[Tool] Roster Editor

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Re: [Tool] Roster Editor

Postby JaoSming on Sun Apr 21, 2013 10:04 am

there is not

however, during the season the rookies are already in the roster, so you could try and find the rookies in the file by checking playertype and draft information and make changes there.
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Re: [Tool] Roster Editor

Postby PhilJackson on Sun Apr 21, 2013 11:12 am

Hey sir jao , when i try to open the Roster Editor ..
It Said " CLR Error : 80004005 , Program will now terminate " ..
It never happened to me before until now :?
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Re: [Tool] Roster Editor

Postby JaoSming on Sun Apr 21, 2013 11:17 am

we'll le Leftos try and field that one


or try and get new .net framework
http://www.ehow.com/how_5844327_fix-clr ... puter.html
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Re: [Tool] Roster Editor

Postby PhilJackson on Sun Apr 21, 2013 12:02 pm

Oh , so let me just clear it..
Leftos can , well "try" to avoid this one ? w/o the renewal of .net framework ?
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Re: [Tool] Roster Editor

Postby theEGG on Sun Apr 21, 2013 12:51 pm

OH MAY GAD WHAT AN AMAZING TOOL THIS IS!! GAD!!!
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Re: [Tool] Roster Editor

Postby adriano10 on Thu Apr 25, 2013 4:30 am

Is it possible to get Assistant Coach Joe Kuester to Cleveland Cavaliers for Assistant Coach role? I already added Mike Brown as Head Coach, but I can't find Kuester to add him as their Assistant. In the column of StAsstCoach there says 108 and it's Paul Pressey, so i don't know what should i type there to get Kuester.

Any advices?

Thanks
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Re: [Tool] Roster Editor

Postby Rosque on Fri Apr 26, 2013 2:40 am

When I put Torn ACL to DRose after one day of simulation his injury ghoes to Sore Knee. How to fix that without going to Roster Editor after every simmed day? It's really annoying. It doesn't have to be Torn ACL injury. It can be whatever injury it is to prevent him from playing whole season...
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Re: [Tool] Roster Editor

Postby JaoSming on Fri Apr 26, 2013 2:53 am

did you provide a length of injury? in the injured days left column right tnext to the type of injury?
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Re: [Tool] Roster Editor

Postby Rosque on Fri Apr 26, 2013 3:07 am

Yes, I put 240 day. And ingame it puts him to Torn ACL 6-8 months and then I sim a day and he appears as Sore Knee 6-8 months. And play a frickin game against me.
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Re: [Tool] Roster Editor

Postby pastrami1993 on Sat Apr 27, 2013 4:50 am

(I play on the Xbox) I apologize for possibly asking a question that has already been asked. I saved my changes for accessory colors in the program, but now what? i have my .ros file on my memory unit however it will not open once i get in the game. i am a noob at all this and i would greatly appreciate any and all help. Thank You! :D
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Re: [Tool] Roster Editor

Postby southflbsg on Sun Apr 28, 2013 2:29 am

quick question is there any way to change non my player names ? or is that not ready in 2k13 editor yet?
i want to change a couple of fa players names
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Re: [Tool] Roster Editor

Postby JaoSming on Sun Apr 28, 2013 7:35 am

you need to use the REDitor and a license to open the MC file.

This roster editor cannot edit names.
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Re: [Tool] Roster Editor

Postby T-Wave on Wed May 01, 2013 5:08 pm

Hi Leftos,

I took the liberty to modify your Roster Editor and would like to share my changes, but first and foremost, I need your permission to release the modified version of your tool.

I'm exclusively a MyCareer player and except for the higher seasons, I want my game to reflect the real NBA season as much as possible. Because of this, I've always really hated it when the game trades players to other teams, even-though their real life counterparts have not been traded. When that happened in MyCareer, I would use your Roster Editor (awesome tool btw.) to undo the trades.

Well, after recently finding out that your tool is open source, I decided to automate the process by adding a feature in your Roster Editor that you can use to undo trades. With my changes, you can now select two MyCareer files, then the tool compares them and notes all players that have been traded. You can then choose the players that you want to "untrade" and after confirming, the players will be untraded. So you can use it to compare a backup of your MyCareer and the current one. The feature also automatically creates a backup of your MyCareer files before undoing any trades.

Note:
- Considering that I have very little time between full-time work, playing basketball (even though my season just ended), and private life, I made this the bare minimum, i.e just enough to satisfy my needs, with very little error checking and defensive measures. Mostly, I'm hoping that this can serve as a basis for others to improve the feature.
- My next aim will be to include another feature that would automatically update player stats, team stats and season standings to reflect the real nba player stats - at least for the first season. Not sure how it should work for other seasons, but haven't really thought about it in detail, so any ideas would be welcome.
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Re: [Tool] Roster Editor

Postby Leftos on Wed May 01, 2013 8:34 pm

T-Wave, feel free to release the updated version. I have no issue with that, and I love to see people continuing my work.

