Slimm44's 2k13 Roster for PC

A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.

Re: Slimm44's 2k13 Roster for PC

Postby TC#10 on Mon Nov 12, 2012 12:36 pm

Great roster! Gameplay is perfect, and awesome decision on setting every team's playbook to the User default! CPU actually runs proper offense and get their star players more involved :applaud: . The only thing that's missing are the accessories and shoes
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Re: Slimm44's 2k13 Roster for PC

Postby slimm44 on Mon Nov 12, 2012 1:19 pm

TC#10 wrote:Great roster! Gameplay is perfect, and awesome decision on setting every team's playbook to the User default! CPU actually runs proper offense and get their star players more involved :applaud: . The only thing that's missing are the accessories and shoes


Those will be added in this roster project:

viewtopic.php?f=149&t=88822
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k13 Roster for PC

Postby t-rob on Mon Nov 12, 2012 8:17 pm

Hey, I have the Steam version and am having troubles making these rosters work. Are the install directions the same? I thought I figured it out, but when I started up the game none of the new players are there. I am not the most tech savvy person so I could just be missing a step or something. Anyways, if anyone can help me it would be appreciated!

Thanks!
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Re: Slimm44's 2k13 Roster for PC

Postby Onisak on Mon Nov 12, 2012 8:42 pm

Hey Slimm, I think you also forgot to edit years pro... :)
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Re: Slimm44's 2k13 Roster for PC

Postby slimm44 on Mon Nov 12, 2012 11:53 pm

First post has been updated. New created players have numbers, contracts, play types, age, college, and experience updated. Also, Cyberfaces have been re-uploaded.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k13 Roster for PC

Postby Onisak on Tue Nov 13, 2012 12:04 am

I have an idea, maybe you could use the same portrait numbers for created players like in babyface roster, so we can have portraits for all the players... If you can ofcourse :). Thanks for the update!
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Re: Slimm44's 2k13 Roster for PC

Postby slimm44 on Tue Nov 13, 2012 1:00 am

@ Onisak - I'm using the concept in this thread in my roster projects.

viewtopic.php?f=150&t=88659&p=1559111
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
User avatar
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Re: Slimm44's 2k13 Roster for PC

Postby Onisak on Tue Nov 13, 2012 1:13 am

Oh I see... I changed it for myself anyway :). Thanks for the great work and all the updates man! Apreciatte this alot! (Y) (Y)
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Re: Slimm44's 2k13 Roster for PC

Postby DondiWhite on Tue Nov 13, 2012 4:00 am

First post has been updated. New created players have numbers, contracts, play types, age, college, and experience updated. Also, Cyberfaces have been re-uploaded.


Is this dealing with Drafts? Or shall I still import a draft file of my liking to work with this?
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Re: Slimm44's 2k13 Roster for PC

Postby slimm44 on Tue Nov 13, 2012 5:22 am

DondiWhite wrote:
First post has been updated. New created players have numbers, contracts, play types, age, college, and experience updated. Also, Cyberfaces have been re-uploaded.


Is this dealing with Drafts? Or shall I still import a draft file of my liking to work with this?


I don't have any finished DC's yet. I hope to be able to release some soon.

Here are the settings/sliders I've been using and the results from the first 3 games of Playoffs Mode that I started as Brooklyn (me) against Chicago. Also, the first post has been updated to reflect slider changes.

