Announcement: My tools are now Open-Source

A hub for everything related to NBA 2K12 modding. Releases, previews, requests, and other modding discussion belongs here.

Announcement: My tools are now Open-Source

Postby Leftos on Wed Jul 25, 2012 12:05 am

After a great year at the NLSC forums, with all my mods and tools and becoming a staff member here, I've decided I want to take my cooperation with the community to the next level. So from now on, all my tools (except NBA Stats Tracker, which as my thesis has to remain closed-source for now) will be open-source, so that anyone can take a look at their code and improve them or edit them as they wish.

All the tools now have GIT repositories at BitBucket, and you can grab the source code, fork them, edit them, work with me, whatever you like. If you're going to re-release them though, you should give me proper credit, but there's no need to ask for permission. All the tools are written in C#, target .NET Framework 4 and use WPF. My IDE of choice is Visual Studio 2010.

NBA 2K12 Global Editor
https://bitbucket.org/leftos/nba-2k12-global-editor

Miracle My Jersey/Stadium
https://bitbucket.org/leftos/miracle-my-jersey-stadium

Schedule Randomizer
https://bitbucket.org/leftos/schedule-randomizer

Roster Merge
https://bitbucket.org/leftos/roster-merge

I have to apologize for not offering proper documentation on the code I've written, and I promise to do so soon.
Eleftherios "Leftos" Aslanoglou
NBA 2K AI Software Engineer
Visual Concepts Entertainment / 2K Sports

Used to be "That Tools Guy" around here during the good ol' days. Although you probably remember me as your favorite Podcast host.
User avatar
Leftos
I'm The Pipeline, The Pipeline Is Me
NBA 2K Developer
 
Posts: 5223
Joined: Sun Jun 07, 2009 7:44 am
Location: Novato, CA, USA

Re: Announcement: My tools are now Open-Source

Postby Andrew on Wed Jul 25, 2012 12:23 am

Really cool idea. (Y)
User avatar
Andrew
Retro Basketball Gamer
Administrator
 
Posts: 115125
Joined: Thu Aug 22, 2002 8:51 pm
Location: Australia

Re: Announcement: My tools are now Open-Source

Postby seanjohn2525 on Wed Jul 25, 2012 12:52 am

this is the best bro (Y) (Y) but can you make a tutorial how to edit your tool like the global editor?
User avatar
seanjohn2525
 
Posts: 1410
Joined: Tue Oct 20, 2009 7:03 pm
Location: imus, cavite

Re: Announcement: My tools are now Open-Source

Postby Leftos on Wed Jul 25, 2012 1:05 am

There's no "one" tutorial to programming. Pick up a C# book and start reading and learning and experimenting. Soon you'll be able to read the code I've written and mess with it as you please.
Eleftherios "Leftos" Aslanoglou
NBA 2K AI Software Engineer
Visual Concepts Entertainment / 2K Sports

Used to be "That Tools Guy" around here during the good ol' days. Although you probably remember me as your favorite Podcast host.
User avatar
Leftos
I'm The Pipeline, The Pipeline Is Me
NBA 2K Developer
 
Posts: 5223
Joined: Sun Jun 07, 2009 7:44 am
Location: Novato, CA, USA


Return to NBA 2K12 Modding

Who is online

Users browsing this forum: No registered users and 2 guests