[Tool] RED Modding Center (Current v. 1.2.4)

A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.

[Tool] RED Modding Center (Current v. 1.2.4)

Postby Vl@d Zola Jr. on Fri Oct 19, 2012 5:16 am

RED Modding Center v. 1.2.4

This is the tool, which will help U to edit Roster-files of our favourite NBA 2K13 game (PC, XBox 360 and PlayStation 3 files are supported).


Author: Vl@d Zola Jr.
Special thanks: M@dDog, JaoSming, Leftos, hokupguy


What is new in version 1.2?


New in v. 1.2.4:
- Fixed: Glitch with Ordering system

New in v. 1.2.3:
- Fixed: Glitch, when some names couldn’t be saved correctly in rare cases
- Fixed: Several minor issues
- Fixed: Purchasing system updated, so it works correctly again

New in v. 1.2.2:
- Fixed: Problem with saving Colors, when editing PC or XBox 360 files
- Fixed: Non-updating combo-boxes of Search Panel, Global Editor, etc.

New in v. 1.2.1:
- Fixed: Bug with Team Colors on Jerseys tab of PlayStation 3 files
- Changed: Minor GUI update

New in v. 1.2:
- Added: NBA 2K13 PlayStation 3 save files are now supported
- Added: Full Roster Control system, which allows to clone, delete and move records inside files
- Fixed: Another glitch with saving after several specific names were edited
- Fixed: CAT Name Color field of Jerseys tab
- Changed: Minor changes






Download and enjoy It:
v. 1.2.4 FREE

The instruction on How To Buy is located here: http://redmc.red-mods.com/HowToBuy.html

Also Download and Try DEMO version (1.2) to test all the feautres, including the advanced interfaces, before purchasing:
Demo Version 1.2

Release Notes And Restrictions for Demo version:
- On-Line Association files are not supported
- Files can't be saved
Last edited by Vl@d Zola Jr. on Sat Sep 14, 2013 6:04 am, edited 9 times in total.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Behindshadows on Fri Oct 19, 2012 5:20 am

Yeah I'm waiting on Reditor Next, so I can start on the College Hoop 2k13 project...can't wait to see what your creating.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Leftos on Fri Oct 19, 2012 5:20 am

The magic man is back. Although we've talked in private, I wanted to welcome you back for another year of REDitor greatness in here as well.

Hope this Tools guy helps you make this year's REDitor the best yet.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby daninoz on Fri Oct 19, 2012 5:26 am

As I told you in a PM, if you need some help in research, just say it.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Leftos on Fri Oct 19, 2012 5:30 am

daninoz has proven invaluable with research so far, Vlad, I can vouch for him as well.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby retroman on Fri Oct 19, 2012 5:37 am

Welcome back, you are the KING of 2k editor's :bowdown: :bowdown2: by far and sure your new version will be more impressive than previous one's you always do an execellent job for us making Modding fun. HATS OFF to mate! (Y) looking foward to the new release.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby JaoSming on Fri Oct 19, 2012 5:59 am

best of luck with the bank of names (Y) heh. but good news! no more floorID, it's bank of names now like stadiums.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Behindshadows on Fri Oct 19, 2012 7:32 am

JaoSming wrote:best of luck with the bank of names (Y) heh. but good news! no more floorID, it's bank of names now like stadiums.


what does that mean...bank of names...
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby retroman on Fri Oct 19, 2012 7:48 am

Behindshadows wrote:
JaoSming wrote:best of luck with the bank of names (Y) heh. but good news! no more floorID, it's bank of names now like stadiums.


what does that mean...bank of names...



2k change how they listed the names, they place them seperately like in 2k9 & 2k10 roster files, his editor for 2k10 had it. for vlad it shouldn't be a problem he's the master. :crazyeyes:
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Marek on Fri Oct 19, 2012 8:00 am

Good to have you back, Vlad (Y)
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby JaoSming on Fri Oct 19, 2012 8:26 am

Behindshadows wrote:
JaoSming wrote:best of luck with the bank of names (Y) heh. but good news! no more floorID, it's bank of names now like stadiums.


what does that mean...bank of names...

if you look at the 2k9-2k12 roster files in hex, near the bottom of the file you see names, files, etc all listed together. The first REDitor called this section the "Bank of Names".
in 2k13, that section is encrypted. I can still edit it in the roster.iff, or with the cheat engine, but along with the non-byte aligned database it is the biggest hurdle of the year.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby daninoz on Fri Oct 19, 2012 8:32 am

Will not it be easier to just edit that roster.iff file? Then, the roster maker just need to open the game, reset the roster and save it.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby JaoSming on Fri Oct 19, 2012 8:46 am

it would be easier, but pretty useless in the grand scheme of things
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby daninoz on Fri Oct 19, 2012 9:08 am

