[Tool] RED Modding Center (Current v. 1.2.4)

Release or preview patches for NBA 2K13.

Re: [Tool/Developer's Blog] Vl@d's Hut

Postby JaoSming on Tue Dec 11, 2012 9:15 am

iirc there was a portraitID in 2k12 that had the game automatically fix them. I am unsure if that is still the case in 2K13, but if it was leftos' roster editor would be able to fix that right now.

otherwise it is a texture issue that requires iff editing, something the REDitor does not do.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby SC1211 on Tue Dec 11, 2012 8:53 pm

PeakAgeEnd
PeakAgeStart

Are these new parameters? Any idea how exactly they work? I'm intrigued...
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby cwmyrie@gmail.com on Wed Dec 12, 2012 11:40 am

What about playbooks? have those been decoded for 2k13 yet?
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby DCAllAmerican on Wed Dec 12, 2012 11:32 pm

I think I might need a new 2K12 code.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Vl@d Zola Jr. on Thu Dec 13, 2012 4:55 am

whats up vlad :D remember me? 2k12 costumer of your reditor :D marvin manalo.. glad to see you again, please can you create 2k13 shoe changer or something like that, in your reditor now :) thank you

What exactly do you mean by Shoe Changer? ShoeBrand, ShoeModel and ShoeBrandLock parameters are already decoded and will be editable.

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Are these new parameters? Any idea how exactly they work? I'm intrigued...

Quite new. :) They were first implemented for 2K12 in one of the latest versions. It's the period, when player gets development boost, so his skills increase quicker and decrease slower.

What about playbooks? have those been decoded for 2k13 yet?

Nope, all the decoded Tabs can be found in the development blog.

Btw, the blog is updated. I'll try to update it once again this week, with Staff, and also maybe Playbooks and a yet unknown tab.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby StompTheCourt on Thu Dec 13, 2012 6:17 am

Vl@d you should put your Blog in your signature so every time you say there is a update people
can just click right under your comments (Y)
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby marvz.manalo on Thu Dec 13, 2012 10:41 am

@vlad shoe changer colors or something, like the old 2k12, you can paste the shoe file and costumize edit the color,

or there is a new way to edit shoe color home/away here in 2k13? thanks vlad
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Vl@d Zola Jr. on Sun Dec 16, 2012 6:13 am

Vl@d you should put your Blog in your signature so every time you say there is a update people
can just click right under your comments (Y)

Great idea! Did that. Thanks, mate!

@vlad shoe changer colors or something, like the old 2k12, you can paste the shoe file and costumize edit the color,

or there is a new way to edit shoe color home/away here in 2k13? thanks vlad

Do you mean those parameters at the end of Accessories section, which are lost from the PC version? They are editable with REDitor.

The Blog is now updated with Staff tab information.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby DCAllAmerican on Mon Dec 17, 2012 2:52 am

Vlad, I sent the $ for the 2K12 code.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby seanbarkley on Mon Dec 17, 2012 9:52 pm

ShoeBrand
ShoeBrandLock
Shoes_AwayDominantColor
Shoes_AwayTrimColor1
Shoes_AwayTrimColor2
Shoes_HomeDominantColor
Shoes_HomeTrimColor1
Shoes_HomeTrimColor2
ShoeStyle
ShoeTeamAwayTrimColor1
ShoeTeamAwayTrimColor2
ShoeTeamHomeTrimColor1
ShoeTeamHomeTrimColor2
ShoeUseCustomColors


Sup vlad!

I've sent u a PM @ Operation Sports forums dealing with some discoveries I've made in the 2kshoes file. Do you have something new on this, like the ability to add more than 50 shoes?If you are interested on what I've discovered please let me know and I'll send u all the info.

thanks for all you are doing.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby cwmyrie@gmail.com on Wed Dec 19, 2012 8:34 am

@Vlad can you tell us if plays are in the same format as 2k12? (ex. D14D5F55 - 71 LAL 1 Angle) I noticed that some 2k12 plays appear to be in 2k13 Classic Teams Playbooks. It makes me wonder if ALL the plays on the 2k12 disc are on the 2k13 disc but some are hidden. I would love to be able to use the old triangle plays from 2k12 in my association, games, etc.

