Slimm44's 2k13 Roster for PC

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Slimm44's 2k13 Roster for PC

Postby slimm44 on Fri Oct 19, 2012 12:21 pm

Here is my Opening Day Roster with Vannwolkhawk's Playbook Edits. All Ratings, Tendencies, Assigned Plays, Hot Spots and Coaching Profiles have been updated. I also plan on releasing a Trading Deadline Roster and a Playoff Roster. Enjoy!

Information for Roster Makers

Ratings/Tendencies Spreadsheet (.ods) - https://docs.google.com/open?id=0BxjZWawwy0VRRHhaQjk1YmhIMmc
Ratings/Tendencies Spreadsheet (.xls) - https://docs.google.com/open?id=0BxjZWawwy0VReHVuVlBhUW52WWc
Draft Class Editing Guide:https://docs.google.com/spreadsheet/lv?key=0AhjZWawwy0VRdHBydWs1d19fa2xMbkhwUVl5eEFkTmc
Rating and Tendency Editing Guide:https://docs.google.com/document/d/1pWsjEUHgeybTOLNbZT7-R4GI5Icfn1L4XLPs4LNx_IE/edit
Coaching Profile Edits:https://docs.google.com/spreadsheet/ccc?key=0AhjZWawwy0VRdF90bVVUX2VxLUotWENGU0ZkUS1Eamc
Spreadsheet matching player ID's with names from original roster:https://docs.google.com/open?id=0BxjZWawwy0VRUkZfcGxEWGs0QWM

Files to Download

Opening Day Roster File With Injuries:https://docs.google.com/open?id=0BxjZWawwy0VRMnZyc01Vb1loYVk
Opening Day Roster File With No Inuries:https://docs.google.com/open?id=0BxjZWawwy0VRMHpPQ1FVX0VBX2c
1-4-13 Roster With Updated Transactions and No Injuries:https://docs.google.com/open?id=0BxjZWawwy0VRSGxmUWlPaXZjVkk
Cyberfaces:http://forums.nba-live.com/downloads.php?view=detail&df_id=4177
Kyrius' Global with DRose Hexpad:Download! V2.6 --> http://www.mediafire.com/?1bkbd2s4ah3wfn6<-- V2.6 (THIS CONTAINS THE D ROSE HEXPAD)
Kyrius' Global with Striped Sox:Download! V2.6 --> http://www.mediafire.com/?6wl34pndhn4lv9d<-- V2.6 (THIS CONTAINS THE STRIPED LONG SOCKS)

Install the .ROS file in: C:\Users\YourName\AppData\Roaming\2K Sports\NBA 2K13
Note: You must set Windows to display Hidden Folders

Install the Cyberfaces and Global in: C:\Program Files (x86)\2K Sports\NBA 2K13
Notes: You must Un-Zip the file before placing them in this folder. Also, click Yes when asked to overwrite files.

Big shout outs to:
- Poster for helping to edit the teams
- Leftos for developing the editor that made it possible to get this done so quickly
- Advanced for helping with the contract edits and Signature Moves
- The Awesome* and Babyface from NLSC for the Cyberfaces
- Kyrius for editing the accessories in my roster to match his global
- Mattan for editing the colors of accessories
- Vannwolfhawk for his extensive work on playbooks

These are the future editing plans for the roster:

1. Possibly create draft classes.
2. Edit Hot Spots
3. Edit Hot Zones
4. Edit Accessory Colors

New Players and Coaches Added:

