A hub for everything related to NBA 2K14 modding. Releases, previews, requests, and other modding discussion belongs here.
Fri Apr 04, 2014 1:28 pm
do you happen to know who that would be? Gotta remember that these models are not supposed to be used in this game, so it may not be possible. I checked through the mvpmods downloads section quickly and nothing popped out to me.
Fri Apr 04, 2014 1:38 pm
his name is picklebrad. he was a 3d designer for ea. ill see if I cant get ahold of him because he hasn't been on in a couple of days.
Sun Apr 06, 2014 12:51 pm
Sun Apr 06, 2014 1:46 pm
JaoSming, lol, but very useful for machinima purposes, have like a little movie of a player practicing his dribbling in his office or at the parking, that'll be pretty cool.
Mon Apr 07, 2014 6:44 am
if I thought it through, I would have done the suit thingy in the roster for him.
BTW, I was able to get a 2k10 arena (Venice beach specifically) into a 2K14 iff file, but it crashed. Same with baskets too unfortunately.
Wed Apr 09, 2014 5:56 am
Holy crap. I eagerly await the possibilities with MLB 2K12.
Wed Apr 09, 2014 1:34 pm
Jaosming do you know if there are any ways to make players walk, stand around like normal or interact with each other???
with those cut scenes we can create some fake documentaries using NBA 2k.
Wed Apr 09, 2014 1:59 pm
Tommyhtc wrote:Jaosming do you know if there are any ways to make players walk, stand around like normal or interact with each other???
with those cut scenes we can create some fake documentaries using NBA 2k.
other than controlling multiple players in practice mode with multiple controllers, nope.
Also, I don't know why this decided to "work" today, but it has



Screwy Tints...but yea.
Tue Apr 15, 2014 10:38 pm
Hey Jaosming is there any chance you would convert your old nba-live and1 beach court?
Tue Apr 15, 2014 10:47 pm
simonphoenix, that court wasn't actually made by me. I did the initial 3D stuff, but it was finished up by someone else.
but anything from NBA Live would need to be recreated, its not possible to convert to 2K.
Wed Apr 23, 2014 2:34 pm
Hey Jao,
Just curious, what can you extract/move in terms of the MLB2K12 files with this utility so far?
Thu Apr 24, 2014 12:33 pm
not much other than the city vistas. What do you think would be worth exploring?
Thu Apr 24, 2014 1:33 pm
JaoSming wrote:not much other than the city vistas. What do you think would be worth exploring?
http://en.wikipedia.org/wiki/BASEketball
Thu Apr 24, 2014 1:41 pm
yep, we can already do "1 texture" courts to make the floor, and custom arenas as we wish. Of course we can't change the way the game plays, or mix and match.
Fri Apr 25, 2014 10:41 pm
Any news about this?
Fri Apr 25, 2014 10:51 pm
We're just waiting for Vlad to release his tool
Fri Apr 25, 2014 10:56 pm
I can't wait. I will surely buy this awesome feature of Red MC.
Wed Apr 30, 2014 10:40 pm
JaoSming wrote:not much other than the city vistas. What do you think would be worth exploring?
I'm all about resolution increases. Is it possible to increase the resolution on all the city textures in the stadium files, or at least the grass/dirt?
I'd love to tinker with this tool, as we use the 3DM Mod Tool and the NBA2KX tool (the one that requires Java) once it releases...we're ridiculously limited as a community, sadly
Wed Apr 30, 2014 10:49 pm
assuming everything works well, that should be implemented today (jinx) it already works for non-subfile textures, like faces.
Thu May 01, 2014 12:39 am
JaoSming wrote:assuming everything works well, that should be implemented today (jinx) it already works for non-subfile textures, like faces.
ser when will it be released?
Thu May 01, 2014 12:42 am
We are just waiting for Vlad to release his amazing tool
Mon May 19, 2014 1:53 pm
Jersey_Floor in uniforms seems to hold number position data. So if I take the Warriors' home "Jersey_Floor" SCNE file, export it, and import it over the Celtics one, the front number will be tiny.
Just wanted to post that so i don't forget to tell people. Unfortunately a lot changes in that part from 1 file to the next, so i dont know how to accurate edit it.
Thu May 22, 2014 12:11 pm
Since you were able to import an entire stadium into another stadium file could you do the same with jerseys?
The goal would be static jersey tops, with moving shorts.
My thinking is if you import a sleeveless jersey model (like bliss's tight jersey from 2k13) into the Sleeved model files using red mc iff editor, then go into blender and shrink the sleeved model to a very small scale, then load up the game and use this sleeved file.... could this be the answer for a tight, non static jersey with moving shorts?
Last edited by
TGsoGood on Thu May 22, 2014 1:04 pm, edited 1 time in total.
Thu May 22, 2014 12:20 pm
straight up crashes the game. iirc from previous tests with that its because there are names inside that part looking specifically for retro/regular/sleeved information from animations and such, causing the issues.
Thu May 22, 2014 12:55 pm
Bro does this RedMC iff editing applies only in 2k14? not in future versions?
Powered by phpBB © phpBB Group.
phpBB Mobile / SEO by Artodia.