When I read that they updated Madden's engine to something more realistic actually physics based instead of animation based last year. I was left wondering about 2K14's plans for the next generation consoles, also NBA Live's as well.
But my point being we've all known that these games have been basically running on the same engine for 2 console cycles now, the best way I can describe it in a term is simply "Animations based on ratings" basically the gameplay is just a series of animations that are triggered and performed according the the player's involved ratings. None of the gameplay is based on real physics whatsoever, even the one thing people would assume which is the way the ball bounces off the rim, even that is controlled by sliders and ratings.
What I'm saying is, lets use this example, when two people meet... let's say Derrick Rose with the ball on offense and Roy Hibbert defending, instead of real physics taking place the game will give you a canned animation based off Allen and Roy's ratings.... so Rose has a quickness rating of 99 meaning the game will put you in an animation where you blow by Roy. So it has nothing to do with real physics, and everything boils down to triggering an animation and based on ratings determining which side will be more successful. If that defender instead of Roy was someone like LeBron, then Rose's blow by animation will not be triggered as easily as it would when Roy was guarding him. This because LeBron's defensive and quickness ratings are very good. The same goes for anything else in the game, from dribbling to layups, etc....
The whole game and it's system relies on this, there is nothing more to it than that, no real physics only motion captured moves to fool you into thinking there are physics there. This has been my problem with Live and 2K every since I started playing them on the xBox 360 and PS3... these two consoles would have done away with this but instead developers chose to stick with the same engine from the first xbox and Ps2 era obviously money reasons.
NOW, the new generation consoles of PS4 and xBox 720 are going to be here end of the year, and would I be an idiot to assume that they won't be able to get away with using the same game engine they've been using all this time. I mean would I be an idiot to assume that we as consumers of the product would still let pixelated garbage that are the shoes in this game, the perma hair, the floating jerseys', the canned animations, etc.....etc..... etc.....
Would we REALLY let that stuff fly and just look the other way ?
Could they REALLY get away with still using this same non physics based engine on the next gen consoles ? Will they try to do it on some level at least ? or will they finally come around to building the game from the ground up with new engines for graphics, physics, etc....
What do you guys think ? I mean with all the success they've had last few years without any competition (Live) one would assume they are content and may think they don't need to change anything.... on the other hand because of all the success they've had they may not be as eager for profits as usual so they would go on about taking their time and re-building the game from scratch.
Do you guys really think this game needs to be rebuilt from scratch, or just fine tuned some more ?