Code: Select all
M. Teague
T. Satoransky
B. James
J. Crowder
Dr. Green
O. Johnson
Q. Acy
Q. Miller
K. Middleton
W. Barton
T. Taylor
D. Lamb
M. Scott
K. English
Ju. Hamilton
D. Miller
K. Murphy
K. Papanikolaou
K. O'Quinn
I. Turkyilmaz
K. Joseph
O. Kuzmic
F. Aldemir
T. Shengelia
D. Johnson-Odom
T. Zubcic
I. Karaman
R. Hummel
M. Denmon
R. Sacre
Mike James
Sean Williams
Chris Johnson
Larry Owens
Josh Davis
Terrell Harris
Cardlell Johnson
Donald Sloan
Mychel Thompson
Julyan Stone
Chris Wright
Mikael Gladness
Jerome Jordan
Ryan Reid
Malcolm Thomas
Greg Smith
Corey Higgins
V. Kravtsov
V. Claver
J. Freeland
Chris Douglas-Roberts
S. Erden
J. Farmar
M. Janning
E. Jeter
N. Kristic
A. Law
S. Livingston
S. Marks
A. Morrison
C. Quinn
M. Shakur
Craig Smith
Garrett Temple
Ben Uzoh
S.Vujacic
Sonny Weems
Mario West
Terrico White

Rasheed Wallace
Mirza Teletovic
Alexy Shved
Dionte Christmas
Maalik Wayns
Vyacheslav Kravstov
Victor Claver
Joel Freeland
Kyle Singler
Pablo Prigioni
James White
Walker Russell
Alan Anderson
Kent Bazemore
Scott Machado
Chris Copeland
Terrence Kinsey
Marko Jaric
Brian Roberts
Luke Zeller
PJ Tucker
Ronald Murray
Will Conroy
Wesley Witherspoon
James Singleton
Diante Garrett
Ben Hansbrough
Lance Thomas
Devin Searcy
Dequan Jones
Kevin Jones
Mike D'Antoni has been added as coach of the Lakers


Here are the "Old" sliders that I use for this roster file.

Code: Select all
Pro Difficulty
Game Speed 65
FT Difficulty 55
Fatigue On
Real % FG and FT

Hum/CPU
If a slider is not listed it is at 50

Inside Shot 45/50
Close Shot 45/50
Mid Range 47/52
3PT 46/52 (Considering raising this to 47/53)
Layup 48/50
DIT Frequency 45/50
DIT Success 45/50
Pass Accuracy 48/40
Alley Oop 50/50
Contact Shot Success 46/46

Driving Contact 75/75
Inside Contact 75/75
Layup Defense Strength Takeoff 100/100
Layup Defense Strength Release 80/80
Help D Strength 100/100

Offensive Awareness 50/100
Defensive Awareness 50/100
Fatigue Rate 57/57
Injury Frequency 75/75
Injury Severity 40/40

Take Inside Shots 25/25
Take Close Shots 25/25
Take Mid-Range Shots 75/75
Take 3PT Shots 65/65
Post Shots 100/100
Look for Post 100/100
Play Passing Lanes 100/100 (Considering lowering CPU to 50)
Backdoor Cuts 100/100

All Fouls 100 Except Shooting at 85
Considering raisign both Shooting Fouls to 100
Last edited by slimm44 on Sun Jan 13, 2013 11:30 pm, edited 29 times in total.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k13 Roster for PC

Postby Angelo on Fri Oct 19, 2012 2:46 pm

Been a fan of your roster works back in 2k12 bro (Y)
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Re: Slimm44's 2k13 Roster for PC

Postby Onisak on Fri Oct 19, 2012 4:16 pm

This is amazing! Tendencies and all player ratings changed... That must have taken alot of time!! Tnx so much! (Y) (Y)
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Re: Slimm44's 2k13 Roster for PC

Postby slimm44 on Fri Oct 19, 2012 10:12 pm

Kris wrote:Been a fan of your roster works back in 2k12 bro (Y)


Thank you, sir.

