Nba2KX_ModTool & Global Editing Issue

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Nba2KX_ModTool & Global Editing Issue

Postby Lakeshow7 on Tue Feb 28, 2017 10:57 pm

Hi guys, I was testing some body models from various globals to create my best one. So I imported 327, 372, 558, 1042 files with NBA2KX MODTOOL into the one I am modding. It goes successfully, as it says everytime for each bodymodel. I can see the new models in game. Except for the fat one (1042), it seems to remain however the original created by modder (all messed up, I can see Shaq with strange arms), even though it says the importing has been done. The global is dowcast by totalrebound. I imported models by Cam's and vanilla global but it doesn't work for this specific file. What else can I try?
"Well, you know what...what we human beings want to do always on this planet is to climb mountains in and sometimes I think we forget that we have to come down from the mountain too before we are climbing the next I want" Falco classy swag answering to Dirl Clark.
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Lakeshow7
 
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Re: Nba2KX_ModTool & Global Editing Issue

Postby Lakeshow7 on Fri Mar 03, 2017 7:47 pm

Sorry the fat body is 558, but it doesn't change at all. Importing the vanilla game one is useless. Look at the distorted arm.

Image

I really hope somoeone could help me.
"Well, you know what...what we human beings want to do always on this planet is to climb mountains in and sometimes I think we forget that we have to come down from the mountain too before we are climbing the next I want" Falco classy swag answering to Dirl Clark.
User avatar
Lakeshow7
 
Posts: 101
Joined: Wed Apr 24, 2013 3:04 am
Location: Tuscany, Italy.


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