exrxixxx NET PHYSICS, UPDATE

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Re: exrxixxx NET PHYSICS, UPDATE

Postby ChrisCP3Paul on Sun Mar 31, 2013 4:08 am

^ where can we download that one.... the one on your first post is still 1.0 updated on March 05th
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Re: exrxixxx NET PHYSICS, UPDATE

Postby exrxixxx on Sun Mar 31, 2013 4:40 am

Video tutorial in the first post how to change values.

It is hard to decide alone is it better physics or worse than first version had.
So just try if you're interested and use one you like more.
GL GL
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Re: exrxixxx NET PHYSICS, UPDATE

Postby ChrisCP3Paul on Sun Mar 31, 2013 4:48 am

^ don't worry about trying to get it perfect, you can't do that the way 2K made the net only to move up and down and not sideways, also there is no shot dependency, meaning 2K made the net movement almost identical in every case, whether it's a nice easy layup where the net should barely move, or a long range 3 that should rock the net sideways.... they never really pay attention to detail like that.

you guys modding nets do the best you can with what you got.... I'd say like 3 out of 10 shots on your modded net are unrealistic, which are pretty good odds, but it has nothing to do with you, it's just the way 2K made it
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Re: exrxixxx NET PHYSICS, UPDATE

Postby exrxixxx on Sun Mar 31, 2013 5:08 am

Ya, exactly, about two thirds of shots are pretty good, while some dissapointment with the rest.

DOWNLOAD link for second version
http://www.sendspace.com/file/c1f1yr
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Re: exrxixxx NET PHYSICS, UPDATE

Postby nikh-gen on Sun May 25, 2014 6:27 pm

exrxixxx wrote:UPDATE 30.03.2013
Another option with interesting result
Offset
14CC6C - change next values to - FF 00 00 45
153D6C - change next values to - FF 00 00 45


can u plz help me with the scoreboard
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