A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
Thu May 16, 2013 5:43 am
i had some discussions with game modders
i am taking 2-3 days brake from this to clear my mind
i am very near solution but i have to distance to see it clearly
shadowgrin wrote:Your avatar in that site

Well i adore cats
Thu May 16, 2013 8:03 am
So, you are close to find a solution Nesa, try sleep then comeback to the problem.
Helps me, when i'm close to find a solution like you are.
Fri May 17, 2013 5:07 pm
so
69A1BED202000000CD05
isnt just header of section
after 69A1BED2
02 part must point to stereo
44AC after CD05 part must point to 44100 rate
and its ADPCM
So we are missing only two things
1. BitRate
2. Version of ADPCM ( Microsoft or Intel one )
Will try later to figure it out
Fri May 17, 2013 10:15 pm
Holy cow. I have no clue what on earth all of this Hex stuff you're talking about is, but this is the biggest progression in this department that we've seen since 2k has graced the pc. If you can figure this out, then
Fri May 17, 2013 11:35 pm
good job man
Sat May 18, 2013 5:11 pm
Please nesa release something
Alredy got a sountrack!!

)
Sat May 18, 2013 5:52 pm
nope
failed to get it right
we need help from xentax guys
adpcm is used on many xbox ported games (halo,psychonauts..)
Sat May 18, 2013 10:52 pm
nesa24 wrote:nope
failed to get it right
we need help from xentax guys
adpcm is used on many xbox ported games (halo,psychonauts..)
You have alredy make some help request?
Sun May 19, 2013 1:05 am
good news so... ^_^
Sun May 19, 2013 3:13 am
Amroth wrote:You have alredy make some help request?

no i cant post there
cant make account
Sun May 19, 2013 7:07 am
so as its ADPCM its 4bit big-endian with chunks for every song
every chunk/section has a number that is at offset 24 with it of an chunk
First Song in file ( Mercy ) ends at CC570 offset and that song has 56 parts.
Chunks of 1st song
00000000
00003A62
000074C4
0000AF26
0000E988
000123EA
00015E4C
000198AE
0001D310
00020D72
000247D4
00028236
0002BC98
0002F6FA
0003315C
00036BBE
0003A620
0003E082
00041AE4
00045546
00048FA8
0004CA0A
0005046C
00053ECE
00057930
0005B392
0005EDF4
00062856
000662B8
00069D1A
0006D77C
000711DE
00074C40
000786A2
0007C104
0007FB66
000835C8
0008702A
0008AA8C
0008E4EE
00091F50
000959B2
00099414
0009CE76
000A08D8
000A433A
000A7D9C
000AB7FE
000AF260
000B2CC2
000B6724
000BA186
000BDBE8
000C164A
000C50AC
000C8B0E
000CC570
and this is complicated
without any help i cant do much more....
Sun May 19, 2013 7:44 am
good
i have asked on audacity forum
btw who is Pdub and where can i contact him? ( regarding your post with his quote )
Sun May 19, 2013 7:54 am
only one of the Administrators of this forum -
memberlist.php?mode=viewprofile&u=8801
Sun May 19, 2013 8:10 am
no need for ONLY thing mate
i am new here so its normal to ask rather than search around
Well today is my birthday so no more from me in next 2-3 days
Sun May 19, 2013 8:21 am
nesa24 wrote:no need for ONLY thing mate
i am new here so its normal to ask rather than search around
Well today is my birthday so no more from me in next 2-3 days
it wasnt meant as an annoyed or bratty thing, enjoy your birthday.
Sun May 19, 2013 8:53 pm
nothing useful can come from posting it on OS the people who would see it there have seen it here, and you can create an account there without donating, I know that for a fact.
Sun May 19, 2013 9:03 pm
JaoSming wrote:nothing useful can come from posting it on OS the people who would see it there have seen it here, and you can create an account there without donating, I know that for a fact.
yea but i cant make new topic for 7 days due to limits
We would like to inform you that your posting privileges will be limited to begin (you can not start any new threads OR send any private messages) for 7 days.
Thats why i asked
Just trying to get whole community (NBA+PES) in this to solve it faster
Sun May 19, 2013 9:08 pm
damn, when did all these sites implement these restrictions?
Mon May 20, 2013 3:33 am
According to the offsets you listed, if you strip the chunk headers from Mercy, you end up with a song that is around 800-900 kb large. It has to be compressed. Even the lower quality adpcm encoding puts the song in the 4 mb range, while sounding like crap in comparison to the 2K version. The song is about 3:30 long, and that would put it at 4 KB/s for 2K13. That means that the bitrate is around 32 kbps. If it's compressed at say a 4:1 ratio inside the container, then it could be 128 kbps. These are all approximations that I made after recording the song and encoding it to the adpcm codecs. I still think it could be xma adpcm, or just adpcm compressed with zlib. If you look at some of the cdf audio files, they have ZLIB headers, which means they are compressed. If it was uncompressed, even with chunks you could align it by it's encoded blocks inside a hex editor, but that doesn't even work.
Mon May 20, 2013 4:37 am
JaoSming wrote:damn, when did all these sites implement these restrictions?
well no freedom no community and devs for community
restrictions is main problem in 2K comm
Pdub wrote:According to the offsets you listed, if you strip the chunk headers from Mercy, you end up with a song that is around 800-900 kb large. It has to be compressed. Even the lower quality adpcm encoding puts the song in the 4 mb range, while sounding like crap in comparison to the 2K version. The song is about 3:30 long, and that would put it at 4 KB/s for 2K13. That means that the bitrate is around 32 kbps. If it's compressed at say a 4:1 ratio inside the container, then it could be 128 kbps. These are all approximations that I made after recording the song and encoding it to the adpcm codecs. I still think it could be xma adpcm, or just adpcm compressed with zlib. If you look at some of the cdf audio files, they have ZLIB headers, which means they are compressed. If it was uncompressed, even with chunks you could align it by it's encoded blocks inside a hex editor, but that doesn't even work.
with what did you encode (audacity/vdub..)
ADPCM is bad format but memory points to it and its common used on XBOX ports so it must be it
It can be that ADPCM is used only in video files of game but i dont think that
840KB is 1st song
1095KB is 2nd song
615KB is 3rd song
http://www.mediafire.com/?t1o89c7g0280tr4 <<< Song separated 1-2-3 ( from start of jukeboxmusic.bin )
As of zlib i dont think its zlibbed
Dont have proof but dont think its
Mon May 20, 2013 5:57 am
HAWK23 wrote:http://youtu.be/sT8Boaz6gOM
omg
Mon May 20, 2013 7:14 pm
so noone pointed me that leftos did some research with this
viewtopic.php?f=141&t=87230http://forum.audacityteam.org/viewtopic ... 28&t=67117its can be au since au has ADPCM
hope that leftos can help
Tue May 21, 2013 3:51 am
Hell, Leftos works with 2K now, think he could give some insight into this?
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