Eirsej wrote:Nice work! Hopefully the CFs wont conflict with other draft classes.
Kieran wrote:Eirsej wrote:Nice work! Hopefully the CFs wont conflict with other draft classes.
They shouldn't, if everyone has followed this thread here (great idea).
Mine CFIDs begin at 7600 (totally random and miles away from any other CFIDs in either direction)
tgsogood wrote:Do you edit player's morale and clutch (will to win) ratings when making your draft classes?
I have a hunch that they both affect how a player's potential will change over the years
Kieran wrote:I would've edited some just for the sake of diversity but didn't specifically pay attention to it like I did with the potential rating. Even then it's hard to know how dramatically those ratings affect a player's development. I play 82 game seasons so it takes a while to be able to tell.
By the way tgsogood, I must thank you for your video tute on textures. It was one of my most helpful resources when I was learning CF modding for the first time last year
lethal wrote:You mind if i use some of these cyberfaces in my career ?
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