http://www.operationsports.com/taildog/ ... ense-2k12/


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You are the only reason I still bought this game! Without you and those guys from Sim-World the game would be unplayable!
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby atrak5[LTU] on Thu Dec 20, 2012 8:38 pm

What is preliminary date of releasing it? :/
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby skoadam on Sun Dec 23, 2012 8:04 am

there will be possibility to simple apply playbooks in reeditor?
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby SkyHook on Wed Jan 02, 2013 9:25 am

Don't know if it's possible or already in, it would be great if there will be an option to change the position of the number on the jerseys :)
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby JaoSming on Wed Jan 02, 2013 9:32 am

that is controlled by the iff file itself, not the roster
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby juduking on Sat Jan 05, 2013 1:54 am

Of the last 3 years, I have yet to see someone take the time to make each team have real GM and scouts. Is this possible already with Reditor? I'm interested in putting Joe Dumars as the Pistons GM for sure. If not I would like to request it as I plan on buying the full version for the first time this year.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Medevenx on Sat Jan 05, 2013 2:28 am

Vl@d, you think it's possible to assign an nbaball.iff to a specific roster? For example, a FIBA roster would activate a let's say nbaball2.iff or a PBA roster would activate nbaball3.iff
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Leftos on Sat Jan 05, 2013 2:29 am

juduking, I don't think GMs are even a member of the staff in the game.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby juduking on Sat Jan 05, 2013 10:51 pm

Leftos wrote:juduking, I don't think GMs are even a member of the staff in the game.



You're right, I meant the third personnel member down, NBA scout I think it's called. That's the one I usually took for being the GM as most teams are paying that person close to what their real GMs are making. Like Collangello in Toronto, Buford in San Antonio, they both make more than head coaches in the game, so it was my assumption that 2k was kind of saying these are each team's GMs. I hope that better explains what I meant by that.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby johnbuckeyefan on Fri Jan 11, 2013 12:24 pm

Has an approximate release date been given? Can't wait to use the reditor for 2k13!
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby headhuntergrobar on Sun Jan 13, 2013 7:50 pm

when will come out reditor :D
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby s.tambo on Sun Jan 13, 2013 7:58 pm

bro any news... :wink:
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Mile23 on Sun Jan 13, 2013 8:49 pm

Greetings. Mr. Vlad, count me as a customer when the tool be ready.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Vl@d Zola Jr. on Thu Jan 17, 2013 1:11 am

Vl@d, you think it's possible to assign an nbaball.iff to a specific roster? For example, a FIBA roster would activate a let's say nbaball2.iff or a PBA roster would activate nbaball3.iff

No, not possible, unfortunately. It is hard-coded in the .exe file.

You're right, I meant the third personnel member down, NBA scout I think it's called. That's the one I usually took for being the GM as most teams are paying that person close to what their real GMs are making. Like Collangello in Toronto, Buford in San Antonio, they both make more than head coaches in the game, so it was my assumption that 2k was kind of saying these are each team's GMs. I hope that better explains what I meant by that.

Sure, you will be able to edit Staff Members. Many parameters of them. :)

===========================

The Blog has been updated. Sorry for the delay: couldn't find time for constant updates, although i was making progress.
I'm in the middle of my exams, but will do my best to finish the editor asap. Although lots and lots of things are still to be done, now it's clear what and how to do, since the decoding process of the extremly-inconvinient file format is finished (Leftos understands, what i mean :mrgreen: ). :)

Btw, would anybody mind to send me a MyCareer file, please? Just any file. I don't have time to play that 4x8mins Rookie Showcase game.

Hope, you'll like the songs. :D
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby BARTMAN on Thu Jan 17, 2013 2:06 am

thanks for this vlad, i really appreciate your effort man..thanks! (Y)
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Leftos on Thu Jan 17, 2013 2:40 am

Oh yeah. Yeah, I KNOW. Hasn't been pretty, which makes it even more satisfying to know you've made so much progress and decoded so much. Can't wait to get my hands on REDitor, make NBA Stats Tracker compatible, and create all the tools I create each year using REDitor.

