mudila_iz_nahabino wrote:slimm44,
Hello here I have found errors in your roster.
1) I have two players Lack CF Devin Searcy and Walker Russell. Despite the fact that I downloaded all the files in your first post.
2) Some free agents from Europe is not properly exposed citizenship such as:
Tomáš Satoranský he is from the Czech Republic. In your roster he is from Ukraine.
Marko Jarić he is from Serbia. In your roster he's from Italy!
Ognjen Kuzmić he is from Bosnia. In your roster he is from Spain.
Maybe it's not all the errors in the list of free agents, you have to be careful and check it again.
3) The growth of Alexey Shved is not 196. It is equal to 198 cm
And I have a question, will you be adding more free agents from Europe such as Viktor Khryapa and Roko Ukic?
Excuse me for my English

I will fix these in the next roster update. Thanks for the head's up.
BoFF wrote:Slimm could you check out Pekovics body type...he's in skinny mode when he should be normal...
I will. Thank you for the head's up.
Menacant wrote:Thanks slimm to great rosters! May I ask you, were you using sliders from first post for this CPU-CPU game?
You're welcome! I was using the sliders in the settings file I uploaded in the first post.
mudila_iz_nahabino wrote:You will correct the mistakes that I have written to you before?
I found a few more similar in your roster.
All of these players are not correctly filled graph University: Pablo Prigioni, Tornike Shengelia, Mirza Teletović, Viacheslav Kravtsov.
That's how it should look:
Pablo Prigioni-Argentina
Tornike Shengelia-Georgia
Mirza Teletović-Bosnia
Viacheslav Kravtsov-Ukraine
Perhaps there is an error, but this is all I found.
I will fix them. Thanks for the heads-up.
charley farley wrote:Hey Slimm44, I've been using your opening day roster since release and really enjoying them, but I've been waiting on the playbook updates as in my experience these really make the gameplay.
Tried them out today for the first time and they are just
SENSATIONAL. Really, the game feels so much better, the gameplay is constantly engaging and the different team styles really come through. It's really taken the game to a whole new level from your original rosters, which had already taken a mediocre gameplay experience and made it very good.
Just wanted to say a massive thank you for all the time and effort you've put into this

Thank you! Glad you're enjoying the edits.
apollokid wrote:Hey slimm, I've tracked FGAs for big men and while I'm too lazy posting stats right now, it looks pretty good using only Low Post plays. Big men definitely get enough touches with your roster.
Still, face up play is an issue for me. I've played around with tendencies and simply can't find consistency in how tendencies determine the frequency of PFs/Cs attacking off the dribble and taking jumpers off mid range plays. It simply makes no sense, even with TThrtShot/PullUp/StepBack raised, I can't get players to take more midrange shots and I can't figure out why. The game seems to treat guards and forwards differently.
Say I assign only Mid Range plays to Pau Millsap (stupid example, it's about the principle) and raise his Midrange/Pullup/TThrtShot tendencies, he should take long jumpers most of the time, but I can't get this to work. If he catches the ball he's far more hesitant to catch and shoot than a guard.
Do you have any idea whether freelance tendencies or something else I'm missing influences how players behave when running a set play?
But that's just some OCD nit-picking, the game plays great if you just don't use play types that are flawed, love your roster! Still, I'd think about changing dribble tendencies at least for some big men. Dirk for example uses Spin/Half spin type moves frequently when driving in reality, he's a much better ball handler than most give him credit for. Just an idea though.
One thing I've started doing recently which improves AI gameplay for me is to manually edit Hedge settings for CPU teams. Auto leads to really easy penetration for quick guards while hard hedge leaves the big man open most of the time. But I''ve seen great results with soft hedge, the CPU puts pressure on the ball handler while the screener gets open looks frequently, but not too often.
Try raising the mid-range Tendency Slider a few clicks. Not many, just one or two. I've been trying to "perfect" the sliders in CPU play and, right now, I have the shooting tendencies as such:
Inside Shots 35
Close Shots 0
Mid Range Shots 62
3PT Shots 44
The backcourt players are getting a lot of mid-range shots but the bigs still aren't getting many. I think that part of it is when the CPU runs a PNR play, regardless if it is a pop/fade/roll, the PG almost always trys to finish the play. They rarely hit the pick man for a pop or fade which is how a lot of the PF's and C's get their mid-range shots IRL. I prefer the way the Freelance PNR is coded as the CPU will find space and tend to hit the big man, either on the roll/fade/pop.
Most big men are set to shoot mid-range jumpers in a spot-up scenario. With on ball defense being low, attack the basket being low, pass out being high, help defense being very high, and hot spots being set correctly, most bigs will shoot mid-range jumpers off the drive and kick. The pull up tendency is only activated after the drive the lane tendency is activated. Most bigs don't have that tendency very high so it won't effect mutch. I may try lowering the on ball-d slider a little more because, once a drive is initiated, the player will look to pass out more the closer he gets to the rim.
I also may try raising the Triple Threat Shot Tendency to 100 for face up bigs who take several mid-range shots per 40 minutes. Whenever a player catches a pass and is standing still without a dribble or execute a face-up from the post, I believe they automatically start in the Triple Threat Position. Maybe your idea from a few days ago about raising this to 100 will help players like David West/Dirk/Duncan a little more to add to the gameplay.
Also, try playing (or watching) a game between the Suns and Blazers. Aldridge and Scola should shoot a lot of mid-range shots, based on their tendencies. They take as many mid-range shots as any other 4's or 5's in the league.