Sat May 02, 2015 8:03 pm
Sat May 02, 2015 8:27 pm
skoadam wrote:Test only 12min. Run cpu vs cpu and let them play if you dont have time.
Did you test earlier with 1min and it also crashes?
Sat May 02, 2015 8:39 pm
Sat May 02, 2015 8:48 pm
Sat May 02, 2015 9:06 pm
Sat May 02, 2015 9:13 pm
skoadam wrote:but to be sure, did you also test last roster with 1min? or 12min? if not run last roster in 1min test.
Sat May 02, 2015 9:32 pm
Sat May 02, 2015 9:47 pm
skoadam wrote:jtrotterj, Change his cfs id to 1013 and test it, there is hundrets of custom cfs assigned in whole project and run without problem so i dont think this causes issues. But feel free to check this. Maybe this cf of lbj is problematic.
Sat May 02, 2015 10:09 pm
Sat May 02, 2015 11:14 pm
1. (urb)
bryant 76
shaq 67
payton 66
2. (per36)
bryant 78
shaq 75
payton 63
3. (per 100)
kobe 72
shaq 72
payton 60
1.
magic 92
worthy 76
kareem 80
2.
magic 100 (105)
worthy 69
kareem 69
3.
magic 94
worthy 60
kareem 60
1.
harden 72
howard 55
smith 56
2.
harden 81
howard 63
smith 57
3.
harden 72
howard 58
smith 54
1.
nash 80
amare 71
marion 52
barbosa 54
2.
nash 78
amare 66
marion 42
barbosa 54
3.
nash 72
amare 61
marion 40
barbosa 48
1.
garnett 68
cassell 82
sprewell 55
wally 52
3.
garnett 80
cassell 78
sprewell 50
wally 58 (dif. formula: has his 3PAper100 added to his 2PAper100, explained further down)
1. - 3. (urb - per100)
00 shaq 85 - 78
95 Drob 77 - 78
94 hakeem 82 - 76
07 dirk 72 - 72
03 duncan 87 - 76
04 garnett 68 - 80
91 jordan 100 - 90
87 jordan 100 - 100 (102)
98 reggie 50 - 62 (also added 3PAper100)
per100 -> (per100 + 3PA)
98 reggie 46 -> 62
07 nash 72 -> 84
15 harden 72 -> 90
slimm44 wrote:Che, try running a playoff series against the 2004 Lakers and post some stats. I'd like to see how that specific team looks specifically over multiple games.
ppg/apg/topg/mpg/fga/fta - fga & fta are series totals
kobe 32/4/3/39/102/53
shaq 14/2/3/33/46/34
payton 14/5/3/34/67/16
garnett 20/3/1/33/98/21
cassell 21/4/2/37/96/25
spree 18/3/2/37/79/21
ppg/apg/topg/mpg/fga/fta
garnett 20/3/1/35/96/13
cassell 20/6/3/35/84/22
spree 20/6/4/39/95/22
kobe 31/6/2/37/92/52 (1 50pt game)
shaq 15/3/1/35/61/35
payton 18/8/3/35/67/33
ppg/apg/topg/mpg/fga/fta
garnett 22/5/3 /34/76/17
cassell 22/6/5 /38/70/15
spree 19/5/2.5/37/57/23
kobe 32/4/3 /38/91/22
shaq 18/1/3 /32/49/26 (9pt & 29pt game)
payton 17/9/2.5/35/54/24
Sun May 03, 2015 12:32 am
skoadam wrote:jtrotterj Maybe this cf of lbj is problematic.
Sun May 03, 2015 2:02 am
Sun May 03, 2015 3:52 am
Sun May 03, 2015 4:46 am
slimm44 wrote:Che, I meant play a series, not sim. Touches have no bearing on the sim engine and Take Shot has no effect on gameplay. Touches determines how often a play is called for a player in game. Take Shot determines how many shots per game a player takes in the sim engine. During gameplay, Take Inside, Take Close, Take Mid, and Take 3PT determine how often a player takes a shot from a specific area on the court and those tendencies also determine the amount of shots a player takes from those areas in the sim engine.
Thanks for the info.
I suspected I'll have to play... I'll play a series against LA on All-Star, URB sliders, 7min quarters. I guess what matters stats-wise is how the players compare against each other, so it should be fine to not play full length games. If this is problematic for you, then tell me, I'm writing this to have the confusion now and not afterwards.
Also, when the 2004 Lakers missed the playoffs (what the what???), did you load the 2004 roster and simulate the season or did you set the rotation? I just ran a sim with the same team after I set the lineups in the season file and the Lakers went 53-29, 2nd in the West.
Yeah, it's ridiculous but it was only a 14 game season, one game vs each team in the west (I don't care for the 04 eastern conference) so this happening was a risk I took. I think they had the same record as the 8th seed (6-8).
I set the rotations for all west teams myself after starting the season.
Kobe - 35.2 MPG, 18FGA, 23.3PPG, 5.5RPG, 4.5APG, 1SPG, .3BPG, 2.4TOPG, 47.5FG%, 29.83PT%, 77.3FT%
Shaq - 36.8 MPG, 13.5FGA, 20PPG, 10.3RPG, 2.5APG, .3SPT, 1.6BPG, 1.8TOPG, 59%FG, 57%FT
Payton 32.9 MPG, 15FGA, 18.5PPG, 3.8RPG, 6.3APG, 1.4SPG, 2.5TOPG, 47.7FG%, 28.93PT%, 73.5FT%
Malone 34.1 MPG, 7.7FGA, 11PPG, 8.4RPG, 4.2APG, .8SPG, .2BPG, 1.6TOPG, 47.5FG%, 75.3FT%
The main player I see that is significantly off is Payton with +2.5FGA per game higher in the sim than real life. Kobe and Shaq were within .5FGA per game.
