Slimm44's 2k13 Roster for PC

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Re: Slimm44's 2k13 Roster for PC

Postby AreaOfEffect on Sat Oct 20, 2012 7:32 pm

Im getting way too many 3pt shot attempts with this roster. I destroyed denver because chandler kept bombing three's. I just have to move back a little from him and he will shoot everytime and he keeps missing.
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Re: Slimm44's 2k13 Roster for PC

Postby Onisak on Sat Oct 20, 2012 9:43 pm

I really like the roster, but I am having a problem where I get to many deff rebs and to few off rebs... Its the same for the PC. I am using makharsh33 sliders and maybe 100 defensive rebound attribute is the reason, because here where there are crash off rebs set to 0 it just isnt enough off rebs... For now I am just gonna eddit the off rebs coaching slider to default and see how that goes...
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Re: Slimm44's 2k13 Roster for PC

Postby Bboy500 on Sat Oct 20, 2012 10:27 pm

Onisak wrote:I really like the roster, but I am having a problem where I get to many deff rebs and to few off rebs... Its the same for the PC. I am using makharsh33 sliders and maybe 100 defensive rebound attribute is the reason, because here where there are crash off rebs set to 0 it just isnt enough off rebs... For now I am just gonna eddit the off rebs coaching slider to default and see how that goes...


I'm using the same sliders as you (The harder verison of it) and I'm playing just fine here. But that might be because of my team and the fact I have players who specialize in rebounding.
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Re: Slimm44's 2k13 Roster for PC

Postby Onisak on Sat Oct 20, 2012 10:39 pm

How many off rebounds do you have per game?
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Re: Slimm44's 2k13 Roster for PC

Postby slimm44 on Sat Oct 20, 2012 11:33 pm

free24ride1 wrote:Can I use other sliders with this roster, instead of the one posted above? This works for My Career mode?


Yes. As I stated in the first post, I had only used those in CPU games. After trying them out, I would not recommend them for Hum vs. Cpu games. I am still tweaking sliders to determine what I like in that game mode. I will post them when I find them.

Onisak wrote:I really like the roster, but I am having a problem where I get to many deff rebs and to few off rebs... Its the same for the PC. I am using makharsh33 sliders and maybe 100 defensive rebound attribute is the reason, because here where there are crash off rebs set to 0 it just isnt enough off rebs... For now I am just gonna eddit the off rebs coaching slider to default and see how that goes...


I've only played on Pro so far with both Rebounding sliders at 50, but I have not had this problem at all. I would say that having Defensive Rebounding set that high probably has something to do with it, especially if you have Offensive Rebounding set considerably lower. That being said, I've heard GREAT things about mkharsh33's slider set.

AreaofEffect wrote:Im getting way too many 3pt shot attempts with this roster. I destroyed denver because chandler kept bombing three's. I just have to move back a little from him and he will shoot everytime and he keeps missing.


I played Denver with Philly and Denver took 15 3's. Let me ask you a question...Why are you playing the game like that? Seems like a highly unrealistic way to play.
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URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

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2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k13 Roster for PC

Postby AreaOfEffect on Sat Oct 20, 2012 11:53 pm

Thats not unrealistic at all. In the NBA they back away from rajon rondo letting him take those jumpers because they know he can't make them. And that's what I did. He kept missing so I just let him keep shooting it.
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Re: Slimm44's 2k13 Roster for PC

Postby Onisak on Sun Oct 21, 2012 12:36 am

Thanks slim for the answer! Yes its a great slider set that is why I am trying to make it work with your great roster! :)
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Re: Slimm44's 2k13 Roster for PC

Postby Bboy500 on Sun Oct 21, 2012 12:36 am

AreaOfEffect wrote:Thats not unrealistic at all. In the NBA they back away from rajon rondo letting him take those jumpers because they know he can't make them. And that's what I did. He kept missing so I just let him keep shooting it.


Funny thing you mention that...

Rondo just lit me up 10 for 12 shooting with 21 points using this roster + mkharsh sliders.

More of a slider problem but still, was not fun being on the other side of that.
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Re: Slimm44's 2k13 Roster for PC

Postby slimm44 on Sun Oct 21, 2012 12:51 am

AreaOfEffect wrote:Thats not unrealistic at all. In the NBA they back away from rajon rondo letting him take those jumpers because they know he can't make them. And that's what I did. He kept missing so I just let him keep shooting it.


In his last full season in the league, Wilson Chandler shot 35% from 3PT land on 4.4 3PT Att per game. You're comparing apples to oranges. Wilson Chandler is not Rajon Rondo.
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URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

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2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k13 Roster for PC

Postby skillzrundeep on Sun Oct 21, 2012 1:36 am

i can guarantee if you play man on man defense (manually) instead of letting the cpu play your defense you will see these sliders with these rosters are a true factor of the game as close as you'll get to the real thing anyway, yes you will get lit up even playing your on D, but that's what makes the game fun, it teaches you how to read and react, it also teaches you to learn the controls of this game, its a reason you have drop steps, or running floater's opposed to a regular floater, same with your dribble moves, all this comes into play when playing with a very high standard roster & slider set, both these guys in slimm & mkharsh are well known in what they can do with a slider or roster, when you combine both you have a very dangerous fun factor, its just like my game mlb the show 12, well theres a number of roster maker's but right now i'm waiting on a set by the name of scott, his rosters are what slimms are for basketball, very detailed and payed close attention to in stats, you cant just play 5 or 10 games and say im having problems, play a full season or a couple ass. make some adjustments if need be, i use a slider set by the name of tnk and scotts roster for the baseball, how ever there are others such as knight & riding who also make great sets, you just have to find the one that fits you best and the one you get the most enjoyment out of, keep in mind there is a such thing as over tweaking. thx for the rosters slimm keep up the good work. (Y)
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Re: Slimm44's 2k13 Roster for PC

