savantopus wrote:Wow Slimm you are a F*ing bad ass. Thank you for staying true to real basketball and not the hype.
BobbyColtrane wrote:just checking in to say i got it working. This is a fantastic roster and the gameplay is outstanding. Thank you Slimm44!
Thank you, sirs. I know my roster will not be as good as others in terms of shoes/accessories/colors, but, if I may be so bold, my roster will be the best in terms of gameplay and sim-stats. I'd love it if I could get as much help as other roster makers on this forum. For some reason, it's very difficult, which is why I've been so grateful to those who have helped so far.[/quote]
Gameplay and stats are my number 1. I could give two sh*ts about having the right color head-band. What can I do to help? I'm pretty good at making sliders adjustments, gauging real-life play, keep up-to-date on all the stats and upcoming players, stuff like that.... What about making the perfect slider set to match your roster?? I've been a huge NBA advocate since I was a kid and pride myself on being unbiased of how the game is played and observant of the real-life cause-and-effect attributes of how the game is played. For example, the post you made that got me hooked to your thread was your talk about Kobe and how he is overrated, especially on defense. I'm not a Kobe hater, he is leading the league in scoring and makes some extremely difficult shots. However, for example, Kobe's FG% during any of his seasons played is not as high as Michael Jordans CAREER FG%. I'm not trying to start a comparison thread of Kobe and Mj, I'm just saying I notice the fine details and see beyond the glamour. Anyway, I've already created a fantastic slider set for the original out-of-box rosters that plays very realistic. I have spent hours upon hours of testing, playing, experimenting, etc. I don't know if I'm rambling now or if this is going somewhere Lol.
You say you need help with editing... what exactly does that entail?[/quote]
Right now, a really good slider set for Pro and All-Star would be nice. I have a set that I've been tweaking for CPU games but haven't had time to develop HUM vs. CPU sliders in quite a while. That would be a big help.