Oh, OK. I'm nothing sure, but this may help. In NBA 2K12, there was a downloads.mnf file with all the online data. That file contained all the info about the downloads, and (IIRC) the name of the files were there, but encrypted with CRC32.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby JaoSming on Fri Oct 19, 2012 9:21 am

yep, leftos' keep my mod screwed with that

what I do, for bank of names hex edits, is grab the latest roster.iff from that downloads folder, copy it/decompress it, then read only the one remaining so the game doesnt use that folder anymore, make my edits, then put it in the main folder. reset roster, street mod!
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby daninoz on Fri Oct 19, 2012 9:39 am

JaoSming wrote:yep, leftos' keep my mod screwed with that


I know, I was who found that and told leftos. :lol: :lol:
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby ClLUTClH2K on Fri Oct 19, 2012 9:43 am

Fantastic news! Take my money already! :P
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Lagoa on Fri Oct 19, 2012 11:11 am

Okay Okay Vlad, take my money! hahahahhaha

REDITOR is the best editor ever! =)

Waiting for team colors and socks changing!
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby RapboY on Fri Oct 19, 2012 11:14 am

welcome back, good to hear from you Vl@d!
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Lakeshow2482 on Fri Oct 19, 2012 12:31 pm

Welcome back Vlad 2k mods wouldn't be the same without ya!

Just wondering..

A) Is it possible to use Reditor in some way to be able to input a roster into a season (weather it's through copy & paste) so that I can do a season in line with the real one? I know that there is a start now feature but it would be nice if there was some way to update the roster during the season!

B) Will it be possible to be able to assign an arenas satdium music & camera angle to any arena. It's nit picky I know but you gotta have the old MSG with the organ!

Cheers!
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Kieran on Fri Oct 19, 2012 1:34 pm

Vlad is back! Very welcome news, I got excited when I saw this thread haha :D
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Rhenel_04 on Fri Oct 19, 2012 6:29 pm

we are waiting ! :wink: :wink:
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby tnt23 on Sat Oct 20, 2012 4:17 am

MY MAN :bowdown: VL@D :bowdown2: GLAD TO SEE YOU BACK !!!
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Nick on Sat Oct 20, 2012 8:12 pm

Looking forward to REDitor. (Y)
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Vl@d Zola Jr. on Thu Nov 01, 2012 6:00 am

Thank you for your support, guys! :) I really appreciate it! It's actually the major boost for my work rate and the major thing in the decision of time adjustment between the project, the studies and the entertainments. :mrgreen:

Btw, there is a new message in the blog. Hope, you'll have a couple of minutes to read it. ;)

PS: Jao, definitely good news about FloorID.
PPS: Sorry, guys, if some of your messages are unanswered. I'm very busy these days, so some of them can be accidentially missed... If it is really important and gets no answer - please, repeat your message.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby JaoSming on Thu Nov 01, 2012 6:28 am

great news man, and I am glad the bank of names came through for you :applaud:

possibly a bit early, but were you able to find the arena parameters again?
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby ClLUTClH2K on Thu Nov 01, 2012 8:24 am

Cannot wait for this! Bought last year's REDitor Guru Edition along with the 'MyFriend Panel' and it was money well spent! You do an incredible job with these editors. Thank you for all your hard work.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Leftos on Thu Nov 01, 2012 8:32 am

News from Vlad are always good news. Got me really curious on the new development methods you're implementing to accelerate your work. If you feel like sharing some more in-depth information later on, I'd be really interested to read it.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Uchiha432 on Thu Nov 01, 2012 11:01 am

The King is Back :D Welcome back Master VLAD :D
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby ALIVERS on Thu Nov 15, 2012 9:35 pm

Previous licenses will be valid, right?
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby NIB on Fri Nov 16, 2012 3:05 am

VLAD "THE KING" IS BACK!!!
:bowdown: :bowdown2:

Modders around the Globe appreciate! Heheheheh :D
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Teodosic11 on Tue Nov 27, 2012 7:48 am

Vlad...news???
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Ezio Auditore on Tue Nov 27, 2012 12:03 pm

I wish I could contribute with something, but I suck for this kind of things :lol: Best of luck man! Can't wait for this year's version.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Oom_Sapi on Thu Nov 29, 2012 9:30 am

Hey Vlad, glad you're back, can't wait for the next editor.

A suggestion if I may,

Can you add a clone tools for the players attributes/stats so that we can import the newer stats from the most current roster available to an old MC/Association/CAL savegames. Thank you.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Vl@d Zola Jr. on Mon Dec 03, 2012 6:36 am

Hey, guys.

A new message is here:
http://red-mods.blogspot.com

Thank you a lot for your support!
I'm really sorry, that i can't answer all of you, but i'm very limited on free time and would like to spend as much of it on the new Editor, as i can. Hopefully, i'll have some more time soon.

