Thu Oct 04, 2012 6:30 am
Thu Oct 04, 2012 8:21 am
Thu Oct 04, 2012 9:38 am
http://forums.nba-live.com/downloads.php?view=detail&df_id=3592
Thu Oct 04, 2012 9:47 am
Thu Oct 04, 2012 10:45 am
Thu Oct 04, 2012 11:26 am
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//Empoisoned ENBSeries
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9_smaa.dll
[GLOBAL]
AdditionalConfigFile=userconfig.ini
UseEffect=true
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
[FIX]
ForceSingleCoreCPU=false
IgnoreThreadManagement=true
IgnoreThreadPriority=true
AntiBSOD=true
FixGameBugs=true
FixParallaxBugs=false
ForceFakeVideocard=false
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0
[INPUT]
//back
KeyReadConfig=8
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//insert
KeyScreenshot=45
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyShadow=119
KeyWater=118
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
SkipShaderOptimization=false
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[EFFECT]
UseOriginalPostProcessing=false
EnableBloom=true
EnableAdaptation=true
EnableAmbientOcclusion=true
EnableDepthOfField=true
UseOriginalObjectsProcessing=false
EnableDetailedShadow=true
EnableSunRays=true
EnableSkyLighting=true
EnableOcclusion=1
EnableReflection=1
EnableMotionBlur=1
EnableWater=1
EnableShadow=1
DepthBias=0
[BLOOM]
Quality=0
AmountDay=0.2
AmountNight=0.5
BlueShiftAmountDay=55.0
BlueShiftAmountNight=55.0
ContrastDay=1.0
ContrastNight=1.0
BloomPowerDay=20
BloomFadeTime=2000
BloomConstantDay=5
BloomQuality=0
BloomScreenLevelDay=60
BloomCurveDay=3
BloomPowerNight=25
BloomConstantNight=5
BloomCurveNight=3
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=1
BloomMaxLimit=100
[CAMERAFX]
LenzReflectionIntensityDay=1.0
LenzReflectionIntensityNight=1.0
LenzReflectionPowerDay=2.0
LenzReflectionPowerNight=2.0
[SSAO_SSIL]
UseIndirectLighting=true
SamplingQuality=0
SamplingRange=0.1
FadeFogRangeDay=9.0
FadeFogRangeNight=9.0
SizeScale=0.5
SourceTexturesScale=0.5
FilterQuality=0
AOAmount=0.7
ILAmount=1.5
UseComplexIndirectLighting=false
[NIGHTDAY]
DetectorDefaultDay=true
DetectorLevelDay=0.65
DetectorLevelNight=0.25
DetectorLevelCurve=1.1
[ADAPTATION]
ForceMinMaxValues=true
AdaptationSensitivity=0.2
AdaptationTime=0.4
AdaptationMin=0.1
AdaptationMax=100.0
[ENVIRONMENT]
DirectLightingIntensityDay=1.7
DirectLightingIntensityNight=0.8
DirectLightingCurveDay=1.2
DirectLightingCurveNight=1.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationNight=0.2
SpecularAmountMultiplierDay=4.0
SpecularAmountMultiplierNight=2.0
SpecularPowerMultiplierDay=2.0
SpecularPowerMultiplierNight=2.0
SpecularFromLightDay=0.0
SpecularFromLightNight=0.0
AmbientLightingIntensityDay=1.6
AmbientLightingIntensityNight=0.4
AmbientLightingCurveDay=1.0
AmbientLightingCurveNight=1.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationNight=0.0
PointLightingIntensityDay=0.2
PointLightingIntensityNight=0.4
PointLightingCurveDay=2.1
PointLightingCurveNight=1.7
