Trevor220 wrote:is there anyway i can update michaelvlutz49 net physics
exrxixxx wrote:DionWaiters wrote:can u just upload the file so we can download it here? the nba 2k mod tool doesn't work on my computerbuddaking wrote:im confuse, do i have to type both the numbers and letters at the last 4 offset or wherever it leave me at in HXD?
Hey budda, nice to hear you again.
Here is link to download modded gamedata.iff file. Two versions inside - one with 2K net texture, other with fat net made few years ago by some dude I can't remember now his name.
http://www.sendspace.com/file/cema2t
Stop this. Badgering our talented patch makers is the fastest way to get them to stop contributing all together.Trevor220 wrote:if u can update that for me i will be happier than a fat kid in the candy shop. plz
I don't need an armchair moderator. We have a report post button for a reason. Use it.ChrisCP3Paul wrote:Trevor man the eff up and get your hands dirty instead of begging like a little kid who just wants his ice cream
the man clearly posted clear simple instructions on how to do this, you could have done this little mod yourself ten times over the amount of times you spent in here actin like a broad
Trevor220 wrote:if u can update that for me i will be happier than a fat kid in the candy shop. plz
A_Armella wrote:Trevor220 wrote:if u can update that for me i will be happier than a fat kid in the candy shop. plz
Here's a profile for adjusting net physics for use with Hex On Steroids.
- Download the tool from the download's section (2k13/tools).
- Put the profile file in Documents/Hex On Steroids/Profiles. Open Hex on Steroids. Select the GameData/Net Phsyics Profile.
- Decompress GameData.iff and open it in Hex On Steroids.
- Play with the numbers, make both numbers the same
- Save the file and copy into 2k14 folder (Always make backups of original file)
2k Original is around 750, exrxixxx mod is about 2040. Higher numbers make net stiffer.
Check out Jao's Tutorial on how to use Hex On Steroids if you need more help
Hope that helps
bigh0rt wrote:Stop this. Badgering our talented patch makers is the fastest way to get them to stop contributing all together.Trevor220 wrote:if u can update that for me i will be happier than a fat kid in the candy shop. plzI don't need an armchair moderator. We have a report post button for a reason. Use it.ChrisCP3Paul wrote:Trevor man the eff up and get your hands dirty instead of begging like a little kid who just wants his ice cream
the man clearly posted clear simple instructions on how to do this, you could have done this little mod yourself ten times over the amount of times you spent in here actin like a broad
ChrisCP3Paul wrote:bigh0rt wrote:Stop this. Badgering our talented patch makers is the fastest way to get them to stop contributing all together.Trevor220 wrote:if u can update that for me i will be happier than a fat kid in the candy shop. plzI don't need an armchair moderator. We have a report post button for a reason. Use it.ChrisCP3Paul wrote:Trevor man the eff up and get your hands dirty instead of begging like a little kid who just wants his ice cream
the man clearly posted clear simple instructions on how to do this, you could have done this little mod yourself ten times over the amount of times you spent in here actin like a broad
I have a strict no snitching policy, it includes online forums as well as real life![]()
anyway..... EXRIXXX I'm pretty sure I asked you before in another thread for 2K13, but is it any way possible to make the net move sideways as well, or is it hardcoded to only move up and down ??
Trevor220 wrote:i noticed that every net mod that i use the home net is always stiffer than the away i think were missing an offset
exrxixxx wrote:DATE: 08 October 2013
New trick is applied to the net physics. Try and share your comments. Thanks.
DOWNLOAD
DATE: 01 October 2013
Here we convert "exrxixxx net physics" froom 2K13 to 2K14
Effect - net is not jumping over the rim so high and often and is much closer to real life physics than default net has.
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File needed to edit - gamedata.iff (must be decompressed - just open once the file with NBA 2K Mo Tool to decompress).
Change just few values in your gamedata.iff file with hex editor
Offset
12ace8 - change next values to - FF 00 FF 44
131de8 - change next values to - FF 00 FF 44
VIDEO TURORIAL by JaoSming will to help you to mod the file. NOTE: video is made for K13 so given offsets in video will not fit for 2K14, but procedure is OK - http://youtu.be/4aCtnR94YRg
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