It's been a teaching experience. I've learned a lot from a reverse engineering and programming standpoint, but most of all, I've learned that I can't do everything. So I'll be glad to throw you my money again this year Vlad, and work on what I do best to complete the editing experience, just like I did with 2K12.

Can't wait. Again, congrats on a job well-done. I can only imagine what a pain in the ass it must've been to work with 2K13's rosters, and the lack of byte-alignment.

EDIT: I've given you my own suggestions during the early stages of planning this year's REDitor, but just as a summary, even though I could absolutely work with the CSV files like last year, I would really prefer it to create some tools that would work right inside REDitor at some point. I mean, the Roster Repair tools of Roster Merge should be REDitor functionality, if you ask me. Even merging rosters could be easily doable in REDitor. If you want to discuss more about a potential API, hit me up.

Also, make sure to check my PM about a bug in the Import/Export feature of 2K12's REDitor.

EDIT 2: Here's a MyCareer file: http://www.mediafire.com/download.php?1mjj8a7fkoe7014
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby inbar on Thu Jan 17, 2013 6:52 am

Hey Vlad, I was wondering if while making your roster if there was anyway you could add a shoe tab that allows for different shoe colors for regular season and playoffs? Some teams use the whole white/black alternate for the regular season, but then when they go to playoffs they do black shoes for home and away. If we could put that in the game it would be awesome!

Thanks!
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Twista308 on Thu Jan 17, 2013 11:32 am

Vlad, is it possible to make your player a Star vs just a Starter? Also, it seems the same bug is in 2K13 as the past few years in regards to the All Star Game in My Career mode. Even though you have the most votes to be a starter in the All Star game it always changes you to the last person on the roster which makes it to where you get very little playing time. If this can be edited it would be great.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby headhuntergrobar on Fri Jan 18, 2013 5:07 am

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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby syncere on Fri Jan 18, 2013 5:39 am

Vlad,
Hi, I was reading your latest post on red-mods blog spot and noticed that you stated to drop ny idea's we had in this thread on NLSC, I'm a xbox 360 user, using leftos' roster editor and from what I understand it is a relevant editor yet small to your tool, I was wondering will reditor have the option. In the players tab have a editable color tab locked. shoes, like lebron 9's, Kd 4's kobe 6's/7's and various Jordan and nike classics.
Just wondering if this was possible, or could it some how be implemented before the new reditor is released.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby skoadam on Fri Jan 18, 2013 7:38 am

Vlad, one thing, when u study roster file from 2k13 did u notice that 2k block numbers of created players in some way?
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby retroman on Fri Jan 18, 2013 9:04 am

skoadam wrote:Vlad, one thing, when u study roster file from 2k13 did u notice that 2k block numbers of created players in some way?



I see your have troubles with adding players, just go into the roster with leftos tool editor and change the 0's to 4's for how many players you need to add to the roster and put those chosen ID # to free agents and edit and add your correct names this should help you out some but still limited, until REDitor comes out. try this out!
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby skoadam on Fri Jan 18, 2013 9:24 am

retroman wrote:
skoadam wrote:Vlad, one thing, when u study roster file from 2k13 did u notice that 2k block numbers of created players in some way?



I see your have troubles with adding players, just go into the roster with leftos tool editor and change the 0's to 4's for how many players you need to add to the roster and put those chosen ID # to free agents and edit and add your correct names this should help you out some but still limited, until REDitor comes out. try this out!

i thought 0 are retros :roll:
and what 2k limited this in roster file? reditor may not help
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby retroman on Fri Jan 18, 2013 10:03 am

skoadam wrote:
retroman wrote:
skoadam wrote:Vlad, one thing, when u study roster file from 2k13 did u notice that 2k block numbers of created players in some way?