Game 1 Nets (me) @ Chi
Nets 81 Chicago 89
FG Nets 31-72 (43%) Chicago 39-92 (42%)
3PT Nets 4-17 (23%) Chicago 3-16 (18%)
FT Nets 15-16 (93%) Chicago 8-10 (80%)
Fast Break Nets 12 Chicago 12
PIP Nets 38 Chicago 38
2nd Chance Nets 15 Chicago 15
Assits Nets 16 Chicago 21
Off Reb Nets 10 Chicago 16
Def Reb Nets 37 Chicago 34
Steals Nets 3 Chicago 15
Blocks Nets 2 Chicago 5
Turnovers Nets 16 Chicago 6
Fouls Nets 6 Chicago 11
Biggest Lead Nets 7 Chicago 8

Rose 36 Min, 23 PTS, 8 REB, 9 AST, 3 STL, 1 BLK, 1 TO, 9-23 FGA, 1-4 3PT, 4-4 FT
Boozer 37 Min, 20 PTS, 12 REB, 1 AST, 2 STL, 1 BLK, 1 TO, 10-14 FGA
Joah 39 Min, 14 PTS, 13 REB, 4 AST, 2 STL, 1 BLK, 1 TO, 6-13 FGA

Johnson 40 Min, 24 PTS, 7 REB, 2 AST, 1 STL, 1 TO, 9-19 FGA, 0-3 3PT, 6-6 FTA
Williams 35 Min, 18 PTS, 6 AST, 1 BLK, 5 TO, 5-18 FGA, 1-4 3PT, 7-8 FTA
Lopez 31 Min, 10 PTS, 9 REB, 1 AST, 1 BLK, 4-8 FGA, 2-2 FTA

Game 2 Nets (me) @ Chicago
Nets 90 Bulls 102
FGA Nets 35-78 (44%) Bulls 44-99 (44%)
3PT Nets 5-14 (35%) Bulls 4-8 (50%)
FTA Nets 15-17 (88%) Bulls 10-11 (90%)
Fast Break Nets 9 Bulls 9
PIP Nets 38 Bulls 38
2nd Chance Nets 11 Bulls 11
Bench Points Nets 22 Bulls 31
Assists Nets 18 Bulls 32
Off Reb Nets 10 Bulls 18
Deb Reb Nets 39 Bulls 34
Steals Nets 4 Bulls 16
Blocks Nets 6 Bulls 3
Turnovers Nets 17 Bulls 9
Fouls Nets 11 Bulls 10
Biggest Lead Nets 7 Bulls 12

Deng 33 Min, 20 PTS, 4 REB, 4 AST, 1 STL, 1 TO, 8-16 FGA, 1-2 3PT, 3-3 FTA
Boozer 38 Min, 19 PTS, 11 REB, 1 AST, 3 STL, 2 TO, 9-21 FGA, 1-1 FTA
Rose 39 Min, 13 PTS, 5 REB, 15 AST, 4 STL, 2 TO, 6-12 FGA, 1-1 FTA
Noah 36 Min, 6 PTS, 12 REB, 3 AST, 4 STL, 1 BLK, 2 TO, 3-13 FGA

Johnson 37 Min, 26 PTS, 7 REB, 0 AST, 1 STL, 1 TO, 10-22 FGA, 1-5 3PT, 5-5 FTA
Williams 42 Min, 22 PTS, 5 REB, 8 AST, 9 TO, 9-19 FGA, 2-3 3PT, 2-2 FTA
Lopez 30 Min, 16 PTS, 9 REB, 2 BLK, 7-11 FGA, 2-2 FTA

Game 3 Bulls @ Nets (me)

Bulls 75 Nets 83
FGA Bulls 31-83 (36%) Nets 34-77 (44%)
3PT Bulls 2-11 (18%) Nets 4-17 (23%)
FTA Bulls 11-11 (100%) Nets 11-12 (91%)
Fast Break Points Bulls 10 Nets 10
PIP Bulls 34 Nets 34
2nd Chance Bulls 4 Nets 4
Bench Points Bulls 18 Nets 13
Assists Bulls 21 Nets 25
Off Reb Bulls 10 Nets 9
Def Reb Bulls 35 Nets 43
Steals Bulls 14 Nets 5
Blocks Bulls 4 Nets 4
TO Bulls 11 Nets 17
Fouls Bulls 9 Nets 8
Biggest Lead Bulls 0 Nets 17