PointLightingDesaturationDay=0.0
PointLightingDesaturationNight=0.0
FogColorMultiplierDay=1.2
FogColorMultiplierNight=0.7
FogColorCurveDay=1.0
FogColorCurveNight=1.4
ColorPowDay=1.0
ColorPowNight=1.0
[SKY]
Enable=true
StarsIntensity=1.6
StarsCurve=1.3
AuroraBorealisIntensity=1.3
AuroraBorealisCurve=0.7
CloudsIntensityDay=3.0
CloudsIntensityNight=0.6
CloudsCurveDay=3.0
CloudsCurveNight=1.5
CloudsDesaturationDay=0.0
CloudsDesaturationNight=0.0
GradientIntensity=0.33
GradientDesaturation=0.4
GradientTopIntensityDay=25.0
GradientTopIntensityNight=20.0
GradientTopCurveDay=2.5
GradientTopCurveNight=2.1
GradientMiddleIntensityDay=35.0
GradientMiddleIntensityNight=5.0
GradientMiddleCurveDay=3.7
GradientMiddleCurveNight=2.3
GradientHorizonIntensityDay=22.0
GradientHorizonIntensityNight=7.0
GradientHorizonCurveDay=3.0
GradientHorizonCurveNight=1.5
SunIntensity=2.1
SunDesaturation=0.0
SunCoronaIntensity=22.5
SunCoronaCurve=3.2
SunCoronaDesaturation=0.0
MoonIntensity=1.4
MoonCurve=1.0
MoonDesaturation=0.2
GradientIntensityDay=1.0
GradientIntensityNight=1.0
GradientDesaturationDay=0.0
GradientDesaturationNight=0.0
[OBJECT]
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierNight=0.2
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerNight=1.0
[LIGHTSPRITE]
IntensityDay=22.0
IntensityNight=1.2
CurveDay=4.0
CurveNight=2.0
[WINDOWLIGHT]
Intensity=5.0
Curve=2.0
[VOLUMETRICFOG]
IntensityDay=2.0
IntensityNight=1.0
CurveDay=0.4
CurveNight=2.0
[FIRE]
IntensityDay=2.0
IntensityNight=2.0
CurveDay=1.0
CurveNight=1.0
[COLORCORRECTION]
UsePaletteTexture=true
DarkeningAmountDay=10
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-10
GammaCurveDay=0
GammaCurveNight=3
ColorSaturationDay=0
ColorSaturationNight=0
[SHADOW]
ShadowObjectsFix=true
ShadowCastersFix=false
UseBilateralShadowFilter=true
ShadowQualityFix=true
DetailedShadowQuality=0
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=0
FilterQuality=0
ShadowBlurRange=30
[DEPTHOFFIELD]
FadeTime=1.0
DOFQuality=0
DOFNumberOfPasses=1
DOFFocusRange=50
DOFBlurinessRange=5
[GAME]
SpeedHack=true
[SKYLIGHTING]
Quality=0
FilterQuality=0
AmbientMinLevel=0.1
[RAYS]
SunRaysMultiplier=0.4
[REFLECTION]
ReflectionPower=15
ChromePower=10
UseCurrentFrameReflection=0
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=0
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=0
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=0
[MOTIONBLUR]
MotionBlurQuality=0
MotionBlurVelocity=40
MotionBlurRotation=40
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
Thu Oct 04, 2012 11:27 am
Thu Oct 04, 2012 11:30 am
JaoSming wrote:eh, might be useful
Thu Oct 04, 2012 11:58 am
Fri Oct 05, 2012 6:36 am
Fri Oct 05, 2012 6:46 am
Fri Oct 05, 2012 6:51 am
Wed Oct 17, 2012 10:33 am
Fri Nov 16, 2012 1:41 am
Fri Nov 16, 2012 2:13 am
Fri Nov 16, 2012 2:15 am
Fri Nov 16, 2012 2:25 am
DondiWhite wrote:Did you press shift + F12 to enable? It does not auto enable (ignore if you have).
Tue Jan 29, 2013 7:47 pm
Wed Jan 30, 2013 6:44 pm