Onisak wrote:This is amazing! Tendencies and all player ratings changed... That must have taken alot of time!! Tnx so much! (Y) (Y)


It took about 45 minutes per team before Leftos' editor was released. After that, it got considerably easier.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
User avatar
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Re: Slimm44's 2k13 Roster for PC

Postby Rhenel_04 on Fri Oct 19, 2012 11:04 pm

can you add douglas mcroberts, de colo,prigioni,machado,copeland and some other missing 2nd rounders and players for your next update? thanx.
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Re: Slimm44's 2k13 Roster for PC

Postby Like A Boss on Fri Oct 19, 2012 11:11 pm

Amazing your back slimm :) now go forth and make great Rosters (Y)
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Re: Slimm44's 2k13 Roster for PC

Postby slimm44 on Fri Oct 19, 2012 11:52 pm

Rhenel_04 wrote:can you add douglas mcroberts, de colo,prigioni,machado,copeland and some other missing 2nd rounders and players for your next update? thanx.


Douglas? If you're talking about Chris Douglas-Roberts, he's already in. Josh McRoberts is in, also.

I haven't found working Cyberfaces for De Colo, Prigioni, Machado or Copeland yet. If anyone can point me to them, I'll add them.

All 2nd round rookies are already in the game.

Did you look at the roster before asking me for some of these players?
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
User avatar
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Re: Slimm44's 2k13 Roster for PC

Postby Onisak on Sat Oct 20, 2012 12:09 am

Did you also edit the starting lineups and player roles? :)
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Re: Slimm44's 2k13 Roster for PC

Postby CoR3N on Sat Oct 20, 2012 12:30 am

Oh god, why everybody forgot Machado of Rockets..
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Re: Slimm44's 2k13 Roster for PC

Postby daninoz on Sat Oct 20, 2012 12:38 am

slimm44 wrote:I haven't found working Cyberfaces for De Colo, Prigioni, Machado or Copeland yet. If anyone can point me to them, I'll add them.


Babyface posted a Prigioni's CF with his Roster.
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Re: Slimm44's 2k13 Roster for PC

Postby slimm44 on Sat Oct 20, 2012 1:12 am

Onisak wrote:Did you also edit the starting lineups and player roles? :)


Not yet. I will do that after the season starts. This is a rough-draft release.

CoR3N wrote:Oh god, why everybody forgot Machado of Rockets..


I said I didn't add some players because I couldn't find Cyberfaces for them. If you can show me where one is, I'll add him.

daninoz wrote:Babyface posted a Prigioni's CF with his Roster.


I must have overlooked it. I'm using 5 of his Cyberfaces now. I'll re-check. Thanks for the head's up.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
User avatar
slimm44
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Re: Slimm44's 2k13 Roster for PC

Postby Rhenel_04 on Sat Oct 20, 2012 2:52 am

when is the next new release? :D
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Re: Slimm44's 2k13 Roster for PC

Postby free24ride1 on Sat Oct 20, 2012 2:59 am

sliders for the attributes?
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Re: Slimm44's 2k13 Roster for PC

Postby Rhenel_04 on Sat Oct 20, 2012 3:11 am

why some ratings are too high like chris andersen in the fa pool .and kobe is 85? also durant 87? fix some ratings. .
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Re: Slimm44's 2k13 Roster for PC

Postby Leftos on Sat Oct 20, 2012 3:16 am

Rhenel_04, yeah, because overall ratings matter...

Do not judge this roster by its OVR ratings. Judge it by how it plays. Slimm44 has his own formulas for calculating ratings and tendencies, and he's been hugely successful with it. It's really detailed and comes from a shitload of research.

So please, don't complain about overall. Complain if one of those players is ACTUALLY overpowered in how he plays compared to real-life.
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Re: Slimm44's 2k13 Roster for PC

Postby Bboy500 on Sat Oct 20, 2012 3:22 am

Was wondering if you were going to post these up here. Glad to see it here.

(I'm Advanced from OperationSports)
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Re: Slimm44's 2k13 Roster for PC

Postby slimm44 on Sat Oct 20, 2012 3:50 am

Rhenel_04 wrote:when is the next new release? :D


Signature moves are being re-worked now. Once those are done, I'll be looking at Signature Skills. I'll also be adding new players as CF's are released. No ETA as of yet. There will be more data to analyze after the season starts.