If you're familiar with how Git works, I'd rather you did a Pull Request on my GitHub repo so that I could merge your changes into the main codebase and allow others to grab them as well, instead of having two separate projects. In any case, since I won't be working on Roster Editor anymore, feel free to start your own fork if you want to. Whether you do the Pull Request is up to you.
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Re: [Tool] Roster Editor

Postby PhilJackson on Wed May 01, 2013 8:38 pm

Hey sir Leftos , will the CLR error be ever resolved ?
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Re: [Tool] Roster Editor

Postby Leftos on Wed May 01, 2013 8:55 pm

PhilJackson, I'm not working on my game-specific tools anymore. If someone else picks up the project, maybe they'll be able to help you.
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Re: [Tool] Roster Editor

Postby PhilJackson on Wed May 01, 2013 10:42 pm

^ Ok sir , thanks
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Re: [Tool] Roster Editor

Postby justinpot on Thu May 02, 2013 1:46 am

am i really not allowed to change the value of assigned to* ?
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Re: [Tool] Roster Editor

Postby JaoSming on Thu May 02, 2013 2:30 am

the columns with the * are not editable. You change that by editing what team that player is on through the teams tab
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Re: [Tool] Roster Editor

Postby shadowgrin on Thu May 02, 2013 3:28 am

I find Jao sexy so I found this sexy tool.
I find Leftos sexy.
HE'S USING HYPNOSIS!
JaoSming2KTV wrote:its fun on a bun
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Re: [Tool] Roster Editor

Postby Onisak on Thu May 09, 2013 7:19 pm

Where can I get the player ID list with players like Justin Holiday ETC on the list? I mean its in URB v6.7...
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Re: [Tool] Roster Editor

Postby JaoSming on Thu May 09, 2013 10:21 pm

open up the URB v6.7 roster and find out
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Re: [Tool] Roster Editor

Postby Rosque on Fri May 10, 2013 1:32 am

Onisak wrote:Where can I get the player ID list with players like Justin Holiday ETC on the list? I mean its in URB v6.7...

Oper roster with REDitor, copy ID's and Names from names.txt from Leftos Tool to Excel and then put names from REDitor to Excel and just copy those two columns to Names.txt and you have correct names.
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Re: [Tool] Roster Editor

Postby JaoSming on Fri May 10, 2013 3:05 am

Rosque wrote:
Onisak wrote:Where can I get the player ID list with players like Justin Holiday ETC on the list? I mean its in URB v6.7...

Oper roster with REDitor, copy ID's and Names from names.txt from Leftos Tool to Excel and then put names from REDitor to Excel and just copy those two columns to Names.txt and you have correct names.

or
viewtopic.php?f=150&t=88337

or
viewtopic.php?f=150&t=91182
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Re: [Tool] Roster Editor

Postby Onisak on Fri May 10, 2013 4:46 am

Thank you both! Will try this out. :) (Y)
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Re: [Tool] Roster Editor

Postby znooz2 on Tue May 21, 2013 2:48 pm

can anyone help me find myplayer id in this roster editor coz im trying to change my shoe brand. please help :cry:
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Re: [Tool] Roster Editor

Postby Leftos on Tue May 21, 2013 8:21 pm

NBA 2K13 > NBA 2K13 Tutorials > Video Tutorials by JaoSming > NBA 2K13 Roster Editor > Add a CF to your MyCAREER Player

viewtopic.php?f=150&t=89054
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Re: [Tool] Roster Editor

Postby ap18 on Thu May 23, 2013 6:12 pm

can someone please help me
im trying to change team colors but there are 6 colors and i dont which number is the team color 1 and 2 and shich is the head band and such
ALL STEPH CURRY THREE POINTERS IN 2013 SEASON
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Re: [Tool] Roster Editor

Postby JaoSming on Thu May 23, 2013 9:37 pm

it goes 1, 2, 3, 4, 5, 6.
the first one does headbands. other than that, info here - https://www.youtube.com/watch?v=D6_BazcTpMg
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Re: [Tool] Roster Editor

Postby fouryearpuma on Sat May 25, 2013 4:13 am

Let's say I want to lower potential by 15 points across the board - on every player. Is there a way to do this without having to change each individual player one at a time?
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Re: [Tool] Roster Editor

Postby Leftos on Sat May 25, 2013 4:22 am

Yup. Find & Replace.

