Marek wrote:Thanks maumau for the release! Good work!
maumau78 wrote:Maybe hex editing camera but I think i can improve rim models even more...working on net shape/stiffness also would be' cool....we'll see
Venoms wrote:i try this.......... but the 24 shot clock not compatible....
can you fix it?....thanks............. anyway great work
Jay1990 wrote:maumau78 wrote:Maybe hex editing camera but I think i can improve rim models even more...working on net shape/stiffness also would be' cool....we'll see
Stiffness can definitely be edited, the guy who knows how won't share though :/. It would be awesome if net shape could be edited .
Question, is it possible to make the clothes tight but keep the net loose? Clothes are way too baggy imo.
bhilogy wrote:been waiting for this maumau78, is the global.iff you are using are included in this pack?
xcloudx wrote:great rims! finally someone who get rid of those horrible default orange...
However, don't you think that now the red is too intense? or maybe too bright...
hrbulls wrote:maumau78, loving the work!
EDIT: what are the rim & net dds files I need in order for me to import into my current s###.iff?
maumau78 wrote:How did you put black socks on Heat? Is this 2k13?
maumau78 wrote:Venoms wrote:i try this.......... but the 24 shot clock not compatible....
can you fix it?....thanks............. anyway great work
Hi Venoms..can you explain this BUG??
maybe with a picture....
Thx
maumau78 wrote:Oh yeah did you find just this bug?
maumau78 wrote:hrbulls wrote:maumau78, loving the work!
EDIT: what are the rim & net dds files I need in order for me to import into my current s###.iff?
Thx hrbulls!
Net is on the gamedata.iff
Rim usually is in the slot 22 of every stadium (texture number 12 but this may vary for every stadium)
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