A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
Fri Nov 22, 2013 5:32 pm
ok sko, then we shall wait for v15

btw, how can i reset my vote up there? i chose 95/96 because there was no 98/99 in the poll, but i would now choose 98/99.
Fri Nov 22, 2013 6:47 pm

u cant i will make 95/96...kiddin...i add re-vote option into poll
i think i will update 2014 with fixed phoenix logo earlier, before V15 so stay tuned, maybe even today
Fri Nov 22, 2013 11:29 pm
PLEASE RE-DOWNLOAD PART 1 AND PART 2 FOR CURRENT SEASON TO UPDATE NEW LOGO FOR PHOENIX SUNS. I START UPLOADING NOW, SO IT SHOULD BE AVAIBLE IN ONE HOUR FROM NOW ON.
Sat Nov 23, 2013 12:32 am
thanks sko, i'll be downloadig it when i get home.
also, poll is now always open for me, although i already voted
btw, i still hope that you reconsider what we talked via PM, that 2k14 screenshot of him impressed me

EDIT: i'm home but part1 is still old one from 07.08.2013. i'm not sure about part2. it shows like it was uploaded this morning
Sat Nov 23, 2013 2:43 am
mediafire start make me angry, i must visit mediafire again, click again upload and after 2sec files refresh to the newest. I was uploading two parts 3hours ago. Now i think it will work ok. Let me know logo works fine
Sat Nov 23, 2013 4:20 am
phoenix logo is now ok, thank you sko!
but please fix shaq for '98, i cannot play lakers when i see how big, bulky, overmuscled + fat legs he looks there.
at least, bring back how he looked in '98 beta version, it's better than this version now (if you cannot make him like on than 2k14 pic i sent you).
Sat Nov 23, 2013 4:34 am
We cant edit body bulky, maybe in 2k14 body types are little different. There is no accurate body type for Shaq in 2k13 and no1 can fix this. I thing only way is bkck to athletic body type.
Sat Nov 23, 2013 12:18 pm
actually there might be a way. i can edit the arms and legs fairly easily but there is no body to edit, its just the jersey. if you look at the fat body style for 80s jersey type it looks more like what shaq should be. the big problem here is if you edit jersey the cloth physics disappear. check out the "tight jerseys" thread to see what i mean. i think it might be possible to get around this somehow but i have more important stuff to do first before i waste any more time trying to figure it out.
@madball. you can edit shaq yourself. get redmc free version. open 98 roster. find body type tab.
0 = skinny
1 = normal
2 = fat
3 = athletic
take your pick. save.
Sat Nov 23, 2013 4:15 pm
The main problem with Shaq is he was looking bigger than other centers from 90'( Robinson, Olajuwon) but he wasnt bulky. But if we want to see the difference beetwen centers body type we can choose fat body type for him, but then we have nothing to choose to make him look real fat in 2006-2012 era. So i think i must give him athletic body type until 1998/99, but from first championship in LA i will give him fat bodytype. For me the best consensus. This is the end of Shaq bodytype problem i will never return to discuss about this.
portlandblazer, how things goin? did you get my last pack with 2 cfs? i need one of them very much
Sat Nov 23, 2013 11:50 pm
skoadam wrote:The main problem with Shaq is he was looking bigger than other centers from 90'( Robinson, Olajuwon) but he wasnt bulky. But if we want to see the difference beetwen centers body type we can choose fat body type for him, but then we have nothing to choose to make him look real fat in 2006-2012 era. So i think i must give him athletic body type until 1998/99, but from first championship in LA i will give him fat bodytype. For me the best consensus. This is the end of Shaq bodytype problem i will never return to discuss about this.
portlandblazer, how things goin? did you get my last pack with 2 cfs? i need one of them very much

yes i got the pack. sikma is done but hakeem is giving me problems. like i mentioned before the players with those type of goggles have different face texture type so i cant import other faces into em. players have cyborg head with skin peeled off on lsd. i know its possible because the hakeem exists for 2k12 so someone was able to do it. i tried about 7 different things with no success yet.
Sun Nov 24, 2013 12:41 am
skoadam wrote:The main problem with Shaq is he was looking bigger than other centers from 90'( Robinson, Olajuwon) but he wasnt bulky. But if we want to see the difference beetwen centers body type we can choose fat body type for him, but then we have nothing to choose to make him look real fat in 2006-2012 era. So i think i must give him athletic body type until 1998/99, but from first championship in LA i will give him fat bodytype. For me the best consensus. This is the end of Shaq bodytype problem i will never return to discuss about this.
ok, do it. but keep that shaq for all LA era

this is the pic from 2003/2004. you see it's still good old shaq:

@portlandtrailblazer
this is the pic i was mentioning earlier. it's from 2k14:

for me, this is the best looking shaq for most of his lakers era. especially for 1997 - 2002 period.
Sun Nov 24, 2013 12:48 am
portlandblazer, keep tryin, we got to have hakeem with glasses, its unique
Sun Nov 24, 2013 3:22 am
@sko
another two players who need body fix:
- 1998 roster - dominique wilkins. he looks 5-6 younger there. he should be something like this ('99 photos because i couldn't find '98):


