Class Year 1.2 Released

Sat Feb 15, 2014 1:53 am

vnardella5 wrote:nicee good...just thought it would be easier but now i can create some nice textures...i would love to see it on a head shape when done

Image

Re: Community project/Fict. Draft Class Year 1.2 Released

Sat Feb 15, 2014 1:55 am

Image

Re: Community project/Fict. Draft Class Year 1.2 Released

Sat Feb 15, 2014 2:51 am

TGsoGood wrote:Image


Hey nice CFs man.. btw, I know the basics of how to create green textures but I was wondering how you make yours, do you make it closer to 2K's style or just plate Normal Map Filter?
'cause if you do make it closer to 2K's I wanna learn how.. do you mix it with template textures?

Re: Community project/Fict. Draft Class Year 1.2 Released

Sat Feb 15, 2014 3:09 am

Darth_Jor-El wrote:Hey nice CFs man.. btw, I know the basics of how to create green textures but I was wondering how you make yours, do you make it closer to 2K's style or just plate Normal Map Filter?
'cause if you do make it closer to 2K's I wanna learn how.. do you mix it with template textures?


Both first I use the Nvidia map filter on the face texture, then I color the red and blue channels black ( to make it a green normal map).
After that I select all RGB channels by clicking RGB then I copy.
Next I paste it as a layer to my template I created for normal maps (I have included my template for those who want to try this method)
Green Fictional.7z


then i apply my new layer as an overlay.

(overlay is selectable in the drop down list on the layers tab)

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Image
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Re: Community project/Fict. Draft Class Year 1.2 Released

Sat Feb 15, 2014 3:12 am

I will try to create a few more and send the next batch off so that the we can see more draft class releases

Re: Community project/Fict. Draft Class Year 1.2 Released

Sat Feb 15, 2014 3:21 am

Sorry guys for the delay, i've gone quite tired on working on those classes, but i'm back in shape :D
Will release 2.2 and 3.2 next week, and i'm still working on year 7 (thanks to Kieran).
As I told you via pm TGsoGood, those cyberfaces are awesome ! This is so helpful, creating most of the cf myself as well as the draft is too much work :D
No worry guys, it's coming soon, thanks to you !

Re: Community project/Fict. Draft Class Year 1.2 Released

Sat Feb 15, 2014 4:19 am

new texture from me, i added a thick beard, a mustache, a goatee, and well some details (freckle ish)
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Re: Community project/Fict. Draft Class Year 1.2 Released

Sat Feb 15, 2014 6:48 am

vnardella5 wrote:new texture from me, i added a thick beard, a mustache, a goatee, and well some details (freckle ish)

Image

Re: Community project/Fict. Draft Class Year 1.2 Released

Sat Feb 15, 2014 6:54 am

thats niceeeeeeeee...lol ur just using a random headshape right?? not a custom one?

Re: Community project/Fict. Draft Class Year 1.2 Released

Sat Feb 15, 2014 7:28 am

heres a white guy....european maybe????

now that i look at this again, this reminds me abit of chuck norris LOLOL
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Re: Community project/Fict. Draft Class Year 1.2 Released

Sat Feb 15, 2014 10:06 am

Great cfs guys. Keep it up!

Re: Community project/Fict. Draft Class Year 1.2 Released

Sun Feb 16, 2014 5:28 pm

TGsoGood wrote:
Darth_Jor-El wrote:Hey nice CFs man.. btw, I know the basics of how to create green textures but I was wondering how you make yours, do you make it closer to 2K's style or just plate Normal Map Filter?
'cause if you do make it closer to 2K's I wanna learn how.. do you mix it with template textures?


Both first I use the Nvidia map filter on the face texture, then I color the red and blue channels black ( to make it a green normal map).
After that I select all RGB channels by clicking RGB then I copy.
Next I paste it as a layer to my template I created for normal maps (I have included my template for those who want to try this method)
Green Fictional.7z


then i apply my new layer as an overlay.

(overlay is selectable in the drop down list on the layers tab)


Thanks for the template... I will definitely try your method.. (Y)

Re: Community project/Fict. Draft Class Year 1.2 Released

Sun Feb 16, 2014 10:09 pm

pierralban wrote:Sorry guys for the delay, i've gone quite tired on working on those classes, but i'm back in shape :D
Will release 2.2 and 3.2 next week, and i'm still working on year 7 (thanks to Kieran).
As I told you via pm TGsoGood, those cyberfaces are awesome ! This is so helpful, creating most of the cf myself as well as the draft is too much work :D
No worry guys, it's coming soon, thanks to you !


YES!!! Pierralban is BACK!!! :D

Re: Community project/Fict. Draft Class Year 1.2 Released

Thu Feb 20, 2014 8:44 am

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Re: Community project/Fict. Draft Class Year 1.2 Released

Thu Feb 20, 2014 8:46 am

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Re: Community project/Fict. Draft Class Year 1.2 Released

Thu Feb 20, 2014 1:44 pm

Wow! (Y) (Y) (Y) (Y) :applaud:

Re: Community project/Fict. Draft Class Year 1.2 Released

Thu Feb 20, 2014 5:24 pm

Great looking faces!

Re: Community project/Fict. Draft Class Year 1.2 Released

Sat Feb 22, 2014 2:26 pm

cainz0r wrote:
theEGG wrote:hi guys. i am missing a cf for harvey sellers or year 1.2, dunno what happened but i downloaded all the files necessary. help pls.

I'm having the same issue myself. I installed all the .iff files from the other years just in case there was a mix up and still no luck. Any fix suggestions? The draft looks sweet otherwise! Thanks!

yes this makes me wonder too.... i installed year 1 first, then so on. i dunno what i did wrong...

Re: Community project/Fict. Draft Class Year 1.2 Released

Sun Feb 23, 2014 1:25 am

theEGG wrote:
cainz0r wrote:
theEGG wrote:hi guys. i am missing a cf for harvey sellers or year 1.2, dunno what happened but i downloaded all the files necessary. help pls.

I'm having the same issue myself. I installed all the .iff files from the other years just in case there was a mix up and still no luck. Any fix suggestions? The draft looks sweet otherwise! Thanks!

yes this makes me wonder too.... i installed year 1 first, then so on. i dunno what i did wrong...

I think it's just a missing cyberface for 1.2 with "Harvey Sellers". I'm using version 2 right now and it's great. 2 to 6 have no missing cyberfaces when I sampled them so I'd just use those until the author updates version 1.2.

Re: Community project/Fict. Draft Class Year 1.2 Released

Thu Feb 27, 2014 12:16 pm

If you guys could contribute any fictional cfs... then a year could be released earlier
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