Postby AreaOfEffect on Sun Oct 21, 2012 4:31 am

@slimm44 It's not like I let him shoot wide open three's right away, I was defending him at first he kept missing so I just let him shoot it. Also andre igoudala attempted like 26 shots. I'm just providing my feedback. So the roster/sliders can be improved
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Re: Slimm44's 2k13 Roster for PC

Postby slimm44 on Sun Oct 21, 2012 8:51 am

AreaOfEffect wrote:@slimm44 It's not like I let him shoot wide open three's right away, I was defending him at first he kept missing so I just let him shoot it. Also andre igoudala attempted like 26 shots. I'm just providing my feedback. So the roster/sliders can be improved


Try this. Play with the same team you had and play against the Nuggets. When you start the game, start as the Nuggets. Go into the Coaching Settings before tipoff and make sure playcalling is set to Automatic. Then, switch sides and play the game as whatever team you had. It sounds like the CPU wasn't running plays. I've seen a few games where a player on the CPU team will just start chucking shots. What I've found is that, when I do what I recommended to you, I find playcalling set to manual. When I restart the game and make sure that I set playcalling to automatic, the team plays much more fluid basketball. The last two games I played against the Nuggets, Iggy took 14 and 15 shots.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

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2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k13 Roster for PC

Postby BasedGod on Sun Oct 21, 2012 10:26 am

If u ever release an update again can u add in Lance Thomas from the hornets?
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Re: Slimm44's 2k13 Roster for PC

Postby free24ride1 on Sun Oct 21, 2012 1:31 pm

jjhill001 wrote:
free24ride1 wrote:Can I use other sliders with this roster, instead of the one posted above? This works for My Career mode?


The way I got custom sliders to work in MyCareer was by using Cheat Engine, locking the custom slider setting starting up MyCareer and then saving it. After that my sliders have remained in custom. The Roster makes MyCareer a lot more fun for sure because everyone plays like they should.


Hey can you tell me which slider you used for My Career?
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Re: Slimm44's 2k13 Roster for PC

Postby Angelo on Sun Oct 21, 2012 3:41 pm

Ill just wait for the complete update before ill use your roster again for association :D
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Re: Slimm44's 2k13 Roster for PC

Postby Uncle Drew on Mon Oct 22, 2012 7:11 am

What players are the CF's for?
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Re: Slimm44's 2k13 Roster for PC

Postby slimm44 on Mon Oct 22, 2012 9:59 am

CF's are for:

Rasheed Wallace
Mirza Teletovic
Alexy Shved
Dionte Christmas
Maalik Wayns
Vyacheslav Kravstov
Victor Claver
Joel Freeland
Kyle Singler
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URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

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2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k13 Roster for PC

Postby daninoz on Tue Oct 23, 2012 5:12 am

Hi, you may want to use this for your rosters:

viewtopic.php?f=150&t=88659
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Re: Slimm44's 2k13 Roster for PC

Postby lexo1000 on Tue Oct 23, 2012 7:38 pm

Hey Slimm44, your roster looks so good but I got a problem with it. As soon as I load it, my NYK jersey become old fashioned with V collar...

I doesn't know that roster modify jersey but...
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Re: Slimm44's 2k13 Roster for PC

Postby slimm44 on Tue Oct 23, 2012 9:29 pm

lexo1000 wrote:Hey Slimm44, your roster looks so good but I got a problem with it. As soon as I load it, my NYK jersey become old fashioned with V collar...

I doesn't know that roster modify jersey but...


The roster doesn't (or at least shouldn't) modify any jerseys.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: Slimm44's 2k13 Roster for PC

Postby Bboy500 on Tue Oct 23, 2012 10:53 pm

slimm44 wrote:
lexo1000 wrote:Hey Slimm44, your roster looks so good but I got a problem with it. As soon as I load it, my NYK jersey become old fashioned with V collar...

I doesn't know that roster modify jersey but...


The roster doesn't (or at least shouldn't) modify any jerseys.


As I told you on OperationSports (In a PM) your Roster is the original out-of-the-box.

Because you used that Roster as base and not the update, the jerseys are not fixed. 2K only fixed it in the first update.

The shape of the collar is Roster based, and that is the problem. Hopefully someone can find a fix for it.
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Re: Slimm44's 2k13 Roster for PC

Postby Leftos on Tue Oct 23, 2012 11:10 pm

We're close to implementing other jersey parameters as well with the help of Hyperballer21 from OS, so you should be able to edit the collar in one of the next Roster Editor versions.
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Re: Slimm44's 2k13 Roster for PC

Postby Bboy500 on Tue Oct 23, 2012 11:17 pm

Leftos wrote:We're close to implementing other jersey parameters as well with the help of Hyperballer21 from OS, so you should be able to edit the collar in one of the next Roster Editor versions.


Now that I'm looking forward to! Awesome.
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Re: Slimm44's 2k13 Roster for PC

Postby AreaOfEffect on Tue Oct 23, 2012 11:41 pm

I noticed also that players like dirk nowitzki, aldridge doesn't shoot much. They only attempt 5-6 shots. Specially anthony davis, I played with the hornets twice and in the first game he did not shoot at all, not even once and in the second game he only attempted 3 shots.
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Re: Slimm44's 2k13 Roster for PC

Postby ClLUTClH2K on Wed Oct 24, 2012 12:23 am

THIS is how you put together a roster right here!

Any chance of updating the signature abilities in the next release? These are the setting that I use: https://docs.google.com/spreadsheet/ccc ... 203c#gid=0
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