Rhenel_04 wrote:why some ratings are too high like chris andersen in the fa pool .and kobe is 85? also durant 87? fix some ratings.


Thanks for the answer, Leftos. Allow me to go into more detail.

The individual ratings that hurt his overall rating the most are Offensive Awareness and Defensive Awareness. These ratings affected the Overall Rating by a total of 18 points combined, or 9 points for each attribute. The way that I determine these ratings are by looking at a player's last 3 seasons and for Offensive Awareness, adding the average of Offensive Rating and Offensive Win Shares together. For Defensive Awareness, I take the average of Defensive Rating and subtract Defensive Win Shares from it. The scale that I use looks like this:

Offensive Awareness (Offensive Rating+Offensive Win Shares)

123 - 95
118 - 85
113 - 75
108 - 65
103 - 55
98 - 45
93 - 35
88 - 25

Defensive Awareness (Defensive Rating-Defensive Win Shares)

90 - 95
94 - 85
98 - 75
102 - 65
106 - 55
110 - 45
115 - 35
120 - 25

Kobe is a below-average on-ball and help defender. His Defensive Rating average of the past 3 seasons has been 105 and he has averaged 3 Defensive Win Shares per season. This gives him a Defensive Awareness Rating of 65.

He is an Isolation-based player, a volume-scorer, and has a low EFG% of 47% over the past 3 seasons. What that means is he takes a lot of low-percentage shots. His Offensive Rating average of the past 3 seasons has been 108 and he has averaged 5 Offensive Win Shares per season. This gives him an Offensive Awareness Rating of 75.

In his prime, which he is nowhere near, he had 8 out of 9 seasons where he would have had a 95 in Offensive Awareness. His career high for Defensive Awareness would have been a 75. He has always been highly overrated on the defensive end of the court.

Feel free to look at the Editing Guide in the first post. I explained why I use the scales I do, how I came to them and how they effect the sim-engine.

Any other questions?
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
User avatar
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Re: Slimm44's 2k13 Roster for PC

Postby AreaOfEffect on Sat Oct 20, 2012 5:31 am

Is there anyway I can import your roster to my association?
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Re: Slimm44's 2k13 Roster for PC

Postby Leftos on Sat Oct 20, 2012 5:36 am

AreaOfEffect, if you're using the default retail roster (and not the first update) as a base for your Association, you can copy-paste whatever is in Roster Editor's Players tab to your Association from slimm44's roster by a simple copy-paste. Keep a backup though.
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Re: Slimm44's 2k13 Roster for PC

Postby AreaOfEffect on Sat Oct 20, 2012 5:45 am

Okay thank you. I need to use your tool for that right?

EDIT: how do i copy paste this to my association?

EDIT 2: nvm I've done it. thanks for the help. amazing tool
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Re: Slimm44's 2k13 Roster for PC

Postby mlp111 on Sat Oct 20, 2012 8:52 am

i love this roster, but why is westbrook rated higher than durant on the thunder?
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Re: Slimm44's 2k13 Roster for PC

Postby Uncle Drew on Sat Oct 20, 2012 9:00 am

Is Ronald "Flip" Murray on the Grizzlies?
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Re: Slimm44's 2k13 Roster for PC

Postby BasedGod on Sat Oct 20, 2012 9:42 am

De Colo also has a cyberface in babyface roster
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Re: Slimm44's 2k13 Roster for PC

Postby free24ride1 on Sat Oct 20, 2012 3:08 pm

Can I use other sliders with this roster, instead of the one posted above? This works for My Career mode?
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Re: Slimm44's 2k13 Roster for PC

Postby jjhill001 on Sat Oct 20, 2012 6:37 pm

free24ride1 wrote:Can I use other sliders with this roster, instead of the one posted above? This works for My Career mode?


The way I got custom sliders to work in MyCareer was by using Cheat Engine, locking the custom slider setting starting up MyCareer and then saving it. After that my sliders have remained in custom. The Roster makes MyCareer a lot more fun for sure because everyone plays like they should.
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