seanjohn1414 wrote:here's the value of perfect shadow mod v2
enhance shadow during gameplay ,enhance color of skin like lanbry fields skins,enhance the progressive sweat
lighting 1 414866BF -0.89954
lighting 2 E3A5FB3E 0.4915
lighting 3 6666263F 0.65
lighting 4 90148D3F 1.10219
lighting 5 3D2CD43C 0.0259
lighting 6 8273C6BD -0.0969
try it out for your selves and post some comments or critics if you like
NOTE:
no need to use ENV or FXAA injector
Leftos wrote:I'm still unsure of what the differences are between the old global and the new one, and trying to compare them via my Hex Editor just made it crash, so my guess is as good as yours. I just made the tool compatible with the post-patch globals because the lighting values, although the same, were in different offsets inside the file.
Like A Boss wrote:I think it is much more better to just go with the pre-patched globals as I think there is no difference actually there is but it's only a minor the sweat pattern was changed.
El Granada wrote:I think it is much more better to just go with the pre-patched globals as I think there is no difference actually there is but it's only a minor the sweat pattern was changed.
El Granada wrote:you need to change the mode to post patch by clicking the mode button on top left and choose postpatch then apply your lightning it should work
Leftos wrote:v0.4 released!
Added compatibility with post-patch globals, and other minor improvements.
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