Seems your season went better stats-wise than mine but my sample size was really small, both for games and minutes played.
It is VITAL to set rotations correctly in season or association sims because the AI does not.
Yeah, although it's a pain to do. At least rotations are kept intact when you start a new playoff from the main menu.
Sun May 03, 2015 5:38 am
Sun May 03, 2015 6:11 am
che wrote:slimm44 wrote:Che, I meant play a series, not sim. Touches have no bearing on the sim engine and Take Shot has no effect on gameplay. Touches determines how often a play is called for a player in game. Take Shot determines how many shots per game a player takes in the sim engine. During gameplay, Take Inside, Take Close, Take Mid, and Take 3PT determine how often a player takes a shot from a specific area on the court and those tendencies also determine the amount of shots a player takes from those areas in the sim engine.
Thanks for the info.
I suspected I'll have to play... I'll play a series against LA on All-Star, URB sliders, 7min quarters. I guess what matters stats-wise is how the players compare against each other, so it should be fine to not play full length games. If this is problematic for you, then tell me, I'm writing this to have the confusion now and not afterwards.
Also, when the 2004 Lakers missed the playoffs (what the what???), did you load the 2004 roster and simulate the season or did you set the rotation? I just ran a sim with the same team after I set the lineups in the season file and the Lakers went 53-29, 2nd in the West.
Yeah, it's ridiculous but it was only a 14 game season, one game vs each team in the west (I don't care for the 04 eastern conference) so this happening was a risk I took. I think they had the same record as the 8th seed (6-8).
I set the rotations for all west teams myself after starting the season.
Kobe - 35.2 MPG, 18FGA, 23.3PPG, 5.5RPG, 4.5APG, 1SPG, .3BPG, 2.4TOPG, 47.5FG%, 29.83PT%, 77.3FT%
Shaq - 36.8 MPG, 13.5FGA, 20PPG, 10.3RPG, 2.5APG, .3SPT, 1.6BPG, 1.8TOPG, 59%FG, 57%FT
Payton 32.9 MPG, 15FGA, 18.5PPG, 3.8RPG, 6.3APG, 1.4SPG, 2.5TOPG, 47.7FG%, 28.93PT%, 73.5FT%
Malone 34.1 MPG, 7.7FGA, 11PPG, 8.4RPG, 4.2APG, .8SPG, .2BPG, 1.6TOPG, 47.5FG%, 75.3FT%
The main player I see that is significantly off is Payton with +2.5FGA per game higher in the sim than real life. Kobe and Shaq were within .5FGA per game.
Seems your season went better stats-wise than mine but my sample size was really small, both for games and minutes played.
It is VITAL to set rotations correctly in season or association sims because the AI does not.
Yeah, although it's a pain to do. At least rotations are kept intact when you start a new playoff from the main menu.
Your CPU vs CPU game seems to have gone well for Shaq, dude went to town but man (Mailman too), coach Pop would be so jealous of that Rocket 3pt defense, wow.
Shaq didn't get a lot of minutes, foul trouble I presume? Otherwise it's worrying, considering the other starters played a lot and he was on fire.
I'm gonna post some stats and impression after I played a few games, so far the passive Shaq in my season seems like an outlier.
Sun May 03, 2015 8:37 am
jtrotterj wrote:skoadam wrote:jtrotterj Maybe this cf of lbj is problematic.
Lol It seems that you're right here @skoadam that Lebron CF png11030.iff with 7.71MB was indeed faulty atleast for my system.
I changed Lebron custom CFID on URB2015 roster and then rename png11030.iff file to png1013 to use that as CF and it's still crashing and wasn't able to reach the scenes where Lebron vs Gasol is being featured. So that Default ID vs Custom ID doesn't really matter in the 1st/3rd Quarter for upcoming scheduled broadcast. It will read the current CFID that player is using in the roster files. You can ignore that topic.
I replaced that png11030.iff that I renamed previously with a different Lebron CF files and then boom it didn't crash when Cavs vs Lakers upcoming games is being broadcast. Tested it with URB2015Season.RFG and still not crashing so far.
Damn that png11030.iff CF I tested almost everything just to fix the crashing only to found out it was caused by Lebron. I wanted to know who's the modder for that Cyberface![]()
[ Image ]
Sun May 03, 2015 8:42 am
Sun May 03, 2015 12:25 pm
MrMojok69 wrote:Sko, as far as the crashes I mentioned I am sure you're right. I am not getting crashes while using the unedited roster/season files.
steveurkel wrote:Did you figure out if the Lebron cyberface was the cause of the crashes?
skoadam wrote:first of all, im not a dude for any of you
Sun May 03, 2015 12:37 pm
jtrotterj wrote: Yes, I haven't experienced any crash anymore after I replaced png11030.iff with different Lebron CF file, Tested it with unedited and edited/custom roster with URB2015/2016.
skoadam wrote:first of all, im not a dude for any of you
Sun May 03, 2015 4:18 pm
Sun May 03, 2015 4:55 pm
Sun May 03, 2015 5:36 pm
skoadam wrote: KennyReno, man, we have 2015 and your rig is still 2weak to run 2k13 on high? i know users here with integrated gpu, high sets, stable 30fps.....and laptop. You must rebuild your pc, the time has come.
Sun May 03, 2015 5:45 pm
Sun May 03, 2015 8:03 pm
skoadam wrote:KennyReno, full understand but you dont need a lot of money to run 2k13 on high, whats your specs?