Johnson 37 Min, 25 PTS, 5 REB, 4 AST, 1 STL, 3 TO, 11-20 FGA, 1-4 3PT, 2-2 FTA
Wallace 33 Min 14 PTS, 7 REB, 4 AST, 2 TO, 6-10 FGA, 2-3 3PT
Williams 39 Min, 14 PTS, 8 REB, 7 AST, 1 STL, 4 TO, 5-16 FGA, 1-3 3PT, 3-4 FTA
Lopez 33 Min, 13 PTS, 8 REB, 2 AST, 1 STL, 2 BLK, 1 TO, 6-15 FGA, 1-1 FTA
Humphries 32 Min, 4 PTS, 13 REB, 2 AST, 1 BLK, 1 TO, 1-2 FGA, 2-2 FTA

Rose 36 Min, 18 PTS, 6 REB, 7 AST, 3 STL, 2 TO, 9-18 FGA
Deng 37 Min, 13 PTS, 4 REB, 4 AST, 3 STL, 2 TO, 4-14 FGA, 0-4 3PT, 5-5 FTA
Noah 38 Min, 8 PTS, 8 REB, 3 AST, 2 STL, 2 BLK, 2 TO, 4-7 FGA

3 Game Average
Nets 84.7PPG, 44%FG, 27%3PT, 91%FT, 19.7APG, 46.7RPG, 7.7ORPG, 4SPG, 4BPG, 16.7TOPG, 8.3FPG

Bulls 88.7PPG, 41.5FG%, 25.7%3PT, 90%FT, 24.7APG, 46.3 RPG, 12.7ORPG, 15SPG, 4BPG, 8.7TOPG, 10FPG

Johnson 25PPG, 20FGA, 6.3RPG, 2APG, 1SPG, 1.7TOPG, 49.2FG%, 16.73PT%, 100FT%
Williams 18PPG, 17.5FGA, 4.3RPG, 7APG, .3SPG, .3BPG, 6TOPG, 35.8FG%, 40%3PT, 85.7FT%
Lopez 13PPG, 11.3FGA, 8.7RPG, 1APG, .3SPG, 1.7BPG, .7TOPG, 50%FG, 100FT%

Rose 18PPG, 17.5FGA, 6.3RPG, 10.3APG, 3.3SPG, .3BPG, 1.7TOPG, 45.3%FG, 25%3PT, 100%FT
Deng 16PPG, 15FGA, 3.7RPG, 3.3APG, 2SPG, .3BPG, 1TOPG, 40%FG, 25%3PT, 90%FT
Boozer 15.7PPG, 15.3FGA, 10.7RPG, 1.7APG, 2SPG, .7BPG, 1TOPG, 47.8%FG, 100%FT

Pro
Speed 65
Real % FT and FG
Fatigue On

Hum/CPU
If a slider is not listed it is at 50

Inside Shot 45/50
Close Shot 45/50
Mid Range 47/52
3PT 46/52 (Considering raising this to 47/53)
Layup 48/50
DIT Frequency 45/50
DIT Success 45/50
Pass Accuracy 48/40
Alley Oop 50/50
Contact Shot Success 46/46

Driving Contact 75/75
Inside Contact 75/75
Layup Defense Strength Takeoff 100/100
Layup Defense Strength Release 80/80
Help D Strength 100/100

Offensive Awareness 50/100
Defensive Awareness 50/100
Fatigue Rate 57/57
Injury Frequency 75/75
Injury Severity 40/40

Take Inside Shots 25/25
Take Close Shots 25/25
Take Mid-Range Shots 75/75
Take 3PT Shots 65/65
Post Shots 100/100
Look for Post 100/100
Play Passing Lanes 100/100 (Considering lowering CPU to 50)
Backdoor Cuts 100/100

All Fouls 100 Except Shooting at 85
Considering raisign both Shooting Fouls to 100
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k13 Roster for PC

