Check this out!! NBA2K13 PC Patch V1.02! is this for real?

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Check this out!! NBA2K13 PC Patch V1.02! is this for real?

Postby pngblood on Thu Jun 13, 2013 4:07 am

Jonny williams • 7 days ago

Hey Cap, I got the NBA2K13 PC Patch V1.02 download links here there are: All of these files need to be downloaded and paste into nba2k13 directory.

http://www.speedyshare.com/5BCy8/default.xexp
http://www.speedyshare.com/xrYrq/englishpatch.iff
http://www.speedyshare.com/uDTDp/germanpatch.iff
http://www.speedyshare.com/z3a3F/frenchpatch.iff
http://www.speedyshare.com/QvsvZ/italianpatch.iff
http://www.speedyshare.com/ynJn5/japanesepatch.iff
http://www.speedyshare.com/rkekz/tchinesepatch.iff

GAMEPLAY

Improved AI rebounding logic to balance out offensive rebound frequency.

Tuned AI transition defense; users will now have more fast break
opportunities against the CPU. Additionally, CPU teammates are now more
able to guard their opponents on the break.

Long range passes are now less accurate and will result in more fumbled and missed catches.

Passing successfully out of a double team has been tuned to be slightly more difficult.

Tuned the logic behind Charging calls so that they are properly
called. Charges will now sometimes be called when the defender is in
position and stationary, even if he is not in the “Take Charge”
animation.

Tuned timing on block animations, and made the AI more vigilant about blocking layups and dunks.

Improved reach-in foul detection when defender continually swipes at the ball, results in more called fouls where appropriate.

AI now only calls for a full court press in appropriate situations (i.e. late in the game).

Addressed two dunk animations that were not counting for a score when they were converted.

Fixed an issue where Replay would show the incorrect play, rather than what actually happened on the court.

AI positioning when running plays has been tuned so that big men
with limited shooting range will not move further away from the basket
than what their range allows.

AI teammates will now remain in the Post Up position longer when a Quick Post play is called for them.

Tuned alley-oop and putback dunks such that only players who have a
high tendency to perform either move are able to finish with one.

Removed the restrictions for the ‘Microwave’ Signature Skill such
that it now works regardless of whether you are already on a hot or cold
streak.

When a block is recorded for a player with the ‘Eraser’ Signature
Skill, only the shooting attributes of the blocked player are lowered.

Fixed a rare issue where a traveling violation would be called on a pass fake.

Referee Review on last shot will no longer play if the shot has no effect on the outcome of the game.

A number of other smaller changes have been made to address issues and enhance the user experience.

Tuned three-point percentage.

GENERAL

NIKEiD shoes will now appear properly in-game after being equipped to a player.

Addressed an issue where the game score would disappear in Blacktop
games when Signature Highlights were viewed in the pause menu.

Fixed an issue where Free Throw Feedback would no longer appear in games after playing an Online MyTEAM game.

Addressed an issue in Online MyTEAM games where the away team player
would have the Signature Skills of the home team player if identical
players were used in the game by both players.

Music will no longer be disabled and Game Settings will no longer
revert back to Default when completing an online game in MyTEAM.

Changed the difficulty settings for all of the seeds in MyTEAM.

(360) Addressed a Kinect issue where a misleading overlay would
appear when a timeout was called through a voice command when no
timeouts were remaining.

MyCAREER

Added additional warning re: conversion of an online MyCAREER
(one that earns VC) to an offline MyCAREER (one that earns Skill
Points).

Fixed an issue where the remainder of the user’s schedule would
appear empty after participating in the various All-Star Weekend
events. This change also carries over to Association/Season modes.

‘Run Plays’ and ‘PlayVision’ should now function properly (when activated), regardless of your MyPLAYER’s position.

Fixed an issue where all games in October would be simulated when ‘Play Next Game’ is selected after the start of a new season.

Users playing MyCAREERs that accrue Skill Points will no longer find
themselves with negative skill points after played games (where a
number of unlikely conditions were all met).

Addressed a rare hang that would occur if the “Defend Your Home
Court” billboard commercial would play between quarters of the Rising
Stars Challenge or All-Star game.

Addressed a number of issues with the Social Media feature, including one where the news feed would stop updating completely.

When changing teams via free agency in the offseason, your MyPLAYER
will now receive the proper role (starter, sixth man, etc.) that was
promised during the contract negotiation.

You will no longer fail the Dynamic Goal “Give your team the lead
before the game ends” when subbed out before the end of the game.

The Teammate Chemistry rating on the “Play Next Game” loading screen
should now display the correct value (as seen in the Social Media
menu).

The volume of the menu music and sound effects will no longer become
extremely quiet after playing consecutive games in MyCAREER.

ASSOCIATION

3PT Tendency progression logic has been rewritten to correctly
model the growth variances within each player type in the game. This
change also carries over to MyCAREER mode.

Users will no longer lose their Scouting Reports after viewing the Recent Games tab of a player card.

Birth years can now be set to later than 1993 when editing Draft Classes after the first season of Association.

Addressed a rare hang that would occur when attempting to
participate in the Dunk Contest with a created player assigned to a
created team.

(Association: Online) Offense and Defense options should now save properly when using the Total Sim Control feature.

(Association: Online) Admins will now have access to appropriate Commissioner Tools during the offseason.

NOTE: All patch fixes will work in your existing game mode saves (MyCAREER, Association, etc.).


some guy pasted this on moddingway.. is this for real??
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Re: Check this out!! NBA2K13 PC Patch V1.02! is this for rea

Postby Andrew on Thu Jun 13, 2013 9:52 am

The PC patch is usually released as a downloadable .exe file, through the official website. Since there's been no announcement from 2K about the PC patch, I'm not too sure about that.
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Re: Check this out!! NBA2K13 PC Patch V1.02! is this for rea

Postby JaoSming on Thu Jun 13, 2013 10:01 am

:facepalm2: its the 360 patch, xexp file. Nothing this does helps the PC version.
Opinions are my own.

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Re: Check this out!! NBA2K13 PC Patch V1.02! is this for rea

Postby pngblood on Sat Jun 15, 2013 1:53 am

JaoSming wrote::facepalm2: its the 360 patch, xexp file. Nothing this does helps the PC version.

haha face palm.. im just asking dude. i thought someone cracked the game then made a patch.. well thanks for the response..
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