Yours,
Vlad
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby JaoSming on Mon Dec 03, 2012 7:42 am

good update man, I hope you find the time needed (Y)

I shot you a PM, but since you want things in the thread

were you able to find the value for enabling normal/suit/street attire for blacktop mode for players? if not check out Jrue - http://www.mediafire.com/?n54ap11i4d37kn8 (you can ignore the "base" one probably, too much shit changed, suit vs street shows the needed byte) was also wondering if there were clothes values near that one


keep it up man! :applaud:


PS, a before after of Jrue Holiday with long hair (the CAP hair length). Although, i think this may be a "headshape" tab thing rather than a player tab value http://www.mediafire.com/?wz17qs82ofzc2h3
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby jrlocke on Mon Dec 03, 2012 1:35 pm

Thanks for the update Vl@d. Good luck. (Y)
2013 is the year?
Thanks to Vl@d, Leftos and all the other patchers for their hard work.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Medevenx on Mon Dec 03, 2012 3:02 pm

So excited!!
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Leftos on Mon Dec 03, 2012 4:00 pm

Hey Vlad, just another reminder for the Playoff stats for each player. I know this is a kind of Players and Player_Stats tab thing instead of just Players, but it does include pointers in the Players tab, so... :P
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Vl@d Zola Jr. on Tue Dec 04, 2012 12:43 am

were you able to find the value for enabling normal/suit/street attire for blacktop mode for players? if not check out Jrue - http://www.mediafire.com/?n54ap11i4d37kn8 (you can ignore the "base" one probably, too much shit changed, suit vs street shows the needed byte) was also wondering if there were clothes values near that one

Thank you for your suggestion, Jao.
I've found the field.
Possible values:
0 - NBA uni, 1 - streetball/practice (plain white/black unis like in NBA 2K9 Blacktop), 2 - suit, 3/4 - casual

Although, Jrue and Evan Turner wear different suit and casual, but i wasn't able to find a value, which controls this; probably it is not in Players tab, maybe even not in Roster file.

PS, a before after of Jrue Holiday with long hair (the CAP hair length). Although, i think this may be a "headshape" tab thing rather than a player tab value http://www.mediafire.com/?wz17qs82ofzc2h3

Yep, found Hair Length field. But in my game Jrue is the same in both the files. Hair Length field is only used, when GenericF is enabled, unless i miss something.

Hey Vlad, just another reminder for the Playoff stats for each player. I know this is a kind of Players and Player_Stats tab thing instead of just Players, but it does include pointers in the Players tab, so... :P

Sure. :) Have just found this. Thanks for the reminder, my friend. I have had a feeling until recently, that i had forgot something )))


If noone else has any suggestions, we're moving to Arenas, then Teams tabs.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby JaoSming on Tue Dec 04, 2012 1:36 am

Vl@d Zola Jr. wrote:Yep, found Hair Length field. But in my game Jrue is the same in both the files. Hair Length field is only used, when GenericF is enabled, unless i miss something.

nope you got it, it only affects CAP/generated faces (Y) I disabled the GenericF so it was easier to pick out.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Leftos on Tue Dec 04, 2012 5:15 am

No other requests from me. As I said, if I can help with anything, hit me up.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Vl@d Zola Jr. on Mon Dec 10, 2012 1:20 am

No other requests from me. As I said, if I can help with anything, hit me up.

Sure, will let you know, if there is something to help with.

The Blog has been updated. New list of Players parameters + decoded Arenas and Teams tabs. Thanks to Jao for his assistance on Arenas.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Marek on Mon Dec 10, 2012 2:00 am

Great to see progress going on (Y) I assume your REDitor will work with all rosters, including official ones, released after 10th of november? :)
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby JaoSming on Mon Dec 10, 2012 3:28 am

afaik, Vlad dissects the roster, then rebuilds it each time you save. So yea, it should work with any roster without the need of updates like Leftos' tool. That is how complicated 2K's crap has gotten


BTW, the "BlactopClothes" thing isn't just for blacktop. If you change it to suits or street clothes that player will wear that instead of their uniform in normal games as well.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Vl@d Zola Jr. on Mon Dec 10, 2012 5:50 am

JaoSming wrote:afaik, Vlad dissects the roster, then rebuilds it each time you save. So yea, it should work with any roster without the need of updates like Leftos' tool. That is how complicated 2K's crap has gotten


BTW, the "BlactopClothes" thing isn't just for blacktop. If you change it to suits or street clothes that player will wear that instead of their uniform in normal games as well.

Yeah, correct. The tool is able to work fine with any 2K13 roster on exactly the reason, Jao has described.

Thanks for clearing this out about the clothes.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby StompTheCourt on Mon Dec 10, 2012 5:11 pm

Glad to see you making so much progress, Reditor is the only reason our 90's mods come to life (Y) :bowdown2: :bowdown2: :bowdown2:
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby marvz.manalo on Mon Dec 10, 2012 9:22 pm

whats up vlad :D remember me? 2k12 costumer of your reditor :D marvin manalo.. glad to see you again, please can you create 2k13 shoe changer or something like that, in your reditor now :) thank you
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby GRIMPROGAMING on Tue Dec 11, 2012 7:34 am

Once released this will make magic work once again... thanks vlad!!
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Born2Ball on Tue Dec 11, 2012 9:02 am

I gotta a quick question is it possible with this tool to fix the black arms on the hidden players?
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