by DukeW74 on Thu Nov 29, 2012 4:38 pm
1) Export the 2K12 arm texture from the iff
2) Open the 2k12 texture in photoshop, gimp
3) There is no need to make any changes except to save it as DXT1 no alpha or DXT1 1 Bit alpha
4) Import it into the 2K13 iff
Note: This does not fix the black arms, only black dots. To fix black arms you need to extract the correct color arms from an iff that have the correct color then follow steps 3 and 4