Find:
ID >= 0

Replace:
RPot -= 15
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Re: [Tool] Roster Editor

Postby fouryearpuma on Sat May 25, 2013 4:56 am

Leftos wrote:Yup. Find & Replace.

Find:
ID >= 0

Replace:
RPot -= 15


OK, cool. I'm sure it will make sense once I'm home and have the tool up and running :) Thanks for the prompt reply
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Re: [Tool] Roster Editor

Postby fouryearpuma on Sat May 25, 2013 10:38 am

doesn't seem to be working. changes aren't taking
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Re: [Tool] Roster Editor

Postby fouryearpuma on Sat May 25, 2013 10:51 am

got it to work. thanks!
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Re: [Tool] Roster Editor

Postby paparapapat on Sat May 25, 2013 7:21 pm

Leftos, I need some help sir. I keep getting this error whenever I try to open the exe. I tried downloading it again and run it as administrator, still nothing...

Code: Select all
Unhandled Exception Error Report for NBA 2K13 Roster Editor
Version 0.23.0.4

Exception information:
System.Windows.Markup.XamlParseException: The invocation of the constructor on type 'NBA_2K13_Roster_Editor.MainWindow' that matches the specified binding constraints threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Windows.Window' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Windows.FrameworkElement' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Windows.Documents.TextElement' threw an exception. ---> System.TypeInitializationException: The type initializer for 'MS.Internal.FontCache.Util' threw an exception. ---> System.UriFormatException: Invalid URI: The format of the URI could not be determined.
   at System.Uri.CreateThis(String uri, Boolean dontEscape, UriKind uriKind)
   at System.Uri..ctor(String uriString, UriKind uriKind)
   at MS.Internal.FontCache.Util..cctor()
   --- End of inner exception stack trace ---
   at MS.Internal.FontCache.Util.get_Dpi()
   at System.Windows.SystemFonts.ConvertFontHeight(Int32 height)
   at System.Windows.Documents.TextElement..cctor()
   --- End of inner exception stack trace ---
   at System.Windows.FrameworkElement..cctor()
   --- End of inner exception stack trace ---
   at System.Windows.Window..cctor()
   --- End of inner exception stack trace ---
   at System.Windows.Window..ctor()
   at NBA_2K13_Roster_Editor.MainWindow..ctor() in e:\Development\Visual Studio 2010\Projects\NBA 2K13 Roster Editor\NBA 2K13 Roster Editor\MainWindow.xaml.cs:line 211
   --- End of inner exception stack trace ---
   at System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri)
   at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
   at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
   at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
   at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc)
   at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties)
   at System.Windows.Application.DoStartup()
   at System.Windows.Application.<.ctor>b__1(Object unused)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

Inner Exception information:
The type initializer for 'System.Windows.Window' threw an exception.
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Re: [Tool] Roster Editor

Postby Leftos on Sat May 25, 2013 8:29 pm

I have no idea, as it's the first time I've ever encountered this issue. One possible culprit is that your PATH environment variable could be too long.

The default PATH variable for Windows 7 is
Code: Select all
%SystemRoot%\system32;%SystemRoot%;%SystemRoot%\System32\Wbem;%SYSTEMROOT%\System32\WindowsPowerShell\v1.0\


You may try to change it by right-clicking My Computer > Properties > Advanced System Settings > Advanced > Environment Variables and checking the PATH variable both for the User and the System. Changing these while not being careful may cause various programs in your computer, and even parts of Windows, to stop working, so do it at your own risk.
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Re: [Tool] Roster Editor

Postby didimos on Thu May 30, 2013 7:15 pm

Λευτερη αμα ανοιξω το roster editor και ανοιξω my career.cmg θα μπορω να αλλαξω τα χρωματα απο τα παπουτσια του παιχτη μου που δημιουργησα?

Leftos if i open my career.cmg can i edit the shoe colors for my player that i have created?
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Re: [Tool] Roster Editor

Postby T-Wave on Sat Jun 01, 2013 8:49 pm

Leftos wrote:T-Wave, feel free to release the updated version. I have no issue with that, and I love to see people continuing my work.

If you're familiar with how Git works, I'd rather you did a Pull Request on my GitHub repo so that I could merge your changes into the main codebase and allow others to grab them as well, instead of having two separate projects. In any case, since I won't be working on Roster Editor anymore, feel free to start your own fork if you want to. Whether you do the Pull Request is up to you.



Hi Leftos,

sorry for getting back to you so late, but I haven't had (and still do not have) anytime. No, I haven't ever used Git, but it shouldn't be very different from other version control systems, right? However, I don't have time to experiment with Git right now, so I'll just upload my visual studio solution here and hope you can integrate the changes into Git (just this one time ). For any future modifications, I promise to work with Git :wink: .