Postby Leftos on Tue Nov 13, 2012 11:03 pm

slimm44, grab 7-zip and use its Ultra profile to compress. ZIP is a much less effective compression method. Your ZIP file was 70MB, I got it down to 48MB just by compressing the same files using LZMA, Ultra profile.
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Re: Slimm44's 2k13 Roster for PC

Postby DondiWhite on Wed Nov 14, 2012 12:01 am

Also winrar is a good compression tool. Also the trick of compressing to a rar/7zip file and then zipping that file again (russian doll style) is another way.
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Re: Slimm44's 2k13 Roster for PC

Postby Leftos on Wed Nov 14, 2012 12:09 am

Nope. Hate that. Don't do that.
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Used to be "That Tools Guy" around here during the good ol' days. Although you probably remember me as your favorite Podcast host.
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Re: Slimm44's 2k13 Roster for PC

Postby DondiWhite on Wed Nov 14, 2012 12:30 am

:) horses for courses.
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Re: Slimm44's 2k13 Roster for PC

Postby Onisak on Wed Nov 14, 2012 12:49 am

I noticed that Chris Singelton has a wrong CF... He has James Singeltones face :)
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Re: Slimm44's 2k13 Roster for PC

Postby slimm44 on Wed Nov 14, 2012 2:55 am

I added my Coaching Profile edits to the first post. I didn't add a column for Zone Defense or Bench Usage because I didn't edit those.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
User avatar
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Re: Slimm44's 2k13 Roster for PC

Postby Onisak on Wed Nov 14, 2012 3:07 am

Slimm did you make a mistake when you included in you CF's a face that switches Chris Singelton CF with James Singelton (They both have the same CF ID in your roster). And I don't have original Chris Singelton CF file anymore, because I made no backups...
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Re: Slimm44's 2k13 Roster for PC

Postby slimm44 on Wed Nov 14, 2012 4:35 am

Onisak wrote:Slimm did you make a mistake when you included in you CF's a face that switches Chris Singelton CF with James Singelton (They both have the same CF ID in your roster). And I don't have original Chris Singelton CF file anymore, because I made no backups...


I'll check it out.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
User avatar
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Re: Slimm44's 2k13 Roster for PC

Postby Onisak on Wed Nov 14, 2012 4:57 am

Ok :) Thanks!
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Re: Slimm44's 2k13 Roster for PC

Postby slimm44 on Wed Nov 14, 2012 6:50 am

First post has been updated with new roster and Cyberface pack to correct an issue with Chris and James Singleton having the same CF. Thanks, Onisak.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
User avatar
slimm44
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Re: Slimm44's 2k13 Roster for PC

Postby xianpauL on Wed Nov 14, 2012 1:07 pm

what's the png no. of Chris Singelton?
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Re: Slimm44's 2k13 Roster for PC

Postby Scholz on Wed Nov 14, 2012 4:43 pm

Loving these rosters! Finally getting some sim gameplay thank you! I would like to request more player portraits in the game for players with cyberfaces as their portraits. Other than that I can't complain. I would give Shane Battier a corner specialist signature skill though.
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Re: Slimm44's 2k13 Roster for PC

Postby DondiWhite on Wed Nov 14, 2012 7:18 pm

Hi Slimm,

Just quoting from a different thread:

If you're looking to update Mike D'Antoni to the Lakers, go to the TEAMS (using Leftos tool) tab and change the Lakers value from 14 to 54. Somehow, his Defensive attribute is rated A :shock:


Just to keep roster up to date esp with lakers new signing for coach (Y) I did this edit myself and all works fine. I also zero'd the sliders for coach to match how you have with this roster.
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Re: Slimm44's 2k13 Roster for PC

Postby xianpauL on Wed Nov 14, 2012 7:49 pm

excuse me but what's the png no. of Chris Singelton? anyone?
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Re: Slimm44's 2k13 Roster for PC

Postby Onisak on Wed Nov 14, 2012 10:08 pm

No problem Slimm! Thank you for fixing it! :)
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