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mlp111 wrote:familyguyguymanu wrote:@seanjohn Do you have a modded ball and if yes, can you tell me which one? I've gone through all 19 sites but all I could find was a picture with a ball very similar (or maybe even the same) on which the poster said it was "ball HD" but there are thousands of results for it and in the first 3 pages of the search I didn't find what I was looking for. HOE works great BTW, but it'd be even better with a ball like in the Ricky Rubio picture!
more than likely this is the ball here
http://www.moddingway.com/file/28216.html






Behindshadows wrote:okay this is just the global, where is the stadium files to get the fog effect?
Jay1990 wrote:player shine is too much imo















DondiWhite wrote:I think the comments about white players is true.
I have ENB on which warms thing up but its "certain" white players it looks worse on than other. Best example is run a game with lakers and look at Nash & Gasol .. they are a good example of where the white settings in this global fall down slightly. Yet other white players have a more shaded look too them.
They look pail to the point of zombie/ill looking. Even ENB can "pink them up" a little but compared to other white players they look like they need to be in bed or at hospital
Heres an example, this is with MLP111 ENB & this global on also to warm it up (grey almost dead):
Same MLP111 ENB & non global use (pinker more alive):
I'm having this same problem. How can I fix it?
Like I say this is only certain white players, other dont look so grey and ill looking.







Bliss wrote:@HappySnow Just save the default muscle texture or download the muscle reduction patch from 2k11 then import it to seanjohn "hoe" global. Like what I did. I really hate also too much buffed players which make it unrealistic for the game.


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