- 1992 roster - kevin duckworth. he is too bulky and fat there. it should be like this:


take care!
Sun Nov 24, 2013 4:19 am
@madball
about duckworth. what bodystyle do you suggest? it has been stated ad nauseum that there are ONLY 4 bodys to choose from
skinny
normal
fat
muscular
this will be same issue as shaq. so the amount of effort it took you to post those pics you could have chose whatever body you want for duckworth.
im messing around with global and will explore possibility of making fat body with slimmer arms and legs. of course you will have to use my retro global if i do it. maybe i will try muscular body with slightly larger arms and legs and see if it fits shaq any better.
the pic of 2k14 shaq you posted looks pretty similar to the default muscular body type, not sure if seanjean or lagoa edited it in their globals or not, i know arms, shoulders and legs were made slimmer for normal body.
Sun Nov 24, 2013 5:05 pm
MadbaLL, u've got right about Wilkins, portlandblazer, can i send u older version of DW to convert?
bodytypes, man u can look only on photos, u must compare players on video. Compare Duckworth and Olajuwon on video, Olajuwon look like stick. We must compare players when we choosing one from 4 avaible bodytypes, there is no sense to compare players with photos of them. And you must compare their weight. Maybe we should consider skinny for thinner centers and normal/athletic for guys like Shaq and Duckworth.
Sun Nov 24, 2013 8:00 pm
portlandblazer, one thing i cant understand, why u cant make superb maxiell with glasses and hakeem is such big problem, just want to understand
Sun Nov 24, 2013 10:38 pm
skoadam wrote:portlandblazer, one thing i cant understand, why u cant make superb maxiell with glasses and hakeem is such big problem, just want to understand

my guess is that 2k is using worthy and kareem cf from way older versions of game. instead of making new cf they just tweeked format to allow old cf for these players with goggles. i have known for years that 2k is LAZY!!! they have better things to do with their time/money than regenerate cfs of legends year after year. i dont blame them, thats the business. now that im doing mods on pc version instead of xbox i can really see what goes into making the models and textures, 2k was as lazy as i thought all along. that company is doing its customers a dis-service by not having me as an employee. im no computer programmer, have no education, but im BEYOND dedicated at this. this is no hobby, its an addiction, i barely play the game, just edit.....im on a rant sorry. the point is that goggles should be available for all players and create-a-players, hair physics like nash from 2k7, shoe and accessory editor shouldnt be that hard, heck dreamcast had editable bodies 3 gens ago and i got madball over here complaining about duckworth hahahaha. i havent played 2k14 next gen yet but i bet its a port from 360 which was a port from ps2 which was a port from dreamcast but with lazier developers.
Sun Nov 24, 2013 11:09 pm
when last time i used word lazy 2k i was almost banned, for sure warned.
Mon Nov 25, 2013 9:51 am
@portland
if there is a normal "edit player" option in 2k13 i would show you what would i do. because i cannot say for sure 'till i see it.
but if i have to guess by those options you mentioned, in this case, if that was "fat" for KD, then i would go to "normal".
i already stated about shaq. it he cannot be made like on that 2k14 pic, then leave him like in beta version of 1998 roster. it's more accurate than what we have now.
@sko
95/96 is the next one, right?
Mon Nov 25, 2013 5:01 pm
MadbaLL, I dont like that u even dont want to try use reditor and see how simple it is. But its your choice.
about next roster, well there are many screenshots, i think its easy to guess which will be next

It will be little delayed because of life, maybe 3-4 days. One thing is for sure, 7 seasons to finish project.
Mon Nov 25, 2013 6:54 pm

i tweaked the fat body type a bit. made the arms and legs a bit smaller. i didnt want to make em too skinny or else they would look out of place with the jersey looking so fat, which i havent figured out how to edit yet without sacrificing cloth physics. the shoulders were scaled down the most so the fat guys dont look so much like a fat muscle man. then for duckworth i edited his arms texture to remove some of the definition in his arms.
now ill check default global and see if lagoa and seanjean messed with muscular bodytype at all. i want to make shaq a tad larger but gotta keep in mind larry johnson, anthony mason and other players with muscular body type.
Mon Nov 25, 2013 8:10 pm
shaq and anthony mason with default muscular body type

as i suspected the muscular body type was edited in seanjeans global. i assume thats the case with lagoas also. thats why the 2k14 pic madball posted of shaq looked bigger. i doubted 2k would add new body styles

ill stay away from calling em lay z....for now
you can see i made new knee pads for ewing with black sleeves under white pads and also anthony mason with ankle braces with socks. why cant 2k make accessories like these???? you know my answer already!
Mon Nov 25, 2013 11:17 pm
portlandblazer wrote:shaq and anthony mason with default muscular body type

as i suspected the muscular body type was edited in seanjeans global. i assume thats the case with lagoas also. thats why the 2k14 pic madball posted of shaq looked bigger. i doubted 2k would add new body styles

ill stay away from calling em lay z....for now
you can see i made new knee pads for ewing with black sleeves under white pads and also anthony mason with ankle braces with socks. why cant 2k make accessories like these???? you know my answer already!
Freakin nice portlandblazer

Love that little attention to detail shit bro! Very nice man!
Mon Nov 25, 2013 11:42 pm
portlandblazer, this is nice touch bro, now the main question. Can u take v6 of lagoa global and add your changes into? So we dont have to use two versions?
Tue Nov 26, 2013 12:07 am
skoadam wrote:portlandblazer, this is nice touch bro, now the main question. Can u take v6 of lagoa global and add your changes into? So we dont have to use two versions?
um, yes, technically i can do it but i replaced accessories that are used in current nba. so for example the ewing knee pads i edited the sleeves that so many players like durant and wade wear. also im pretty sure lagoa and seanjean edited the muscular body so lebron and dwight coward wouldnt look so huge. im experimenting with some other stuff also that would replace other modern day stuff. so basically current roster will look jacked up with this global.
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