I see your have troubles with adding players, just go into the roster with leftos tool editor and change the 0's to 4's for how many players you need to add to the roster and put those chosen ID # to free agents and edit and add your correct names this should help you out some but still limited, until REDitor comes out. try this out!

i thought 0 are retros :roll:
and what 2k limited this in roster file? reditor may not help


without REDitor right now it is just the open ID # slots from 910 thru 1074 (0 = the slots for cloned players) & 1075 thru 1328 (4 = the slots for created players) use Leftos tool and it will show you.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby skoadam on Fri Jan 18, 2013 7:32 pm

but when i change 0 to 4 and put all into FA i can see them but i cant edit and one more, when i change them from 4 to 6 i still cant edit. :evil:
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby daninoz on Mon Jan 21, 2013 10:47 pm

Do you have any ETA?
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby StompTheCourt on Tue Jan 22, 2013 10:20 am

Sweet man (Y) (Y) (Y) (Y)
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby apollokid on Wed Jan 30, 2013 8:08 pm

Hey Vlad,
could it be possible that there are hidden variables tied to play calling? The "run best play" option the AI uses so poorly has to be based on the game evaluating players based on certain values. Have you any idea how this works? The same with touches in general, I just can't get the game to recognize touches with fantasy rosters and association teams with generated players. The system is useless. Could there be anything we can edit to improve this or is it too deep into game coding?
You've listed this on your blog: "TSC_FirstScoringOption_PlayerID" and "TType"...is this related to the sim control only or could it affect real gameplay, too?
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby eggie25 on Sat Feb 02, 2013 3:19 am

Any news on the initial release?
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby StompTheCourt on Sat Feb 02, 2013 9:22 am

eggie25 wrote:Any news on the initial release?

Check his blog for updates (Y) http://red-mods.blogspot.com/
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Albys on Sat Feb 02, 2013 8:21 pm

Reditor 2K13 will land before Nba2K14?
if you want to support my works (Realistic Roster and gameplay):
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Murat on Sun Feb 03, 2013 4:43 am

Nice progress Vlad (Y)
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby daninoz on Tue Feb 05, 2013 3:48 am

Same price as MLB 2K12 tables?
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Medevenx on Tue Feb 05, 2013 4:00 am

Albys wrote:Reditor 2K13 will land before Nba2K14?


Well duh. Why would he release REDitor if 2K13 was already out? Then he would just work on REDitor for 2K14.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby broadsun on Wed Feb 06, 2013 11:45 pm

When will the reditor be released? I will play the nba2k13 only when the reditor is released.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby daninoz on Tue Feb 12, 2013 4:50 am

The firs Reditor was released 20 days after NBA 2k10 release. REDitor for NBA 2K11 was released the last day of 2010, 87 days after NBA 2K11 release. Finally, REDitor for 2k12 was released 99 days after NBA 2K12. So, according to MS Excel, the likely release for 2K13 reditor is on February 26.

BTW, thats what's happen when you don't feel in the mood to study.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby Vl@d Zola Jr. on Wed Feb 13, 2013 7:19 am

The firs Reditor was released 20 days after NBA 2k10 release. REDitor for NBA 2K11 was released the last day of 2010, 87 days after NBA 2K11 release. Finally, REDitor for 2k12 was released 99 days after NBA 2K12. So, according to MS Excel, the likely release for 2K13 reditor is on February 26.

Good prognosis, but i think, 26th is a bit too early. )) I bet, though, 2K14 Editor will be released much earlier... well, unless they drastically change everything. 2K13 Editor development just has several new techniques involved, which need some extra time to get adopted. Plus, i'm graduating from my college this summer. So, these are the reasons. :(

The Blog has been updated.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby daninoz on Wed Feb 13, 2013 7:55 am

A public beta would be great. The only thing we all really need right now is be able to change names. But I know that a lot of modders are waiting for all the great changes that can be done with REDitor. Hope you can keep developing without having much troubles.

Cheers.
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby StompTheCourt on Fri Feb 15, 2013 8:31 am

Great to hear vl@d thx for all your time and efforts (Y) (Y) (Y)
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Re: [Tool/Developer's Blog] Vl@d's Hut

Postby retroman on Fri Feb 15, 2013 8:34 am

StompTheCourt wrote:Great to hear vl@d thx for all your time and efforts (Y) (Y) (Y)


I second that (Y) (Y) (Y)
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