I think the changes are found in the TradedPlayersView.xaml and the MainWindow.xaml, where I added the 3 buttons (Previous, Current, Compare). How it works is as follows:
1- Choose the roster which is your original roster where the trades HAVE NOT yet occurred.
2- Click on the "Previous" button. A message box pops up acknowledging that the previous roster has been noted
3- Now choose your current roster where the trades HAVE occurred.
4- Click the "Current" button. Again, a message box pops up acknowledging that the current roster has been noted
5- Click "Compare". A new window pops up showing all the players that have been traded between both rosters.
6- Select all the players whose trades you want to undo, then click "Undo", and the trades will be undone.

There's a button in the Undo window called "Toggle all". Its purpose is to Select all or Unselect all players who have been traded between both windows. Clicking it works, even though the checkboxes in the "Undo" column of the grid do not appear selected. I haven't looked into why it doesn't get checked because I know it works and that's all I want.

Also, I changed part of your code from
Code: Select all
Convert.ToInt32(typeof (PlayerEntry).GetProperty("ContractY" + j).GetValue(pe, null)) == 0

to
Code: Select all
Convert.ToInt64(typeof (PlayerEntry).GetProperty("ContractY" + j).GetValue(pe, null)) == 0


because in the second season of myCareer, I had some players whose value couldn't fit in an Int32.
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Re: [Tool] Roster Editor

Postby CjRice on Thu Jun 20, 2013 10:22 pm

How to change players name on NBA 2k13?

A random example, ponerler Air Vince Carter Carter, for example
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Re: [Tool] Roster Editor

Postby ap18 on Thu Jun 20, 2013 10:30 pm

you cant chnage names with roster editor inly with reditor
ALL STEPH CURRY THREE POINTERS IN 2013 SEASON
http://www.youtube.com/watch?v=nnKARZf4ywE&feature=youtu.be
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Re: [Tool] Roster Editor

Postby CjRice on Thu Jun 20, 2013 11:03 pm

ap18 wrote:you cant chnage names with roster editor inly with reditor


Ok, thanks!
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Re: [Tool] Roster Editor

Postby Gigabyte on Fri Jun 21, 2013 1:13 am

ap18 wrote:you cant chnage names with roster editor inly with reditor

You can, actually. Change someone's player type to 6 and he will be editable in-game. When you're done, change it back to 2. Don't forget to save after every use of Roster Editor and make backups just in case. :)

The best of the best — all in ONE roster. Check it out! (Y)

C'mon, click here: viewtopic.php?f=149&t=90375. You know you want to. :cheeky: ;)
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Re: [Tool] Roster Editor

Postby Leftos on Fri Jun 21, 2013 1:44 am

I remember in-game name editing being buggy, but what Gigabyte said is true.
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Re: [Tool] Roster Editor

Postby ap18 on Fri Jun 21, 2013 4:02 am

thanks man i will try it myself :)
ALL STEPH CURRY THREE POINTERS IN 2013 SEASON
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Re: [Tool] Roster Editor

Postby JaoSming on Fri Jun 21, 2013 5:07 am

if you are editing a roster file, the REDitor does the players tab, and player name editing, for free
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Re: [Tool] Roster Editor

Postby ap18 on Fri Jun 21, 2013 5:11 am

one qustion if im editing names in reditor will it effect on players?
i mean i changed all playes typs in roster editor and them went to the games and chaged chris andersen names but when i tried to change chris bosh name his first name (chris) was the same
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Re: [Tool] Roster Editor

Postby JaoSming on Fri Jun 21, 2013 5:20 am

with REDitor you edit the name of the specific player and only that player
when doing bank of names hex editing, and possible with the player type switch thing mentioned before, you have the possibility of changing all "Chris" names to something else.
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Re: [Tool] Roster Editor

Postby ap18 on Fri Jun 21, 2013 5:22 am

ok thanks man im editing names with reditor and its really nuch easyer :)
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Re: [Tool] Roster Editor

Postby CjRice on Tue Jul 02, 2013 7:18 am

It´s possible edit an association? For example, if I play one association with Bulls and I have been 20 games played and at the next days Howard go to Rockets, Kirilenko go to Nets, etc., I can edit this in my association? And not having to start a new ... ie my association to update as things happen.
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Re: [Tool] Roster Editor

Postby JaoSming on Tue Jul 02, 2013 7:49 am

yep, just trade players in the tool
https://www.youtube.com/watch?v=IMUFJMdkMNw
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https://www.youtube.com/playlist?list=PL8ozxhwwmz4LJzpGAj22T5qa0ZVFBJ3yw

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